Player Matchup

Chang'e
Chang'e
IcyHunt
Chang'e
Level 100
God Stats
2W - 4L
1,294 SR
Queue Stats
92W - 111L
1,415 Elo+
Solo
Ra
Ra
T0N0N0H
Ra
Level 125
God Stats
7W - 4L
1,501 SR
Queue Stats
240W - 229L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Zottolus
Sun Wukong
Level 56
God Stats
1W - 3L
1,357 SR
Queue Stats
48W - 60L
1,375 Elo+
Party 2
Susano
Susano
fingerbleed
Susano
Level 63
God Stats
6W - 9L
1,423 SR
Queue Stats
49W - 65L
1,372 Elo+
Party 2
Hou Yi
Hou Yi
jucoos
Hou Yi
Level 138
God Stats
95W - 93L
1,537 SR
Queue Stats
639W - 645L
1,507 Elo+
Solo
Team Averages
Level 96
1,422 SR
1,439 Elo+

VS

Team Averages
Level 92
1,544 SR
1,412 Elo+
Ravana
Ravana
IR I CHEWY
Ravana
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 135L
1,400 Elo+
Party 1
Vulcan
Vulcan
IR I ReMeDy
Vulcan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 186L
1,396 Elo+
Party 1
Cernunnos
Cernunnos
iriskzx
Cernunnos
Level 70
God Stats
18W - 13L
1,595 SR
Queue Stats
199W - 226L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
lilkizo
Baron Samedi
Level 104
God Stats
6W - 3L
1,366 SR
Queue Stats
145W - 171L
1,264 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nicodidi
Ah Muzen Cab
Level 158
God Stats
2W - 0L
1,758 SR
Queue Stats
319W - 338L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IcyHunt
Chang'e
17
0 / 7 / 7
10,823
416
4,960
21,209
21,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 5 / 3
11,619
447
11,304
15,431
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Zottolus
Sun Wukong
17
0 / 4 / 5
10,714
412
6,758
24,239
20,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Susano
19
8 / 5 / 4
12,610
485
9,137
22,774
9,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
jucoos
Hou Yi
20
4 / 3 / 4
13,816
531
12,814
21,373
8,341
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IR I CHEWY
Ravana
20
5 / 3 / 7
14,945
575
8,097
11,310
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
18
1 / 3 / 7
12,290
473
6,830
7,848
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
iriskzx
Cernunnos
20
7 / 4 / 8
16,102
619
21,268
21,378
7,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
lilkizo
Baron Samedi
19
2 / 6 / 15
13,846
533
8,903
26,134
34,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
nicodidi
Ah Muzen Cab
20
9 / 0 / 9
17,330
667
26,533
13,604
6,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
15
Kills
24
24
Deaths
16
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ravana
IR I CHEWY
Ravana
5
3
7
2.83
W
Vulcan
1
3
7
1.5
L
Chang'e
IcyHunt
Chang'e
0
7
7
0.5
L
3
5
3
0.9
L
Sun Wukong
Zottolus
Sun Wukong
0
4
5
0.63
L
Susano
8
5
4
2
W
Cernunnos
iriskzx
Cernunnos
7
4
8
2.75
L
Hou Yi
jucoos
Hou Yi
4
3
4
2
W
Baron Samedi
lilkizo
Baron Samedi
2
6
15
1.58
W
Ah Muzen Cab
nicodidi
Ah Muzen Cab
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,973
Damage
71,631
105,026
Taken
80,274
64,501
Mitigated
56,238
29,731
Healing
31,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
IR I CHEWY
Ravana
8,097
2,151
0
2,245
11,310
4,852
624
3,198
8,112
0
115,498
W
Vulcan
6,830
3,523
0
2,641
7,848
2,454
1,672
1,983
5,865
56,223
0
L
Chang'e
IcyHunt
Chang'e
4,960
929
3,418
4,948
21,209
21,813
302
4,961
16,168
23,216
0
L
11,304
985
1,669
4,280
15,431
5,136
0
3,937
11,400
98,401
0
L
Sun Wukong
Zottolus
Sun Wukong
6,758
746
0
5,820
24,239
20,167
700
4,091
20,108
0
61,935
L
Susano
9,137
2,507
0
1,579
22,774
9,044
0
3,186
19,508
0
106,469
W
Cernunnos
iriskzx
Cernunnos
21,268
12,608
0
7,341
21,378
7,767
3,142
3,102
18,276
0
159,800
L
Hou Yi
jucoos
Hou Yi
12,814
5,584
0
8,017
21,373
8,341
414
2,674
18,677
0
126,361
W
Baron Samedi
lilkizo
Baron Samedi
8,903
908
1,135
9,256
26,134
34,996
1,148
7,144
18,990
43,539
3,753
W
Ah Muzen Cab
nicodidi
Ah Muzen Cab
26,533
7,390
0
8,852
13,604
6,169
8,170
2,567
11,037
0
155,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,582
Gold Earned
74,513
740
Minions Killed
783
0
Camps Cleared
0
2,371,171
Distance Traveled
2,564,028
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,945
575
143
6
0
543,432
3
W
Vulcan
12,290
473
106
4
0
519,766
12
L
Chang'e
10,823
416
48
2
0
485,248
1
L
Ra
11,619
447
174
7
0
399,837
6
L
Sun Wukong
10,714
412
131
5
0
502,571
1
L
Susano
12,610
485
157
6
0
544,397
2
W
Cernunnos
16,102
619
213
8
0
470,481
4
L
Hou Yi
13,816
531
230
9
0
439,118
7
W
Baron Samedi
13,846
533
68
3
0
492,044
2
W
Ah Muzen Cab
17,330
667
253
10
0
538,305
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role