Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Devastatxonz
Ah Puch
Level 146
God Stats
4W - 3L
1,697 SR
Queue Stats
164W - 107L
1,540 Elo+
Party 1
Horus
Horus
DuhJohnnyboi
Horus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,715 Elo+
Party 1
Team Averages
Level 149
1,566 SR
1,585 Elo+

VS

Team Averages
Level 114
1,396 SR
1,541 Elo+
Anubis
Anubis
Kingelijahii
Anubis
Level 124
God Stats
3W - 5L
1,210 SR
Queue Stats
63W - 86L
1,492 Elo+
Solo
Cerberus
Cerberus
Rize Crit
Cerberus
Level 59
God Stats
7W - 5L
1,660 SR
Queue Stats
58W - 71L
1,653 Elo+
Solo
Fenrir
Fenrir
massaCHRIStic
Fenrir
Level 160
God Stats
1W - 7L
1,319 SR
Queue Stats
84W - 105L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 1 / 10
7,452
745
6,578
8,746
8,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
Devastatxonz
Ah Puch
14
7 / 0 / 7
8,713
871
11,635
5,001
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 10
8,548
855
5,845
8,348
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 5 / 1
6,479
648
7,452
6,863
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Rize Crit
Cerberus
9
1 / 5 / 0
6,534
653
3,530
12,425
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 4 / 0
5,824
582
2,745
9,882
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
14
Kills
1
1
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
10
8
W
Ah Puch
Devastatxonz
Ah Puch
7
0
7
10.5
W
4
0
10
9
L
Anubis
0
5
1
0.1
L
Cerberus
Rize Crit
Cerberus
1
5
0
0.2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,058
Damage
13,727
22,095
Taken
29,170
17,221
Mitigated
18,119
9,533
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,578
706
2,373
2,095
8,746
8,048
308
3,499
5,058
14,343
0
W
Ah Puch
Devastatxonz
Ah Puch
11,635
800
0
1,141
5,001
1,541
789
3,256
1,683
46,186
0
W
5,845
2,390
1,059
2,865
8,348
7,632
297
4,602
3,684
0
11,736
L
Anubis
7,452
773
0
1,674
6,863
2,796
0
4,821
2,042
34,601
0
L
Cerberus
Rize Crit
Cerberus
3,530
123
0
1,627
12,425
7,769
0
7,127
5,298
13,691
0
L
2,745
371
0
395
9,882
7,554
0
6,558
3,324
0
5,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,713
Gold Earned
18,837
114
Minions Killed
112
6
Camps Cleared
3
563,227
Distance Traveled
478,229
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,452
745
11
1
2
180,997
1
W
Ah Puch
8,713
871
91
9
3
184,024
0
W
Horus
8,548
855
12
1
1
198,206
2
L
Anubis
6,479
648
66
7
1
147,424
3
L
Cerberus
6,534
653
36
4
0
157,717
4
L
Fenrir
5,824
582
10
1
2
173,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role