Player Matchup

Charybdis
Charybdis
Dawn_Kengo
Charybdis
Level 92
God Stats
18W - 32L
1,310 SR
Queue Stats
390W - 472L
1,396 Elo+
Party 1
Chang'e
Chang'e
Makaberw
Chang'e
Level 148
God Stats
6W - 6L
1,307 SR
Queue Stats
240W - 322L
1,425 Elo+
Party 1
Artio
Artio
MandyyM
Artio
Level 48
God Stats
67W - 85L
1,433 SR
Queue Stats
185W - 255L
1,275 Elo+
Party 1
Osiris
Osiris
Stryker122336
Osiris
Level 47
God Stats
10W - 12L
1,036 SR
Queue Stats
100W - 119L
1,482 Elo+
Party 3
Chaac
Chaac
kauafelipe23
Chaac
Level 125
God Stats
6W - 8L
1,439 SR
Queue Stats
155W - 164L
1,467 Elo+
Party 3
Team Averages
Level 92
1,305 SR
1,409 Elo+

VS

Team Averages
Level 60
1,506 SR
1,445 Elo+
Sylvanus
Sylvanus
AmigueroMalafame
Sylvanus
Level 84
God Stats
4W - 5L
1,629 SR
Queue Stats
99W - 126L
1,423 Elo+
Party 2
Horus
Horus
CrazyGhost5528
Horus
Level 76
God Stats
19W - 21L
1,508 SR
Queue Stats
234W - 288L
1,404 Elo+
Solo
Bellona
Bellona
GUPP1
Bellona
Level 48
God Stats
4W - 7L
1,616 SR
Queue Stats
221W - 240L
1,431 Elo+
Solo
Cliodhna
Cliodhna
gilsonGABRIEL
Cliodhna
Level 47
God Stats
3W - 2L
1,275 SR
Queue Stats
75W - 66L
1,572 Elo+
Solo
Eset
Eset
rappercrow
Eset
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dawn_Kengo
Charybdis
13
4 / 3 / 3
7,710
514
10,356
10,166
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Makaberw
Chang'e
13
4 / 1 / 6
8,202
547
7,909
8,270
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
MandyyM
Artio
12
2 / 2 / 8
7,494
500
3,752
12,838
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 2 / 7
8,619
575
12,381
12,691
10,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 3 / 7
8,537
569
12,450
13,142
7,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
7,443
496
9,661
10,048
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 5
6,826
455
5,048
15,268
10,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
GUPP1
Bellona
12
2 / 6 / 0
7,536
502
6,260
15,289
9,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
gilsonGABRIEL
Cliodhna
14
5 / 4 / 0
8,094
540
8,948
14,840
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 0
6,202
413
4,339
8,893
2,561
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
22
Kills
11
11
Deaths
22
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
1
4
5
0.88
W
Charybdis
Dawn_Kengo
Charybdis
4
3
3
1.83
L
Bellona
GUPP1
Bellona
2
6
0
0.33
W
Chang'e
Makaberw
Chang'e
4
1
6
7
W
Artio
MandyyM
Artio
2
2
8
3
W
5
2
7
4.25
L
Cliodhna
gilsonGABRIEL
Cliodhna
5
4
0
1.25
W
7
3
7
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,848
Damage
34,256
57,107
Taken
64,338
33,245
Mitigated
32,541
24,176
Healing
21,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,661
4,258
1,515
3,889
10,048
4,380
348
1,637
8,411
30,627
9,994
L
5,048
2,002
818
3,571
15,268
10,632
154
3,381
11,887
0
21,174
W
Charybdis
Dawn_Kengo
Charybdis
10,356
4,902
0
3,464
10,166
2,467
427
2,402
7,764
0
62,336
L
Bellona
GUPP1
Bellona
6,260
1,306
0
4,404
15,289
9,705
0
1,016
14,273
1,199
33,177
W
Chang'e
Makaberw
Chang'e
7,909
849
1,565
3,563
8,270
2,592
156
2,622
5,648
41,106
0
W
Artio
MandyyM
Artio
3,752
22
1,551
4,834
12,838
9,698
120
4,417
8,421
11,920
0
W
12,381
5,919
0
5,076
12,691
10,977
600
1,447
11,244
0
51,542
L
Cliodhna
gilsonGABRIEL
Cliodhna
8,948
1,484
0
5,354
14,840
5,263
0
3,370
11,470
0
57,022
W
12,450
2,716
0
4,123
13,142
7,511
1,158
2,201
10,941
0
45,698
L
4,339
413
0
1,627
8,893
2,561
0
2,257
6,636
29,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,562
Gold Earned
36,101
394
Minions Killed
327
0
Camps Cleared
0
1,401,031
Distance Traveled
1,288,372
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,443
496
68
5
0
233,327
5
L
Horus
6,826
455
30
2
0
262,084
1
W
Charybdis
7,710
514
114
8
0
230,547
3
L
Bellona
7,536
502
74
5
0
253,670
0
W
Chang'e
8,202
547
73
5
0
290,136
6
W
Artio
7,494
500
19
1
0
288,919
0
W
Osiris
8,619
575
105
7
0
285,812
3
L
Cliodhna
8,094
540
92
6
0
294,830
3
W
Chaac
8,537
569
83
6
0
305,617
3
L
Eset
6,202
413
63
4
0
244,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role