Player Matchup

Fenrir
Fenrir
Doggomoon3
Fenrir
Level 45
God Stats
2W - 2L
1,526 SR
Queue Stats
37W - 27L
1,512 Elo+
Party 3
Charybdis
Charybdis
Sqwyeraz
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,455 Elo+
Party 3
Jormungandr
Jormungandr
WhoaDIabeto
Jormungandr
Level 68
God Stats
2W - 4L
1,646 SR
Queue Stats
68W - 67L
1,456 Elo+
Party 3
Sun Wukong
Sun Wukong
Wolf gang2046
Sun Wukong
Level 43
God Stats
14W - 9L
1,563 SR
Queue Stats
65W - 94L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
xVelocityxAlt
Baron Samedi
Level 64
God Stats
5W - 5L
1,808 SR
Queue Stats
152W - 195L
1,391 Elo+
Party 2
Team Averages
Level 57
1,609 SR
1,444 Elo+

VS

Team Averages
Level 70
1,490 SR
1,434 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BootyFlippa
Bacchus
Level 47
God Stats
5W - 2L
1,731 SR
Queue Stats
400W - 420L
1,318 Elo+
Solo
Nu Wa
Nu Wa
Incubus Soul
Nu Wa
Level 27
God Stats
22W - 19L
1,372 SR
Queue Stats
152W - 135L
1,566 Elo+
Party 1
Set
Set
PopularPups
Set
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
314W - 231L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
Vuzou
Sun Wukong
Level 64
God Stats
3W - 4L
1,347 SR
Queue Stats
60W - 41L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doggomoon3
Fenrir
11
0 / 8 / 2
7,159
421
4,350
15,832
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Sqwyeraz
Charybdis
12
2 / 8 / 0
7,762
457
6,086
13,455
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
WhoaDIabeto
Jormungandr
11
2 / 6 / 2
7,884
464
8,271
15,239
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sun Wukong
Wolf gang2046
Sun Wukong
14
2 / 6 / 1
8,837
520
12,508
19,144
10,137
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
xVelocityxAlt
Baron Samedi
14
2 / 6 / 1
8,529
502
5,689
12,256
11,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
4 / 3 / 7
8,619
507
7,574
11,369
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
BootyFlippa
Bacchus
14
3 / 0 / 3
8,762
515
2,820
6,677
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 1 / 10
9,661
568
8,822
8,210
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
18 / 0 / 2
12,457
733
18,501
12,312
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Vuzou
Sun Wukong
16
7 / 4 / 3
10,330
608
15,770
21,010
14,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
8
Kills
34
34
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
3
7
2.5
W
Bacchus
BootyFlippa
Bacchus
3
0
3
4.5
L
Fenrir
Doggomoon3
Fenrir
0
8
2
0.13
W
2
1
10
7
W
18
0
2
19
L
Charybdis
Sqwyeraz
Charybdis
2
8
0
0.25
W
Sun Wukong
Vuzou
Sun Wukong
7
4
3
2.13
L
Jormungandr
WhoaDIabeto
Jormungandr
2
6
2
0.5
L
Sun Wukong
Wolf gang2046
Sun Wukong
2
6
1
0.42
L
Baron Samedi
xVelocityxAlt
Baron Samedi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,904
Damage
53,487
75,926
Taken
59,578
42,333
Mitigated
32,897
14,124
Healing
13,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,574
3,186
0
1,920
11,369
3,160
840
2,229
9,140
0
43,681
W
Bacchus
BootyFlippa
Bacchus
2,820
554
74
1,000
6,677
7,087
494
1,130
5,547
30,637
0
L
Fenrir
Doggomoon3
Fenrir
4,350
700
0
2,549
15,832
4,591
0
1,850
13,982
0
45,781
W
8,822
1,562
0
588
8,210
2,671
1,072
4,187
4,023
59,368
0
W
18,501
8,296
0
1,944
12,312
5,378
365
3,103
9,209
0
113,848
L
Charybdis
Sqwyeraz
Charybdis
6,086
2,837
0
3,022
13,455
3,109
1,316
2,658
10,797
0
47,489
W
Sun Wukong
Vuzou
Sun Wukong
15,770
3,391
0
7,622
21,010
14,601
0
3,311
17,699
0
64,062
L
Jormungandr
WhoaDIabeto
Jormungandr
8,271
1,741
0
1,592
15,239
13,040
0
3,536
11,703
39,638
0
L
Sun Wukong
Wolf gang2046
Sun Wukong
12,508
3,415
0
3,968
19,144
10,137
974
1,079
18,065
0
54,520
L
Baron Samedi
xVelocityxAlt
Baron Samedi
5,689
159
83
2,910
12,256
11,456
701
2,519
9,737
51,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
49,829
389
Minions Killed
512
0
Camps Cleared
0
1,518,751
Distance Traveled
1,729,501
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,619
507
62
4
0
310,433
3
W
Bacchus
8,762
515
54
3
0
344,009
0
L
Fenrir
7,159
421
66
4
0
298,834
0
W
Nu Wa
9,661
568
96
6
0
337,582
5
W
Set
12,457
733
186
11
0
404,444
7
L
Charybdis
7,762
457
76
4
0
278,020
1
W
Sun Wukong
10,330
608
114
7
0
333,033
5
L
Jormungandr
7,884
464
59
3
0
326,935
0
L
Sun Wukong
8,837
520
103
6
0
320,947
0
L
Baron Samedi
8,529
502
85
5
0
294,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role