Player Matchup

Sol
Sol
BARNEY-OKLM
Sol
Level 28
God Stats
3W - 0L
1,823 SR
Queue Stats
47W - 44L
1,499 Elo+
Party 1
Kuzenbo
Kuzenbo
Blood_night_tv
Kuzenbo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 100L
1,522 Elo+
Party 1
Odin
Odin
Namodrius
Odin
Level 116
God Stats
2W - 1L
1,509 SR
Queue Stats
71W - 79L
1,461 Elo+
Solo
Mercury
Mercury
Qhrion
Mercury
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,502 Elo+
Solo
Danzaburou
Danzaburou
TEDDY07
Danzaburou
Level 55
God Stats
3W - 1L
1,817 SR
Queue Stats
119W - 114L
1,514 Elo+
Party 1
Team Averages
Level 71
1,630 SR
1,500 Elo+

VS

Team Averages
Level 65
1,486 SR
1,427 Elo+
Vulcan
Vulcan
ChipperCone2772
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 303L
1,455 Elo+
Solo
Thanatos
Thanatos
Creom236
Thanatos
Level 114
God Stats
2W - 2L
1,756 SR
Queue Stats
78W - 85L
1,418 Elo+
Solo
Mulan
Mulan
En4rgie_Mort4l
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,325 Elo+
Party 2
Xbalanque
Xbalanque
RayZoxHD-
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,471 Elo+
Party 2
Artio
Artio
x_TheAnswer_x
Artio
Level 102
God Stats
1W - 4L
1,173 SR
Queue Stats
440W - 486L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 14
8,137
814
10,257
5,409
1,995
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 1 / 20
9,484
948
9,937
10,831
13,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
13
2 / 2 / 17
8,448
845
4,138
9,174
8,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Qhrion
Mercury
15
6 / 1 / 16
8,964
896
7,877
13,177
5,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TEDDY07
Danzaburou
18
11 / 1 / 16
11,099
1,110
21,945
7,694
3,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
7,307
731
12,758
7,973
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Creom236
Thanatos
14
2 / 6 / 1
7,877
788
8,694
10,489
5,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 3
6,414
641
5,338
12,004
12,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
RayZoxHD-
Xbalanque
11
0 / 9 / 3
6,421
642
5,719
12,630
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 4
7,561
756
5,044
17,408
17,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
18
29
Kills
4
6
Deaths
29
83
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
W
6
1
20
16
L
1
3
3
0.83
L
Thanatos
Creom236
Thanatos
2
6
1
0.42
L
0
6
3
0.25
W
Odin
2
2
17
5.25
W
Mercury
Qhrion
Mercury
6
1
16
14
L
Xbalanque
RayZoxHD-
Xbalanque
0
9
3
0.17
W
Danzaburou
TEDDY07
Danzaburou
11
1
16
19
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,154
Damage
37,553
46,285
Taken
60,504
32,068
Mitigated
44,055
25,443
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,257
2,367
505
1,819
5,409
1,995
114
2,439
2,934
16,111
0
W
9,937
2,428
2,882
3,886
10,831
13,319
252
5,446
5,210
16,610
0
L
12,758
4,511
453
2,007
7,973
3,518
0
3,613
4,360
29,389
0
L
Thanatos
Creom236
Thanatos
8,694
1,497
141
4,667
10,489
5,760
0
2,617
7,872
0
13,397
L
5,338
657
657
2,422
12,004
12,832
0
3,425
8,579
0
8,816
W
Odin
4,138
553
704
2,904
9,174
8,133
0
3,856
5,184
370
8,768
W
Mercury
Qhrion
Mercury
7,877
2,745
914
5,626
13,177
5,104
153
3,450
9,599
0
14,643
L
Xbalanque
RayZoxHD-
Xbalanque
5,719
3,124
492
1,209
12,630
4,721
0
3,438
9,192
0
12,286
W
Danzaburou
TEDDY07
Danzaburou
21,945
9,437
2,191
4,012
7,694
3,517
2,107
2,611
5,047
0
47,117
L
5,044
362
2,150
5,148
17,408
17,224
0
7,471
9,937
10,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,132
Gold Earned
35,580
112
Minions Killed
91
0
Camps Cleared
0
1,012,312
Distance Traveled
871,294
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,137
814
14
1
0
186,557
1
W
Kuzenbo
9,484
948
13
1
0
229,052
0
L
Vulcan
7,307
731
43
4
0
183,959
2
L
Thanatos
7,877
788
16
2
0
177,864
0
L
Mulan
6,414
641
9
1
0
170,349
2
W
Odin
8,448
845
12
1
0
193,439
3
W
Mercury
8,964
896
19
2
0
224,719
0
L
Xbalanque
6,421
642
15
2
0
160,461
1
W
Danzaburou
11,099
1,110
54
5
0
178,545
0
L
Artio
7,561
756
8
1
0
178,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role