Player Matchup

Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
JeanMoura7
Rama
Level 41
God Stats
5W - 3L
1,630 SR
Queue Stats
235W - 190L
1,563 Elo+
Party 1
Bellona
Bellona
Matt1z
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Shiva
Shiva
PatoTraficante
Shiva
Level 146
God Stats
2W - 2L
1,661 SR
Queue Stats
68W - 56L
1,594 Elo+
Party 3
Sylvanus
Sylvanus
RaphaelBurgos
Sylvanus
Level 149
God Stats
74W - 58L
1,647 SR
Queue Stats
198W - 147L
1,543 Elo+
Party 1
Team Averages
Level 94
1,588 SR
1,540 Elo+

VS

Team Averages
Level 84
1,513 SR
1,481 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
VoouTiMatei
Chaac
Level 42
God Stats
4W - 1L
1,693 SR
Queue Stats
121W - 119L
1,473 Elo+
Solo
Izanami
Izanami
adolfo_robert
Izanami
Level 46
God Stats
8W - 9L
1,374 SR
Queue Stats
49W - 53L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 0
5,258
526
2,357
5,103
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 2 / 2
6,247
625
5,983
6,343
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Matt1z
Bellona
5
0 / 3 / 0
4,089
409
402
3,063
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
4,954
495
2,512
7,044
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
RaphaelBurgos
Sylvanus
9
2 / 2 / 4
5,538
554
5,490
5,221
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
4 / 1 / 2
6,254
625
3,935
6,128
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
 
Zhong Kui
10
1 / 0 / 2
5,858
586
2,217
3,401
2,178
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
 
Atlas
8
1 / 1 / 4
5,268
527
2,131
6,809
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
6 / 0 / 6
6,899
690
5,605
5,347
2,751
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
8
0 / 5 / 2
4,857
486
2,456
5,338
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
12
12
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
Cliodhna
 
Cliodhna
4
1
2
5
W
Zhong Kui
 
Zhong Kui
1
0
2
2
W
Atlas
 
Atlas
1
1
4
3
L
5
2
2
3
L
Bellona
Matt1z
Bellona
0
3
0
0
L
0
3
0
0
L
Sylvanus
RaphaelBurgos
Sylvanus
2
2
4
2
W
6
0
6
9
W
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,744
Damage
16,344
26,774
Taken
27,023
8,864
Mitigated
11,163
8,834
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,357
223
0
616
5,103
1,178
0
1,078
4,025
31,120
0
W
Cliodhna
 
Cliodhna
3,935
615
0
1,180
6,128
1,697
0
1,094
5,034
0
38,486
W
Zhong Kui
 
Zhong Kui
2,217
165
0
2,793
3,401
2,178
525
1,230
2,171
31,561
0
W
Atlas
 
Atlas
2,131
599
0
2,323
6,809
3,410
0
2,603
4,206
7,924
0
L
5,983
5,251
0
3,013
6,343
1,651
621
645
5,698
0
34,218
L
Bellona
Matt1z
Bellona
402
0
0
500
3,063
1,179
0
0
3,063
0
4,856
L
2,512
484
213
2,236
7,044
2,424
0
1,561
5,483
0
26,065
L
Sylvanus
RaphaelBurgos
Sylvanus
5,490
1,875
466
1,790
5,221
2,432
273
1,064
4,157
19,658
5,343
W
5,605
1,418
0
2,946
5,347
2,751
0
687
4,660
0
34,680
W
Izanami
2,456
1,519
0
450
5,338
1,127
0
1,553
3,785
0
28,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
29,136
237
Minions Killed
279
0
Camps Cleared
0
879,614
Distance Traveled
1,029,093
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,258
526
66
7
0
205,746
3
W
Cliodhna
6,254
625
83
8
0
222,752
2
W
Zhong Kui
5,858
586
73
7
0
199,090
4
W
Atlas
5,268
527
8
1
0
207,041
5
L
Rama
6,247
625
68
7
0
173,272
2
L
Bellona
4,089
409
17
2
0
127,193
1
L
Shiva
4,954
495
55
6
0
203,514
3
L
Sylvanus
5,538
554
31
3
0
169,889
2
W
Chaac
6,899
690
63
6
0
215,541
0
W
Izanami
4,857
486
52
5
0
184,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role