Player Matchup

Merlin
Merlin
 
Merlin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Derpasaures_Rex
Sobek
Level 126
God Stats
13W - 2L
1,844 SR
Queue Stats
140W - 119L
1,691 Elo+
Party 2
Skadi
Skadi
QuailzEnFuego
Skadi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,696 Elo+
Party 2
Nike
Nike
jlrjackson
Nike
Level 107
God Stats
1W - 0L
1,783 SR
Queue Stats
32W - 32L
1,604 Elo+
Party 2
Chernobog
Chernobog
yerer44
Chernobog
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 158L
1,668 Elo+
Party 2
Team Averages
Level 133
1,625 SR
1,632 Elo+

VS

Team Averages
Level 133
1,649 SR
1,607 Elo+
The Morrigan
The Morrigan
AhThereYouAre
The Morrigan
Level 95
God Stats
2W - 2L
1,478 SR
Queue Stats
49W - 43L
1,651 Elo+
Solo
Achilles
Achilles
Aurora Falcon
Achilles
Level 158
God Stats
0W - 5L
1,728 SR
Queue Stats
181W - 158L
1,587 Elo+
Party 1
Ares
Ares
Snugg1yDuck
Ares
Level 123
God Stats
9W - 4L
1,791 SR
Queue Stats
230W - 192L
1,575 Elo+
Solo
Rama
Rama
Wrqo
Rama
Level 138
God Stats
6W - 4L
1,725 SR
Queue Stats
93W - 71L
1,600 Elo+
Party 1
Bellona
Bellona
smiteplayer7561
Bellona
Level 149
God Stats
1W - 2L
1,524 SR
Queue Stats
355W - 309L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 2 / 1
7,494
625
3,571
4,486
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 6
5,722
477
2,564
9,859
5,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 7
6,309
526
4,437
7,662
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 0
6,304
525
4,810
11,294
9,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
yerer44
Chernobog
14
6 / 0 / 4
7,866
656
6,370
5,910
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AhThereYouAre
The Morrigan
12
1 / 2 / 4
7,330
611
4,501
3,550
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Aurora Falcon
Achilles
12
6 / 2 / 2
7,550
629
6,430
8,170
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
5,686
474
2,517
6,758
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Wrqo
Rama
10
1 / 5 / 1
5,906
492
3,542
7,429
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 1
7,782
649
7,126
9,473
9,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
12
Kills
12
12
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
1
2.25
L
The Morrigan
AhThereYouAre
The Morrigan
1
2
4
1.5
L
Achilles
Aurora Falcon
Achilles
6
2
2
3.5
W
1
3
6
1.33
W
0
3
7
1.17
L
0
2
2
0.5
L
Rama
Wrqo
Rama
1
5
1
0.3
W
1
4
0
0.25
L
4
1
1
4.5
W
Chernobog
yerer44
Chernobog
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,752
Damage
24,116
39,211
Taken
35,380
19,481
Mitigated
21,603
10,918
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,571
221
0
797
4,486
1,224
31
1,026
3,398
55,524
0
L
The Morrigan
AhThereYouAre
The Morrigan
4,501
1,391
0
0
3,550
1,002
0
1,513
2,037
49,729
1,834
L
Achilles
Aurora Falcon
Achilles
6,430
2,211
0
1,011
8,170
4,403
0
1,647
6,523
0
46,101
W
2,564
235
75
2,354
9,859
5,636
0
2,420
6,923
8,447
1,664
W
4,437
2,078
0
480
7,662
1,821
604
866
6,720
0
34,734
L
2,517
128
0
1,159
6,758
4,825
0
1,251
5,507
9,621
0
L
Rama
Wrqo
Rama
3,542
2,839
0
1,268
7,429
1,571
0
1,411
6,018
0
39,070
W
4,810
994
0
3,435
11,294
9,182
0
0
11,294
192
31,476
L
7,126
3,619
0
3,808
9,473
9,802
0
117
9,356
0
51,074
W
Chernobog
yerer44
Chernobog
6,370
3,572
0
3,777
5,910
1,618
57
626
5,284
0
61,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,695
Gold Earned
34,254
404
Minions Killed
381
0
Camps Cleared
0
1,223,758
Distance Traveled
1,223,406
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,494
625
115
10
0
246,580
6
L
The Morrigan
7,330
611
101
8
0
230,179
5
L
Achilles
7,550
629
78
7
0
275,573
0
W
Sobek
5,722
477
12
1
0
252,336
3
W
Skadi
6,309
526
77
6
0
244,552
1
L
Ares
5,686
474
18
2
0
270,354
4
L
Rama
5,906
492
78
7
0
215,798
3
W
Nike
6,304
525
72
6
0
233,103
1
L
Bellona
7,782
649
106
9
0
231,502
3
W
Chernobog
7,866
656
128
11
0
247,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role