Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Hellvai
Sylvanus
Level 148
God Stats
1W - 3L
1,503 SR
Queue Stats
102W - 118L
1,520 Elo+
Party 2
Vamana
Vamana
Jailerofbeasts
Vamana
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,564 Elo+
Solo
Anhur
Anhur
Nicktyrr
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,297 Elo+
Solo
Thor
Thor
Vihert
Thor
Level 146
God Stats
5W - 6L
1,737 SR
Queue Stats
148W - 156L
1,550 Elo+
Party 2
Team Averages
Level 115
1,548 SR
1,486 Elo+

VS

Team Averages
Level 124
1,576 SR
1,571 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Armored x Tiger
Bacchus
Level 160
God Stats
3W - 2L
1,664 SR
Queue Stats
117W - 72L
1,619 Elo+
Party 1
Xbalanque
Xbalanque
LustShadow
Xbalanque
Level 153
God Stats
2W - 1L
1,533 SR
Queue Stats
88W - 64L
1,585 Elo+
Party 1
Serqet
Serqet
OhHimAgain01
Serqet
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 115L
1,621 Elo+
Party 1
Ah Puch
Ah Puch
One_ShotKilla16
Ah Puch
Level 15
God Stats
15W - 18L
1,682 SR
Queue Stats
202W - 238L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 2 / 5
8,738
794
8,397
9,416
2,983
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Hellvai
Sylvanus
16
6 / 4 / 2
8,690
790
5,915
11,288
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 2
7,144
649
5,043
14,834
10,663
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Nicktyrr
Anhur
13
0 / 5 / 1
7,195
654
799
10,096
3,482
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Vihert
Thor
15
4 / 5 / 2
8,300
755
7,750
10,915
3,633
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 2 / 15
8,463
769
9,320
6,385
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 5
9,574
870
11,598
10,920
13,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
LustShadow
Xbalanque
18
8 / 1 / 4
10,235
930
10,927
7,699
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
14
4 / 4 / 9
8,537
776
6,838
8,497
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 7
8,628
784
8,561
7,723
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
12
Kills
22
22
Deaths
12
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
5
2.25
W
Nu Wa
 
Nu Wa
0
2
15
3.75
W
8
2
5
5.25
L
Sylvanus
Hellvai
Sylvanus
6
4
2
1.75
L
0
6
2
0.17
W
Xbalanque
LustShadow
Xbalanque
8
1
4
10
L
Anhur
Nicktyrr
Anhur
0
5
1
0.1
W
Serqet
4
4
9
2.13
W
2
3
7
1.83
L
Thor
Vihert
Thor
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,904
Damage
47,244
56,549
Taken
41,224
26,004
Mitigated
25,741
10,090
Healing
8,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,397
3,044
46
2,733
9,416
2,983
0
5,096
3,470
32,950
0
W
Nu Wa
 
Nu Wa
9,320
2,297
0
250
6,385
2,139
784
1,507
4,878
31,270
0
W
11,598
1,724
294
2,086
10,920
13,693
0
4,265
6,655
27,548
0
L
Sylvanus
Hellvai
Sylvanus
5,915
1,780
1,714
2,992
11,288
5,243
0
7,808
2,595
20,176
2,278
L
5,043
1,317
0
2,295
14,834
10,663
0
6,667
7,050
243
17,137
W
Xbalanque
LustShadow
Xbalanque
10,927
4,707
0
3,099
7,699
2,812
2,386
2,426
5,273
0
60,098
L
Anhur
Nicktyrr
Anhur
799
417
0
0
10,096
3,482
416
3,508
6,305
0
18,760
W
Serqet
6,838
593
0
1,071
8,497
4,434
0
3,201
5,296
0
10,556
W
8,561
190
255
1,215
7,723
2,663
363
2,766
4,957
37,128
0
L
Thor
Vihert
Thor
7,750
2,341
0
310
10,915
3,633
0
4,260
5,882
0
24,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,067
Gold Earned
45,437
170
Minions Killed
285
0
Camps Cleared
0
976,052
Distance Traveled
1,166,642
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,738
794
54
5
0
209,048
0
W
Nu Wa
8,463
769
49
4
0
230,139
3
W
Bacchus
9,574
870
36
3
0
239,683
0
L
Sylvanus
8,690
790
34
3
0
169,504
1
L
Vamana
7,144
649
18
2
0
215,557
0
W
Xbalanque
10,235
930
106
10
0
236,542
3
L
Anhur
7,195
654
34
3
0
183,255
0
W
Serqet
8,537
776
12
1
0
240,693
1
W
Ah Puch
8,628
784
82
7
0
219,585
5
L
Thor
8,300
755
30
3
0
198,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role