Player Matchup

Hou Yi
Hou Yi
Diamond IV
BurstGolem
Hou Yi
Diamond IV
Level 157
God Stats
17W - 21L
1,476 SR
Queue Stats
1,135W - 1,155L
2,065 MMR
Solo
Yemoja
Yemoja
Diamond IV
CuppaJoe
Yemoja
Diamond IV
Level 156
God Stats
21W - 32L
1,523 SR
Queue Stats
251W - 240L
2,047 MMR
Solo
Thoth
Thoth
Diamond V
GagGrenade
Thoth
Diamond V
Level 123
God Stats
1W - 2L
1,554 SR
Queue Stats
76W - 72L
2,075 MMR
Solo
Chaac
Chaac
Diamond V
Stxng
Chaac
Diamond V
Level 160
God Stats
2W - 2L
1,652 SR
Queue Stats
174W - 178L
2,086 MMR
Solo
Nemesis
Nemesis
Platinum I
awesomesauce6789
Nemesis
Platinum I
Level 146
God Stats
12W - 11L
1,215 SR
Queue Stats
532W - 533L
2,027 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,484 SR
2,060 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,605 SR
2,070 MMR
Nox
Nox
Diamond V
Birdmaann
Nox
Diamond V
Level 152
God Stats
14W - 12L
1,633 SR
Queue Stats
184W - 169L
1,999 MMR
Solo
Osiris
Osiris
Platinum I
CantTouched
Osiris
Platinum I
Level 159
God Stats
2W - 5L
1,611 SR
Queue Stats
121W - 94L
2,032 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond V
ElJaffoGuzman
Ah Muzen Cab
Diamond V
Level 125
God Stats
113W - 89L
1,644 SR
Queue Stats
958W - 949L
2,031 MMR
Solo
Medusa
Medusa
Diamond IV
Reveilarc
Medusa
Diamond IV
Level 150
God Stats
7W - 6L
1,336 SR
Queue Stats
355W - 328L
2,103 MMR
Solo
He Bo
He Bo
Diamond III
reddawg
He Bo
Diamond III
Level 160
God Stats
9W - 2L
1,802 SR
Queue Stats
438W - 420L
2,184 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BurstGolem
Hou Yi
19
1 / 7 / 4
11,597
464
13,682
22,122
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
CuppaJoe
Yemoja
16
1 / 3 / 4
10,587
423
3,995
16,632
15,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
20
4 / 5 / 3
12,646
506
19,166
13,513
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Stxng
Chaac
19
2 / 5 / 1
12,160
486
12,286
32,260
40,946
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 3 / 4
13,232
529
13,324
19,447
7,750
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
CamazotzKaliLokiShiva

VS

Bans
CliodhnaPersephoneZeusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
12,973
519
5,539
18,847
30,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
20
7 / 1 / 9
15,968
639
15,464
23,167
26,000
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
ElJaffoGuzman
Ah Muzen Cab
20
0 / 3 / 4
14,644
586
22,045
20,788
14,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Reveilarc
Medusa
20
4 / 2 / 10
15,079
603
18,719
21,599
7,432
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
reddawg
He Bo
20
10 / 4 / 1
16,443
658
19,849
13,447
4,333
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
12
Kills
23
23
Deaths
13
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
L
Hou Yi
BurstGolem
Hou Yi
1
7
4
0.43
W
Osiris
7
1
9
11.5
L
Yemoja
CuppaJoe
Yemoja
1
3
4
1
W
Ah Muzen Cab
ElJaffoGuzman
Ah Muzen Cab
0
3
4
0.67
L
Thoth
4
5
3
1.1
W
Medusa
Reveilarc
Medusa
4
2
10
4.5
L
Chaac
Stxng
Chaac
2
5
1
0.5
L
4
3
4
2
W
He Bo
reddawg
He Bo
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,453
Damage
81,616
103,974
Taken
97,848
76,103
Mitigated
83,412
32,014
Healing
36,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,539
1,009
0
3,414
18,847
30,973
234
4,515
14,332
23,727
5,626
L
Hou Yi
BurstGolem
Hou Yi
13,682
6,058
0
6,210
22,122
6,514
0
4,278
17,844
0
92,340
W
Osiris
15,464
5,026
0
8,097
23,167
26,000
2,378
6,298
16,869
0
133,631
L
Yemoja
CuppaJoe
Yemoja
3,995
1,461
6,392
3,542
16,632
15,989
0
4,939
11,693
19,634
0
W
Ah Muzen Cab
ElJaffoGuzman
Ah Muzen Cab
22,045
9,020
0
11,886
20,788
14,674
2,235
3,821
16,967
0
120,735
L
Thoth
19,166
247
0
473
13,513
4,904
0
6,388
7,125
116,364
0
W
Medusa
Reveilarc
Medusa
18,719
9,640
0
11,316
21,599
7,432
6,613
4,287
16,802
0
146,414
L
Chaac
Stxng
Chaac
12,286
2,453
0
11,683
32,260
40,946
0
3,057
29,203
0
93,991
L
13,324
6,429
0
3,714
19,447
7,750
0
5,897
13,550
0
134,631
W
He Bo
reddawg
He Bo
19,849
352
0
2,009
13,447
4,333
1,564
4,675
8,772
133,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,222
Gold Earned
75,107
804
Minions Killed
773
0
Camps Cleared
0
2,393,978
Distance Traveled
2,642,335
23
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,973
519
43
2
0
528,618
6
L
Hou Yi
11,597
464
164
7
0
402,694
3
W
Osiris
15,968
639
172
7
0
605,294
9
L
Yemoja
10,587
423
34
1
0
514,503
7
W
Ah Muzen Cab
14,644
586
191
8
0
497,750
3
L
Thoth
12,646
506
184
7
0
456,596
7
W
Medusa
15,079
603
181
7
0
513,814
11
L
Chaac
12,160
486
227
9
0
456,129
5
L
Nemesis
13,232
529
195
8
0
564,056
1
W
He Bo
16,443
658
186
7
0
496,859
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role