Player Matchup

Heimdallr
Heimdallr
Ace Phantom2001
Heimdallr
Level 55
God Stats
4W - 2L
1,727 SR
Queue Stats
46W - 50L
1,545 Elo+
Party 2
Erlang Shen
Erlang Shen
Ar Betocsk
Erlang Shen
Level 68
God Stats
2W - 8L
1,511 SR
Queue Stats
205W - 204L
1,513 Elo+
Solo
Ravana
Ravana
ForsakenPhizX
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 125L
1,483 Elo+
Party 2
Artio
Artio
FuFRednekSniper
Artio
Level 121
God Stats
7W - 9L
1,714 SR
Queue Stats
65W - 78L
1,428 Elo+
Solo
Zeus
Zeus
RetoastedT0ast
Zeus
Level 154
God Stats
4W - 4L
1,866 SR
Queue Stats
466W - 440L
1,474 Elo+
Solo
Team Averages
Level 101
1,664 SR
1,489 Elo+

VS

Team Averages
Level 108
1,517 SR
1,480 Elo+
Agni
Agni
IMJOKER29
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 172L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PortedPhoenix81
Tsukuyomi
Level 151
God Stats
1W - 1L
1,434 SR
Queue Stats
61W - 60L
1,453 Elo+
Solo
Thanatos
Thanatos
Sedriex
Thanatos
Level 64
God Stats
42W - 47L
1,532 SR
Queue Stats
159W - 175L
1,447 Elo+
Solo
Charybdis
Charybdis
You_Knoww_-
Charybdis
Level 99
God Stats
7W - 5L
1,359 SR
Queue Stats
134W - 131L
1,521 Elo+
Party 1
Fenrir
Fenrir
onvick08
Fenrir
Level 121
God Stats
2W - 0L
1,760 SR
Queue Stats
122W - 114L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ace Phantom2001
Heimdallr
17
5 / 9 / 3
11,374
495
10,064
16,413
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Ar Betocsk
Erlang Shen
18
5 / 6 / 3
12,104
526
15,770
31,380
25,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 9 / 7
11,633
506
9,823
18,120
6,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 2 / 0
6,540
284
1,609
6,277
2,661
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 7 / 3
12,797
556
13,399
16,094
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
3 / 6 / 6
13,411
583
8,619
11,931
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
PortedPhoenix81
Tsukuyomi
20
3 / 5 / 6
12,989
565
18,699
22,804
12,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Sedriex
Thanatos
20
12 / 6 / 6
13,875
603
12,758
20,187
7,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
You_Knoww_-
Charybdis
20
9 / 3 / 6
14,717
640
13,266
16,084
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
onvick08
Fenrir
17
6 / 4 / 13
13,194
574
13,832
22,929
32,478
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
23
Kills
33
33
Deaths
24
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ace Phantom2001
Heimdallr
5
9
3
0.72
L
Erlang Shen
Ar Betocsk
Erlang Shen
5
6
3
1.08
L
7
9
7
1.17
L
0
2
0
0
W
Agni
3
6
6
1
W
Tsukuyomi
PortedPhoenix81
Tsukuyomi
3
5
6
1.2
L
6
7
3
1.07
W
Thanatos
Sedriex
Thanatos
12
6
6
2.5
W
Charybdis
You_Knoww_-
Charybdis
9
3
6
4
W
Fenrir
onvick08
Fenrir
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,665
Damage
67,174
88,284
Taken
93,935
45,606
Mitigated
63,951
23,880
Healing
32,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ace Phantom2001
Heimdallr
10,064
4,214
0
2,417
16,413
5,350
1,486
1,029
15,362
0
66,526
L
Erlang Shen
Ar Betocsk
Erlang Shen
15,770
8,634
0
15,500
31,380
25,336
706
766
30,548
0
80,518
L
9,823
2,540
0
1,210
18,120
6,093
0
3,635
14,231
0
65,561
L
1,609
304
315
1,308
6,277
2,661
0
376
5,851
8,460
0
W
Agni
8,619
598
0
1,216
11,931
4,674
2,413
1,421
10,510
86,859
0
W
Tsukuyomi
PortedPhoenix81
Tsukuyomi
18,699
4,625
0
7,114
22,804
12,863
1,653
1,272
21,532
0
82,756
L
13,399
2,201
0
3,130
16,094
6,166
616
3,009
12,949
90,331
0
W
Thanatos
Sedriex
Thanatos
12,758
3,431
0
13,080
20,187
7,432
1,638
3,126
16,245
0
76,292
W
Charybdis
You_Knoww_-
Charybdis
13,266
5,249
261
6,066
16,084
6,504
11,572
3,272
12,812
0
108,929
W
Fenrir
onvick08
Fenrir
13,832
2,664
690
3,747
22,929
32,478
791
5,917
17,012
1,956
31,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,448
Gold Earned
68,186
535
Minions Killed
600
0
Camps Cleared
0
1,646,235
Distance Traveled
2,138,637
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,374
495
108
5
0
366,324
2
L
Erlang Shen
12,104
526
155
7
0
377,492
1
L
Ravana
11,633
506
86
4
0
421,849
2
L
Artio
6,540
284
15
1
0
102,125
3
W
Agni
13,411
583
157
7
0
394,838
0
W
Tsukuyomi
12,989
565
136
6
0
429,412
2
L
Zeus
12,797
556
171
7
0
378,445
1
W
Thanatos
13,875
603
98
4
0
443,615
0
W
Charybdis
14,717
640
183
8
0
398,575
12
W
Fenrir
13,194
574
26
1
0
472,197
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role