Player Matchup

Cu Chulainn
Cu Chulainn
Distrumm
Cu Chulainn
Level 157
God Stats
19W - 7L
1,247 SR
Queue Stats
220W - 156L
1,572 Elo+
Party 1
Thanatos
Thanatos
Kentucky_0912
Thanatos
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,262 Elo+
Party 1
Baron Samedi
Baron Samedi
Oh CTBO Davis10
Baron Samedi
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,475 Elo+
Party 1
Agni
Agni
Sins of Many
Agni
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
219W - 162L
1,499 Elo+
Party 1
Anhur
Anhur
iSoIo
Anhur
Level 145
God Stats
1W - 1L
1,763 SR
Queue Stats
9W - 9L
1,572 Elo+
Party 1
Team Averages
Level 107
1,502 SR
1,476 Elo+

VS

Team Averages
Level 56
1,575 SR
1,543 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Dat_hiter_T
Izanami
Level 36
God Stats
13W - 10L
1,500 SR
Queue Stats
220W - 215L
1,403 Elo+
Solo
Pele
Pele
Hunter BRzin
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 12L
1,637 Elo+
Party 2
Zhong Kui
Zhong Kui
Mane duKs2
Zhong Kui
Level 28
God Stats
12W - 1L
1,706 SR
Queue Stats
42W - 17L
1,634 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OAdestrador4113
Cu Chulainn
Level 29
God Stats
0W - 1L
1,671 SR
Queue Stats
90W - 63L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Distrumm
Cu Chulainn
20
10 / 3 / 9
13,912
605
21,496
22,314
26,808
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Kentucky_0912
Thanatos
19
11 / 7 / 15
13,099
570
14,602
20,400
7,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Oh CTBO Davis10
Baron Samedi
18
2 / 3 / 21
11,220
488
12,059
18,933
19,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
4 / 6 / 14
11,631
506
11,272
12,667
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
iSoIo
Anhur
20
14 / 2 / 11
14,316
622
30,377
26,105
9,202
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
8 / 8 / 6
11,691
508
20,239
20,093
8,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Dat_hiter_T
Izanami
17
1 / 7 / 4
11,116
483
5,314
19,312
5,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 9 / 6
13,039
567
12,540
24,456
7,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Mane duKs2
Zhong Kui
15
5 / 9 / 6
10,611
461
17,811
27,897
13,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
OAdestrador4113
Cu Chulainn
17
2 / 8 / 3
11,329
493
15,959
25,565
24,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
46
41
Kills
21
21
Deaths
41
70
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
8
8
6
1.38
L
Izanami
Dat_hiter_T
Izanami
1
7
4
0.43
W
Cu Chulainn
Distrumm
Cu Chulainn
10
3
9
4.83
L
5
9
6
0.89
W
Thanatos
Kentucky_0912
Thanatos
11
7
15
2.64
L
Zhong Kui
Mane duKs2
Zhong Kui
5
9
6
0.89
L
Cu Chulainn
OAdestrador4113
Cu Chulainn
2
8
3
0.44
W
Baron Samedi
Oh CTBO Davis10
Baron Samedi
2
3
21
4.17
W
4
6
14
1.83
W
Anhur
iSoIo
Anhur
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,806
Damage
71,863
100,419
Taken
117,323
67,448
Mitigated
59,343
40,632
Healing
29,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
20,239
1,362
0
6,903
20,093
8,163
154
3,859
16,234
0
61,002
L
Izanami
Dat_hiter_T
Izanami
5,314
3,583
0
4,870
19,312
5,832
3,122
5,864
13,448
0
74,303
W
Cu Chulainn
Distrumm
Cu Chulainn
21,496
4,259
0
2,826
22,314
26,808
0
3,414
17,792
12,899
79,643
L
12,540
2,825
0
7,551
24,456
7,223
0
3,888
20,568
0
82,476
W
Thanatos
Kentucky_0912
Thanatos
14,602
4,119
0
14,568
20,400
7,241
0
4,927
15,205
0
58,938
L
Zhong Kui
Mane duKs2
Zhong Kui
17,811
313
45
6,388
27,897
13,238
1,373
7,130
20,767
55,550
0
L
Cu Chulainn
OAdestrador4113
Cu Chulainn
15,959
1,978
0
3,585
25,565
24,887
218
6,147
19,418
11,773
56,575
W
Baron Samedi
Oh CTBO Davis10
Baron Samedi
12,059
1,465
2,171
5,109
18,933
19,585
387
3,685
14,867
53,650
0
W
11,272
308
0
871
12,667
4,612
1,200
3,751
8,689
67,599
0
W
Anhur
iSoIo
Anhur
30,377
19,474
0
15,087
26,105
9,202
6,473
5,101
20,503
0
127,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,178
Gold Earned
57,786
607
Minions Killed
549
0
Camps Cleared
0
2,221,203
Distance Traveled
2,068,195
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,691
508
75
3
0
425,220
4
L
Izanami
11,116
483
136
6
0
393,914
6
W
Cu Chulainn
13,912
605
173
8
0
457,374
13
L
Pele
13,039
567
120
5
0
450,394
2
W
Thanatos
13,099
570
88
4
0
482,480
0
L
Zhong Kui
10,611
461
92
4
0
392,446
2
L
Cu Chulainn
11,329
493
126
5
0
406,221
3
W
Baron Samedi
11,220
488
75
3
0
418,462
1
W
Agni
11,631
506
100
4
0
440,912
3
W
Anhur
14,316
622
171
7
0
421,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role