Player Matchup

Jormungandr
Jormungandr
Bestbuy95
Jormungandr
Level 53
God Stats
7W - 3L
1,500 SR
Queue Stats
25W - 28L
1,188 Elo+
Party 2
Mercury
Mercury
ExpertColt75
Mercury
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 30L
1,360 Elo+
Party 2
Shiva
Shiva
ForsakenGod1
Shiva
Level 160
God Stats
6W - 1L
1,824 SR
Queue Stats
68W - 72L
1,509 Elo+
Solo
Agni
Agni
ShibaMasterTiG
Agni
Level 146
God Stats
1W - 1L
1,274 SR
Queue Stats
58W - 57L
1,322 Elo+
Party 2
Izanami
Izanami
Teajay262
Izanami
Level 18
God Stats
4W - 2L
1,515 SR
Queue Stats
62W - 92L
1,402 Elo+
Solo
Team Averages
Level 90
1,523 SR
1,356 Elo+

VS

Team Averages
Level 97
1,572 SR
1,467 Elo+
Poseidon
Poseidon
SueGame
Poseidon
Level 107
God Stats
7W - 2L
1,767 SR
Queue Stats
242W - 235L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
Teddybear_knight
Jormungandr
Level 119
God Stats
26W - 22L
1,552 SR
Queue Stats
239W - 302L
1,453 Elo+
Solo
Rama
Rama
TylerOfDoom
Rama
Level 147
God Stats
10W - 8L
1,691 SR
Queue Stats
192W - 165L
1,499 Elo+
Solo
Bacchus
Bacchus
kride64
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
valkcass
Kukulkan
Level 103
God Stats
5W - 12L
1,348 SR
Queue Stats
47W - 71L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bestbuy95
Jormungandr
14
2 / 1 / 7
8,304
830
4,705
8,489
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
ExpertColt75
Mercury
14
5 / 1 / 4
7,765
777
5,714
7,967
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

17
6 / 0 / 8
9,359
936
9,539
9,652
6,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 2 / 12
9,099
910
15,339
5,999
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Teajay262
Izanami
15
1 / 0 / 4
7,940
794
4,664
6,548
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SueGame
Poseidon
14
2 / 3 / 1
7,642
764
6,700
8,032
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Teddybear_knight
Jormungandr
14
1 / 3 / 3
7,638
764
6,656
12,893
13,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 5 / 0
7,722
772
5,202
8,991
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
kride64
Bacchus
12
0 / 4 / 4
6,991
699
1,053
8,455
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
valkcass
Kukulkan
13
0 / 4 / 2
6,996
700
5,600
7,199
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
19
Kills
4
4
Deaths
19
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bestbuy95
Jormungandr
2
1
7
5.5
W
Mercury
ExpertColt75
Mercury
5
1
4
7
W
6
0
8
10
W
5
2
12
5.5
L
Poseidon
SueGame
Poseidon
2
3
1
0.83
W
Izanami
Teajay262
Izanami
1
0
4
3
L
Jormungandr
Teddybear_knight
Jormungandr
1
3
3
0.83
L
1
5
0
0.2
L
Bacchus
kride64
Bacchus
0
4
4
0.5
L
Kukulkan
valkcass
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,961
Damage
25,211
38,655
Taken
45,570
23,015
Mitigated
28,258
9,264
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bestbuy95
Jormungandr
4,705
985
0
751
8,489
7,879
48
4,656
3,833
17,806
0
W
Mercury
ExpertColt75
Mercury
5,714
2,746
69
941
7,967
3,535
0
3,782
4,185
0
13,315
W
9,539
1,082
104
4,915
9,652
6,539
228
4,329
5,323
0
41,853
W
15,339
571
0
667
5,999
2,321
866
3,687
2,312
41,606
0
L
Poseidon
SueGame
Poseidon
6,700
443
23
459
8,032
2,315
0
4,834
3,198
27,713
0
W
Izanami
Teajay262
Izanami
4,664
3,061
0
1,817
6,548
2,741
1,053
3,555
2,993
0
36,660
L
Jormungandr
Teddybear_knight
Jormungandr
6,656
1,041
175
715
12,893
13,193
0
4,332
8,561
21,270
0
L
5,202
3,739
0
832
8,991
2,783
354
3,349
5,642
0
25,644
L
Bacchus
kride64
Bacchus
1,053
74
115
444
8,455
7,528
0
3,656
4,799
3,900
0
L
Kukulkan
valkcass
Kukulkan
5,600
369
210
455
7,199
2,439
0
3,873
3,326
19,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
36,989
245
Minions Killed
169
0
Camps Cleared
0
1,138,667
Distance Traveled
985,587
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,304
830
28
3
0
229,767
1
W
Mercury
7,765
777
9
1
0
246,486
0
W
Shiva
9,359
936
78
8
0
248,123
2
W
Agni
9,099
910
67
7
0
219,960
1
L
Poseidon
7,642
764
43
4
0
211,858
2
W
Izanami
7,940
794
63
6
0
194,331
1
L
Jormungandr
7,638
764
40
4
0
208,421
0
L
Rama
7,722
772
44
4
0
188,197
3
L
Bacchus
6,991
699
3
0
0
164,691
1
L
Kukulkan
6,996
700
39
4
0
212,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role