Player Matchup

Arachne
Arachne
Gold II
AkiraWay
Arachne
Gold II
Level 106
God Stats
10W - 9L
1,567 SR
Queue Stats
258W - 251L
1,581 MMR
Party 1
Bellona
Bellona
Gold IV
BennyHill85
Bellona
Gold IV
Level 156
God Stats
11W - 2L
1,870 SR
Queue Stats
108W - 102L
1,484 MMR
Party 2
Merlin
Merlin
Gold III
Eliteulous
Merlin
Gold III
Level 103
God Stats
7W - 3L
1,621 SR
Queue Stats
146W - 144L
1,490 MMR
Party 1
Ullr
Ullr
Gold II
Patairoz
Ullr
Gold II
Level 92
God Stats
16W - 10L
1,609 SR
Queue Stats
75W - 65L
1,597 MMR
Party 2
Ares
Ares
Gold III
SkullNight2016
Ares
Gold III
Level 124
God Stats
27W - 16L
1,661 SR
Queue Stats
332W - 338L
1,535 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,665 SR
1,538 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,439 SR
1,545 MMR
Geb
Geb
Gold I
 
Geb
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
L0Rez
Thanatos
Gold V
Level 125
God Stats
9W - 8L
1,523 SR
Queue Stats
27W - 28L
1,523 MMR
Party 3
Chernobog
Chernobog
Bronze IV
LDRRR
Chernobog
Bronze IV
Level 124
God Stats
0W - 1L
1,446 SR
Queue Stats
2W - 2L
1,500 MMR
Party 4
Anhur
Anhur
Silver II
eatdapotato
Anhur
Silver II
Level 157
God Stats
0W - 1L
1,204 SR
Queue Stats
5W - 5L
1,546 MMR
Party 4
Raijin
Raijin
Gold V
leeroyschicken
Raijin
Gold V
Level 146
God Stats
1W - 1L
1,521 SR
Queue Stats
12W - 14L
1,657 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AkiraWay
Arachne
19
5 / 3 / 12
12,952
563
12,453
27,723
11,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
BennyHill85
Bellona
19
3 / 3 / 9
12,910
561
12,502
20,652
23,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Eliteulous
Merlin
18
5 / 5 / 9
12,346
537
16,312
13,734
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
20
9 / 3 / 7
14,849
646
24,731
14,868
6,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 3 / 14
12,717
553
16,066
28,285
37,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AgniThothAtlas

VS

Bans
ShivaCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 6 / 8
10,349
450
8,800
29,001
29,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
L0Rez
Thanatos
17
4 / 5 / 3
10,860
472
10,730
19,674
7,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
LDRRR
Chernobog
19
4 / 5 / 2
11,790
513
14,861
22,791
10,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 4 / 3
11,719
510
12,091
15,926
8,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 4 / 5
11,627
506
16,433
16,352
7,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
24
Kills
15
17
Deaths
24
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
6
8
0.83
W
Arachne
AkiraWay
Arachne
5
3
12
3.67
W
Bellona
BennyHill85
Bellona
3
3
9
2.5
W
Merlin
Eliteulous
Merlin
5
5
9
1.9
L
Thanatos
L0Rez
Thanatos
4
5
3
1.1
L
Chernobog
LDRRR
Chernobog
4
5
2
1
W
Ullr
9
3
7
4.17
W
2
3
14
3
L
4
4
3
1.38
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,064
Damage
62,915
105,262
Taken
103,744
84,976
Mitigated
63,574
27,556
Healing
37,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,800
1,289
0
3,156
29,001
29,660
87
14,269
14,732
20,820
0
W
Arachne
AkiraWay
Arachne
12,453
8,096
0
12,826
27,723
11,723
2,679
7,157
20,566
0
118,560
W
Bellona
BennyHill85
Bellona
12,502
4,778
0
7,216
20,652
23,905
1,445
6,067
14,585
0
79,764
W
Merlin
Eliteulous
Merlin
16,312
1,033
97
2,606
13,734
5,061
1,493
3,676
10,058
82,081
0
L
Thanatos
L0Rez
Thanatos
10,730
2,319
0
16,576
19,674
7,966
801
5,721
13,953
0
77,089
L
Chernobog
LDRRR
Chernobog
14,861
10,327
0
10,120
22,791
10,178
1,094
4,670
18,121
0
107,592
W
Ullr
24,731
8,976
0
1,449
14,868
6,289
6,534
3,360
11,508
0
126,934
W
16,066
964
0
3,362
28,285
37,998
605
8,465
19,820
38,333
0
L
12,091
5,823
0
3,445
15,926
8,086
426
4,543
11,383
0
98,711
L
16,433
1,578
0
4,290
16,352
7,684
1,011
3,175
13,177
83,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,774
Gold Earned
56,345
630
Minions Killed
677
0
Camps Cleared
0
2,333,595
Distance Traveled
2,181,999
25
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,349
450
21
1
0
455,484
13
W
Arachne
12,952
563
121
5
0
516,481
5
W
Bellona
12,910
561
166
7
0
477,191
4
W
Merlin
12,346
537
119
5
0
416,277
4
L
Thanatos
10,860
472
122
5
0
496,956
13
L
Chernobog
11,790
513
181
8
0
421,508
3
W
Ullr
14,849
646
197
9
0
479,379
11
W
Ares
12,717
553
27
1
0
444,267
1
L
Anhur
11,719
510
183
8
0
385,147
5
L
Raijin
11,627
506
170
7
0
422,904
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role