Player Matchup

Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
PitanguinhaDoce
Bellona
Level 67
God Stats
19W - 4L
1,402 SR
Queue Stats
167W - 118L
1,517 Elo+
Party 2
Team Averages
Level 97
1,467 SR
1,506 Elo+

VS

Team Averages
Level 54
1,346 SR
1,064 Elo+
Shiva
Shiva
Jackair
Shiva
Level 79
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 7L
1,064 Elo+
Party 1
Agni
Agni
Lewaan
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,064 Elo+
Party 1
Ravana
Ravana
Nazami
Ravana
Level 69
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 7L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
7 / 0 / 19
8,723
872
6,801
8,943
4,768
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
14
5 / 2 / 23
8,662
866
10,878
5,962
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
16 / 1 / 7
9,684
968
8,495
7,421
4,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jackair
Shiva
10
1 / 8 / 2
6,383
638
5,625
11,038
9,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
Lewaan
Agni
8
0 / 10 / 3
5,876
588
2,282
8,342
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Nazami
Ravana
10
2 / 10 / 1
7,114
711
7,475
10,491
4,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
28
Kills
3
3
Deaths
28
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
19
16.5
W
Nu Wa
 
Nu Wa
5
2
23
8.25
L
Shiva
Jackair
Shiva
1
8
2
0.25
L
Agni
Lewaan
Agni
0
10
3
0.15
L
Ravana
Nazami
Ravana
2
10
1
0.25
W
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,174
Damage
15,382
22,326
Taken
29,871
11,065
Mitigated
15,858
4,661
Healing
1,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,801
790
267
3,281
8,943
4,768
0
488
8,083
0
19,110
W
Nu Wa
 
Nu Wa
10,878
3,129
1
1,014
5,962
1,529
1,561
803
4,925
30,455
0
L
Shiva
Jackair
Shiva
5,625
627
0
480
11,038
9,860
0
4,874
5,852
0
16,127
L
Agni
Lewaan
Agni
2,282
103
0
0
8,342
1,700
0
2,420
5,806
10,019
0
L
Ravana
Nazami
Ravana
7,475
1,215
0
593
10,491
4,298
0
3,548
6,820
0
19,138
W
8,495
2,059
0
98
7,421
4,768
388
1,196
5,987
88
21,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
19,373
119
Minions Killed
66
7
Camps Cleared
2
551,112
Distance Traveled
422,734
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,723
872
35
4
1
206,827
2
W
Nu Wa
8,662
866
57
6
4
150,244
2
L
Shiva
6,383
638
14
1
0
145,656
0
L
Agni
5,876
588
15
2
2
138,432
0
L
Ravana
7,114
711
37
4
0
138,646
3
W
Bellona
9,684
968
27
3
2
194,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role