Player Matchup

Thanatos
Thanatos
ActivZay
Thanatos
Level 84
God Stats
0W - 2L
1,194 SR
Queue Stats
29W - 34L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
AngelLaMaquinaPR
Danzaburou
Level 63
God Stats
344W - 405L
1,384 SR
Queue Stats
524W - 648L
1,320 Elo+
Solo
Shiva
Shiva
BIG_SOULJA254
Shiva
Level 61
God Stats
8W - 19L
1,317 SR
Queue Stats
195W - 218L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
SheLuvMainee
Baron Samedi
Level 27
God Stats
6W - 13L
1,342 SR
Queue Stats
16W - 28L
1,268 Elo+
Party 1
Fafnir
Fafnir
XInfiniteBeingX
Fafnir
Level 68
God Stats
3W - 8L
1,500 SR
Queue Stats
167W - 190L
1,416 Elo+
Party 1
Team Averages
Level 61
1,347 SR
1,335 Elo+

VS

Team Averages
Level 92
1,471 SR
1,340 Elo+
Anhur
Anhur
Bhebert104
Anhur
Level 113
God Stats
9W - 11L
1,667 SR
Queue Stats
346W - 453L
1,364 Elo+
Solo
Chang'e
Chang'e
Gh1ggs239
Chang'e
Level 97
God Stats
7W - 12L
1,486 SR
Queue Stats
130W - 159L
1,338 Elo+
Party 2
Osiris
Osiris
Shmeaglypoo
Osiris
Level 106
God Stats
2W - 3L
1,443 SR
Queue Stats
179W - 205L
1,335 Elo+
Party 2
Janus
Janus
irishspike21
Janus
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 46L
1,319 Elo+
Solo
Awilix
Awilix
wickedlola316
Awilix
Level 102
God Stats
5W - 12L
1,260 SR
Queue Stats
146W - 178L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ActivZay
Thanatos
11
3 / 4 / 1
6,669
556
6,093
11,258
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
AngelLaMaquinaPR
Danzaburou
7
2 / 6 / 0
5,278
440
6,971
8,915
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
6,008
501
3,578
6,368
3,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
SheLuvMainee
Baron Samedi
8
0 / 5 / 3
5,214
435
2,048
7,474
6,229
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 5 / 1
5,562
464
4,219
11,615
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
7 / 2 / 2
7,298
608
6,123
8,860
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Gh1ggs239
Chang'e
11
2 / 1 / 7
6,873
573
6,689
7,854
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
13
7 / 1 / 0
7,875
656
4,888
7,293
6,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 4
7,171
598
5,085
7,164
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 1 / 4
7,006
584
6,279
8,361
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
21
22
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ActivZay
Thanatos
3
4
1
0.88
L
Danzaburou
AngelLaMaquinaPR
Danzaburou
2
6
0
0.33
L
1
2
1
0.75
W
Anhur
7
2
2
4
W
Chang'e
Gh1ggs239
Chang'e
2
1
7
5.5
L
Baron Samedi
SheLuvMainee
Baron Samedi
0
5
3
0.3
W
Osiris
7
1
0
7
L
1
5
1
0.3
W
1
2
4
1.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,909
Damage
29,064
45,630
Taken
39,532
24,938
Mitigated
15,641
13,373
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ActivZay
Thanatos
6,093
2,116
0
7,009
11,258
3,616
129
2,596
8,662
0
37,898
L
Danzaburou
AngelLaMaquinaPR
Danzaburou
6,971
3,435
276
1,463
8,915
2,224
252
3,605
5,310
0
23,274
L
3,578
532
167
1,879
6,368
3,402
0
351
6,017
0
26,361
W
Anhur
6,123
4,575
0
2,841
8,860
2,507
1,639
1,564
7,296
0
31,208
W
Chang'e
Gh1ggs239
Chang'e
6,689
1,382
1,734
4,212
7,854
2,582
1,063
2,623
5,231
30,866
0
L
Baron Samedi
SheLuvMainee
Baron Samedi
2,048
187
442
949
7,474
6,229
48
1,794
5,680
21,159
0
W
Osiris
4,888
1,535
0
3,108
7,293
6,575
603
568
6,454
0
37,678
L
4,219
1,262
132
1,056
11,615
9,467
0
3,428
8,187
18,786
0
W
5,085
667
0
2,778
7,164
1,507
804
1,151
6,013
33,897
0
W
6,279
3,088
156
1,091
8,361
2,470
47
361
7,909
0
33,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,731
Gold Earned
36,223
207
Minions Killed
316
0
Camps Cleared
0
1,070,825
Distance Traveled
1,103,643
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,669
556
75
6
0
242,670
0
L
Danzaburou
5,278
440
30
3
0
200,172
2
L
Shiva
6,008
501
50
4
0
206,159
3
W
Anhur
7,298
608
56
5
0
200,966
2
W
Chang'e
6,873
573
52
4
0
225,080
2
L
Baron Samedi
5,214
435
33
3
0
196,046
0
W
Osiris
7,875
656
76
6
0
234,059
2
L
Fafnir
5,562
464
19
2
0
225,778
2
W
Janus
7,171
598
73
6
0
215,378
0
W
Awilix
7,006
584
59
5
0
228,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role