Player Matchup

Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
R4ZOR15SHARP
Thanatos
Level 107
God Stats
12W - 6L
1,591 SR
Queue Stats
81W - 86L
1,449 Elo+
Party 2
Jormungandr
Jormungandr
RunFastMcNasty15
Jormungandr
Level 107
God Stats
3W - 5L
1,269 SR
Queue Stats
436W - 454L
1,496 Elo+
Solo
Athena
Athena
XxChetAhXx
Athena
Level 88
God Stats
19W - 16L
1,505 SR
Queue Stats
72W - 81L
1,446 Elo+
Solo
Hou Yi
Hou Yi
buckinghammer79
Hou Yi
Level 121
God Stats
0W - 3L
1,313 SR
Queue Stats
92W - 104L
1,500 Elo+
Solo
Team Averages
Level 112
1,435 SR
1,478 Elo+

VS

Team Averages
Level 76
1,480 SR
1,395 Elo+
Bacchus
Bacchus
 
Bacchus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Aurorable
Cliodhna
Level 85
God Stats
1W - 1L
1,276 SR
Queue Stats
11W - 16L
1,356 Elo+
Solo
Discordia
Discordia
Gods Pagan
Discordia
Level 86
God Stats
27W - 15L
1,626 SR
Queue Stats
60W - 58L
1,534 Elo+
Party 3
Awilix
Awilix
KheagoSlays
Awilix
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,438 Elo+
Party 1
Hachiman
Hachiman
ShmegmanSlays
Hachiman
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 21L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 4 / 7
8,882
522
13,278
13,421
5,616
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
R4ZOR15SHARP
Thanatos
15
9 / 3 / 1
9,583
564
9,350
12,039
5,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
RunFastMcNasty15
Jormungandr
14
0 / 7 / 0
8,597
506
5,514
12,095
13,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
XxChetAhXx
Athena
12
2 / 2 / 9
8,518
501
6,576
14,480
12,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 5
8,648
509
7,862
12,364
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 4 / 5
7,283
428
4,843
15,349
13,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Aurorable
Cliodhna
19
14 / 0 / 0
11,721
689
17,409
16,551
13,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Gods Pagan
Discordia
13
3 / 2 / 3
8,541
502
8,943
7,703
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
1 / 6 / 6
7,868
463
7,366
12,441
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ShmegmanSlays
Hachiman
12
1 / 7 / 2
7,387
435
6,326
12,825
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
18
Kills
19
19
Deaths
19
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
7
2.13
W
Bacchus
 
Bacchus
0
4
5
0.63
W
Cliodhna
Aurorable
Cliodhna
14
0
0
14
W
Discordia
Gods Pagan
Discordia
3
2
3
2.25
W
Awilix
1
6
6
0.67
L
Thanatos
R4ZOR15SHARP
Thanatos
9
3
1
3.17
L
Jormungandr
RunFastMcNasty15
Jormungandr
0
7
0
0
W
Hachiman
ShmegmanSlays
Hachiman
1
7
2
0.29
L
Athena
XxChetAhXx
Athena
2
2
9
3.25
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,580
Damage
44,887
64,399
Taken
64,869
42,067
Mitigated
36,502
22,384
Healing
18,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,278
5,218
0
3,421
13,421
5,616
1,977
3,943
9,428
52,804
0
W
Bacchus
 
Bacchus
4,843
1,185
0
1,290
15,349
13,464
90
8,612
6,737
23,058
0
W
Cliodhna
Aurorable
Cliodhna
17,409
3,772
0
9,242
16,551
13,271
0
6,182
10,041
0
89,702
W
Discordia
Gods Pagan
Discordia
8,943
579
0
1,254
7,703
2,080
147
507
7,196
58,738
0
W
Awilix
7,366
3,250
0
2,345
12,441
4,216
0
2,904
9,537
0
39,728
L
Thanatos
R4ZOR15SHARP
Thanatos
9,350
2,680
0
10,305
12,039
5,717
0
2,334
9,601
0
67,678
L
Jormungandr
RunFastMcNasty15
Jormungandr
5,514
2,624
0
495
12,095
13,916
0
160
11,935
52,794
0
W
Hachiman
ShmegmanSlays
Hachiman
6,326
3,944
237
3,804
12,825
3,471
343
7,163
5,662
0
30,967
L
Athena
XxChetAhXx
Athena
6,576
1,258
2,456
2,196
14,480
12,684
325
3,461
10,923
22,565
0
L
7,862
1,746
0
3,511
12,364
4,134
2,252
3,257
8,726
0
56,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,228
Gold Earned
42,800
444
Minions Killed
446
0
Camps Cleared
0
1,613,240
Distance Traveled
1,744,135
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,882
522
86
5
0
302,470
3
W
Bacchus
7,283
428
31
2
0
334,847
2
W
Cliodhna
11,721
689
169
10
0
399,593
5
W
Discordia
8,541
502
123
7
0
330,303
9
W
Awilix
7,868
463
59
3
0
362,154
2
L
Thanatos
9,583
564
99
6
0
363,955
1
L
Jormungandr
8,597
506
124
7
0
260,416
2
W
Hachiman
7,387
435
64
4
0
317,238
1
L
Athena
8,518
501
39
2
0
349,832
4
L
Hou Yi
8,648
509
96
6
0
336,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role