Player Matchup

Mulan
Mulan
Gold II
BalerionAlmighty
Mulan
Gold II
Level 140
God Stats
7W - 3L
1,481 SR
Queue Stats
111W - 93L
1,886 MMR
Solo
Geb
Geb
Platinum IV
Geb-Jungle
Geb
Platinum IV
Level 53
God Stats
1W - 3L
1,613 SR
Queue Stats
47W - 34L
2,006 MMR
Party 1
Charybdis
Charybdis
Platinum II
MinajDollxo
Charybdis
Platinum II
Level 160
God Stats
2W - 2L
1,735 SR
Queue Stats
920W - 925L
1,853 MMR
Solo
Agni
Agni
Platinum I
UCOMEGETSOME187
Agni
Platinum I
Level 160
God Stats
4W - 10L
1,342 SR
Queue Stats
574W - 566L
2,036 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
ohSmeef
Sun Wukong
Platinum III
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
426W - 415L
1,710 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,534 SR
1,898 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,685 SR
1,795 MMR
Zeus
Zeus
Platinum I
 
Zeus
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
Jedtarin
Izanami
Gold I
Level 144
God Stats
28W - 14L
1,946 SR
Queue Stats
105W - 81L
1,911 MMR
Solo
Arachne
Arachne
Platinum IV
TheMeranitor28
Arachne
Platinum IV
Level 158
God Stats
5W - 5L
1,630 SR
Queue Stats
202W - 188L
1,878 MMR
Solo
Achilles
Achilles
Platinum II
temp-774032
Achilles
Platinum II
Level 141
God Stats
53W - 56L
1,629 SR
Queue Stats
456W - 455L
1,865 MMR
Party 2
Artio
Artio
Platinum III
temp-818393
Artio
Platinum III
Level 145
God Stats
22W - 20L
1,718 SR
Queue Stats
607W - 608L
1,818 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
8,498
472
9,010
17,928
11,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 4
8,477
471
7,693
15,041
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MinajDollxo
Charybdis
14
0 / 6 / 2
8,285
460
6,770
13,140
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 3
8,610
478
8,296
9,799
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ohSmeef
Sun Wukong
16
3 / 5 / 1
9,556
531
6,807
16,737
8,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CliodhnaFenrirGilgameshAtlas

VS

Bans
BastetShivaPersephoneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
4 / 3 / 5
11,109
617
12,420
7,000
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Jedtarin
Izanami
20
10 / 1 / 6
13,169
732
16,866
15,047
5,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 2 / 6
10,933
607
7,640
15,406
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
temp-774032
Achilles
18
4 / 1 / 3
11,522
640
11,481
10,277
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 1 / 18
11,202
622
7,399
18,873
23,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
8
Kills
28
28
Deaths
8
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
3
5
2.17
L
2
8
4
0.5
L
1
5
4
0.6
W
Izanami
Jedtarin
Izanami
10
1
6
13
L
Charybdis
MinajDollxo
Charybdis
0
6
2
0.17
W
7
2
6
5
L
2
4
3
0.88
L
Sun Wukong
ohSmeef
Sun Wukong
3
5
1
0.7
W
Achilles
temp-774032
Achilles
4
1
3
5.5
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,576
Damage
55,806
72,645
Taken
66,603
31,702
Mitigated
46,422
17,139
Healing
27,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,420
151
0
1,145
7,000
2,828
0
2,720
4,280
81,412
0
L
9,010
1,368
73
1,866
17,928
11,332
0
6,504
11,424
0
31,217
L
7,693
1,704
0
5,139
15,041
5,242
0
2,971
12,027
61,554
0
W
Izanami
Jedtarin
Izanami
16,866
13,333
0
7,285
15,047
5,080
9,409
2,796
12,251
0
120,734
L
Charybdis
MinajDollxo
Charybdis
6,770
2,494
0
3,230
13,140
3,480
1,238
1,889
11,208
0
65,753
W
7,640
5,699
0
6,237
15,406
5,677
0
5,340
10,066
0
59,466
L
8,296
0
0
1,338
9,799
2,800
0
3,602
6,120
57,565
0
L
Sun Wukong
ohSmeef
Sun Wukong
6,807
1,927
0
5,493
16,737
8,848
11
4,853
11,309
136
56,783
W
Achilles
temp-774032
Achilles
11,481
3,613
0
4,639
10,277
9,083
640
1,840
8,437
0
68,718
W
7,399
608
909
7,031
18,873
23,754
0
5,787
13,086
26,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
57,935
550
Minions Killed
587
0
Camps Cleared
0
1,672,076
Distance Traveled
1,866,817
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,109
617
148
8
0
326,980
7
L
Mulan
8,498
472
62
3
0
332,234
7
L
Geb
8,477
471
111
6
0
387,372
3
W
Izanami
13,169
732
201
11
0
349,534
2
L
Charybdis
8,285
460
110
6
0
300,592
1
W
Arachne
10,933
607
78
4
0
412,876
6
L
Agni
8,610
478
124
7
0
335,118
4
L
Sun Wukong
9,556
531
143
8
0
316,760
3
W
Achilles
11,522
640
140
8
0
382,428
5
W
Artio
11,202
622
20
1
0
394,999
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role