Player Matchup

Ymir
Ymir
Anduhtm
Ymir
Level 15
God Stats
3W - 3L
1,572 SR
Queue Stats
3W - 5L
1,434 Elo+
Party 1
Rama
Rama
BlackSquirrel34
Rama
Level 55
God Stats
2W - 2L
1,638 SR
Queue Stats
6W - 6L
1,365 Elo+
Party 1
Loki
Loki
HughJuang
Loki
Level 127
God Stats
2W - 1L
1,714 SR
Queue Stats
35W - 44L
1,477 Elo+
Party 1
Thoth
Thoth
OathToCode
Thoth
Level 147
God Stats
1W - 2L
1,595 SR
Queue Stats
3W - 7L
1,434 Elo+
Party 1
Sol
Sol
shlimesmetre
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,365 Elo+
Party 1
Team Averages
Level 72
1,604 SR
1,415 Elo+

VS

Team Averages
Level 80
1,683 SR
1,599 Elo+
Izanami
Izanami
DarkShadowBoi
Izanami
Level 43
God Stats
3W - 0L
1,872 SR
Queue Stats
33W - 39L
1,607 Elo+
Party 2
Hades
Hades
Jairindie
Hades
Level 127
God Stats
6W - 5L
1,743 SR
Queue Stats
126W - 119L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
OtterBeard
Sun Wukong
Level 129
God Stats
1W - 0L
1,725 SR
Queue Stats
22W - 19L
1,625 Elo+
Party 2
Agni
Agni
Rorwaz
Agni
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 97L
1,751 Elo+
Solo
Sol
Sol
bonkurzz
Sol
Level 62
God Stats
11W - 14L
1,575 SR
Queue Stats
64W - 74L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Anduhtm
Ymir
15
0 / 7 / 7
9,506
1,056
3,722
22,369
21,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 14 / 8
10,283
1,143
12,654
21,383
7,635
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
15
2 / 5 / 6
9,679
1,075
10,976
19,980
6,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
15
7 / 10 / 5
11,435
1,271
17,915
13,976
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 15 / 9
9,987
1,110
10,240
22,046
7,264
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
5 / 3 / 21
10,790
1,199
12,812
9,885
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
Jairindie
Hades
17
4 / 3 / 19
10,152
1,128
9,302
12,787
11,901
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sun Wukong
OtterBeard
Sun Wukong
20
21 / 0 / 22
15,206
1,690
30,799
18,322
22,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Rorwaz
Agni
17
9 / 5 / 17
11,034
1,226
17,608
10,706
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
11 / 2 / 20
12,066
1,341
19,876
12,252
3,318
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
149
13
Kills
50
51
Deaths
13
35
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Ymir
Anduhtm
Ymir
0
7
7
0.5
L
3
14
8
0.5
W
Izanami
5
3
21
5.17
L
Loki
2
5
6
1
W
Hades
Jairindie
Hades
4
3
19
4.5
L
Thoth
7
10
5
0.95
W
Sun Wukong
OtterBeard
Sun Wukong
21
0
22
32
W
Agni
Rorwaz
Agni
9
5
17
3.5
W
11
2
20
10.5
L
1
15
9
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,507
Damage
90,397
99,754
Taken
63,952
48,140
Mitigated
44,011
2,444
Healing
23,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Anduhtm
Ymir
3,722
897
0
659
22,369
21,967
0
11,249
11,120
15,671
0
L
12,654
10,198
0
902
21,383
7,635
0
12,391
8,992
0
23,563
W
Izanami
12,812
8,048
0
1,831
9,885
2,856
0
6,657
3,228
0
35,511
L
Loki
10,976
2,022
0
0
19,980
6,976
0
7,362
12,618
0
30,732
W
Hades
Jairindie
Hades
9,302
894
266
1,386
12,787
11,901
0
5,592
7,195
15,006
0
L
Thoth
17,915
139
0
0
13,976
4,298
0
4,642
9,334
37,584
0
W
Sun Wukong
OtterBeard
Sun Wukong
30,799
7,488
0
10,275
18,322
22,275
0
6,802
11,520
0
53,210
W
Agni
Rorwaz
Agni
17,608
1,011
205
1,123
10,706
3,661
0
4,432
6,274
28,954
0
W
19,876
9,834
294
7,670
12,252
3,318
0
8,394
3,858
41,341
0
L
10,240
3,592
0
883
22,046
7,264
0
11,142
10,904
29,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,890
Gold Earned
59,248
151
Minions Killed
179
4
Camps Cleared
8
800,551
Distance Traveled
777,556
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,506
1,056
16
2
0
159,932
0
L
Rama
10,283
1,143
19
2
2
131,903
0
W
Izanami
10,790
1,199
47
5
0
136,084
0
L
Loki
9,679
1,075
42
5
2
195,181
2
W
Hades
10,152
1,128
13
1
2
167,428
3
L
Thoth
11,435
1,271
37
4
0
166,798
0
W
Sun Wukong
15,206
1,690
54
6
1
186,588
0
W
Agni
11,034
1,226
30
3
1
141,810
0
W
Sol
12,066
1,341
35
4
4
145,646
0
L
Sol
9,987
1,110
37
4
0
146,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role