Player Matchup

Geb
Geb
Pythag0reans
Geb
Level 126
God Stats
10W - 3L
1,788 SR
Queue Stats
217W - 229L
1,447 Elo+
Solo
Discordia
Discordia
Ruthless_Whisper
Discordia
Level 156
God Stats
5W - 1L
1,739 SR
Queue Stats
110W - 102L
1,445 Elo+
Solo
Nox
Nox
Sarerow
Nox
Level 123
God Stats
5W - 6L
1,496 SR
Queue Stats
196W - 207L
1,449 Elo+
Party 1
Atlas
Atlas
Seadranoid
Atlas
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 147L
1,458 Elo+
Party 1
Hera
Hera
XboxFUMBLES
Hera
Level 84
God Stats
7W - 5L
1,715 SR
Queue Stats
298W - 328L
1,474 Elo+
Solo
Team Averages
Level 116
1,648 SR
1,455 Elo+

VS

Team Averages
Level 126
1,347 SR
1,474 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Aleru07
Hera
Level 128
God Stats
1W - 2L
1,305 SR
Queue Stats
121W - 154L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
G-Diesel57
Zhong Kui
Level 128
God Stats
6W - 2L
1,279 SR
Queue Stats
104W - 113L
1,468 Elo+
Solo
Achilles
Achilles
MosDef Slime
Achilles
Level 118
God Stats
3W - 3L
1,298 SR
Queue Stats
249W - 252L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
xterraxbytex
Kuzenbo
Level 128
God Stats
7W - 7L
1,355 SR
Queue Stats
818W - 856L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 15
9,659
690
9,649
21,565
22,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
19
3 / 2 / 15
10,782
770
19,662
10,861
4,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
17
6 / 2 / 11
10,625
759
12,126
10,404
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
19
8 / 1 / 11
10,958
783
15,488
22,177
13,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 14
10,381
742
16,420
8,818
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
2 / 5 / 4
9,492
678
9,377
14,774
8,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Aleru07
Hera
17
3 / 4 / 6
9,540
681
19,358
10,181
5,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
G-Diesel57
Zhong Kui
18
3 / 5 / 6
10,056
718
14,053
18,190
26,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MosDef Slime
Achilles
16
4 / 4 / 2
9,997
714
9,650
17,958
27,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
xterraxbytex
Kuzenbo
15
0 / 6 / 7
8,617
616
8,669
18,873
40,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
24
Kills
12
12
Deaths
24
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
5
4
0.8
L
Hera
Aleru07
Hera
3
4
6
1.5
L
Zhong Kui
G-Diesel57
Zhong Kui
3
5
6
1.2
L
Achilles
MosDef Slime
Achilles
4
4
2
1.25
W
2
4
15
2.38
W
Discordia
3
2
15
5.25
W
Nox
6
2
11
5.75
W
Atlas
8
1
11
13.5
W
5
3
14
4
L
Kuzenbo
xterraxbytex
Kuzenbo
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,345
Damage
61,107
73,825
Taken
79,976
50,088
Mitigated
107,880
27,831
Healing
30,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,377
1,864
938
4,007
14,774
8,292
0
14,498
276
0
25,549
L
Hera
Aleru07
Hera
19,358
3,388
1,201
3,362
10,181
5,754
0
9,803
378
39,356
0
L
Zhong Kui
G-Diesel57
Zhong Kui
14,053
709
546
6,474
18,190
26,163
0
16,420
1,770
31,987
0
L
Achilles
MosDef Slime
Achilles
9,650
1,268
1,592
6,153
17,958
27,012
0
16,229
1,729
0
18,296
W
9,649
1,144
1,702
4,639
21,565
22,803
31
11,488
10,077
17,919
0
W
Discordia
19,662
894
1,142
3,197
10,861
4,770
692
5,037
5,820
44,765
0
W
Nox
12,126
911
2,956
3,123
10,404
5,016
244
7,739
2,665
30,351
0
W
Atlas
15,488
5,043
1,542
8,158
22,177
13,742
31
11,747
10,430
31,709
0
W
16,420
4,175
988
384
8,818
3,757
552
6,069
2,749
29,654
0
L
Kuzenbo
xterraxbytex
Kuzenbo
8,669
2,501
1,642
4,286
18,873
40,659
0
16,395
2,478
15,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,405
Gold Earned
47,702
174
Minions Killed
144
0
Camps Cleared
0
1,420,404
Distance Traveled
1,283,979
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,492
678
27
2
0
252,425
0
L
Hera
9,540
681
36
3
0
277,264
0
L
Zhong Kui
10,056
718
48
3
0
251,377
0
L
Achilles
9,997
714
20
1
0
264,470
2
W
Geb
9,659
690
8
1
0
272,784
3
W
Discordia
10,782
770
54
4
0
292,806
0
W
Nox
10,625
759
53
4
0
268,218
4
W
Atlas
10,958
783
31
2
0
330,475
1
W
Hera
10,381
742
28
2
0
256,121
0
L
Kuzenbo
8,617
616
13
1
0
238,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role