Player Matchup

Ares
Ares
Future_Redux
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 46L
1,500 Elo+
Party 2
Set
Set
Jayshawn_YTalert
Set
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
341W - 381L
1,436 Elo+
Solo
Agni
Agni
SDR_TheArrow683
Agni
Level 45
God Stats
2W - 5L
1,529 SR
Queue Stats
82W - 112L
1,252 Elo+
Party 2
Bastet
Bastet
andre_calejan
Bastet
Level 103
God Stats
40W - 32L
1,494 SR
Queue Stats
237W - 236L
1,443 Elo+
Solo
Medusa
Medusa
inD_Paint
Medusa
Level 116
God Stats
27W - 27L
1,500 SR
Queue Stats
199W - 189L
1,436 Elo+
Solo
Team Averages
Level 62
1,505 SR
1,413 Elo+

VS

Team Averages
Level 83
1,555 SR
1,426 Elo+
Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BaconBIake
Bellona
Level 109
God Stats
3W - 3L
1,466 SR
Queue Stats
153W - 167L
1,405 Elo+
Party 1
Pele
Pele
CaitxBH
Pele
Level 44
God Stats
4W - 5L
1,518 SR
Queue Stats
134W - 138L
1,415 Elo+
Party 1
Terra
Terra
CrYpTiC JaMeSiE
Terra
Level 61
God Stats
1W - 0L
1,670 SR
Queue Stats
29W - 29L
1,361 Elo+
Solo
Hera
Hera
Hatlay
Hera
Level 118
God Stats
25W - 16L
1,622 SR
Queue Stats
112W - 121L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,627
401
1,733
13,331
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 6 / 1
7,115
374
8,355
13,691
9,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 2 / 3
9,018
475
7,203
11,035
3,861
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 4
8,543
450
7,129
14,779
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
inD_Paint
Medusa
15
4 / 4 / 3
9,259
487
10,739
11,643
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
9 / 5 / 6
11,204
590
14,335
13,489
4,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
BaconBIake
Bellona
16
5 / 2 / 5
10,685
562
10,633
19,511
18,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
CaitxBH
Pele
14
2 / 3 / 6
9,309
490
5,869
15,156
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 9
9,670
509
3,236
13,162
13,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hera
Hatlay
Hera
15
2 / 2 / 8
9,787
515
9,915
8,184
2,785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
13
Kills
21
21
Deaths
13
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
5
6
2.4
W
Bellona
BaconBIake
Bellona
5
2
5
3.75
W
Pele
CaitxBH
Pele
2
3
6
1.67
W
3
1
9
7.5
L
1
7
2
0.29
W
Hera
Hatlay
Hera
2
2
8
3
L
2
6
1
0.42
L
3
2
3
2.25
L
3
2
4
2.5
L
Medusa
inD_Paint
Medusa
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,159
Damage
43,988
64,479
Taken
69,502
30,477
Mitigated
45,975
21,483
Healing
31,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,335
9,159
0
3,980
13,489
4,657
2,890
1,893
11,491
0
70,393
W
Bellona
BaconBIake
Bellona
10,633
3,367
0
8,804
19,511
18,917
1,277
1,758
17,435
0
73,665
W
Pele
CaitxBH
Pele
5,869
1,217
0
7,393
15,156
5,731
831
1,749
13,371
0
55,090
W
3,236
1,432
2,241
5,268
13,162
13,885
198
2,509
10,521
14,551
0
L
1,733
714
0
614
13,331
8,005
0
3,028
10,303
12,714
0
W
Hera
Hatlay
Hera
9,915
1,921
0
3,643
8,184
2,785
1,489
1,027
7,062
58,802
0
L
8,355
3,510
0
4,333
13,691
9,837
0
3,262
10,429
0
24,517
L
7,203
337
0
4,319
11,035
3,861
370
3,331
7,704
64,077
0
L
7,129
1,972
33
7,526
14,779
5,117
976
1,771
13,008
0
49,242
L
Medusa
inD_Paint
Medusa
10,739
5,309
0
4,658
11,643
3,657
446
1,759
9,884
0
59,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,562
Gold Earned
50,655
326
Minions Killed
459
0
Camps Cleared
0
1,717,384
Distance Traveled
1,791,303
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,204
590
107
6
0
332,168
1
W
Bellona
10,685
562
137
7
0
368,497
7
W
Pele
9,309
490
81
4
0
387,973
5
W
Terra
9,670
509
31
2
0
369,830
9
L
Ares
7,627
401
20
1
0
314,879
0
W
Hera
9,787
515
103
5
0
332,835
7
L
Set
7,115
374
28
1
0
332,535
4
L
Agni
9,018
475
108
6
0
376,096
0
L
Bastet
8,543
450
76
4
0
366,141
1
L
Medusa
9,259
487
94
5
0
327,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role