Player Matchup

Danzaburou
Danzaburou
AllUpInYaFace
Danzaburou
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 65L
1,304 Elo+
Party 2
Vulcan
Vulcan
Caalmoor05
Vulcan
Level 34
God Stats
0W - 2L
1,155 SR
Queue Stats
7W - 26L
1,451 Elo+
Solo
Achilles
Achilles
LTspartan1172
Achilles
Level 105
God Stats
30W - 26L
1,503 SR
Queue Stats
333W - 368L
1,422 Elo+
Solo
Ares
Ares
SaoAsunaYuuki
Ares
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 58L
1,356 Elo+
Party 2
Cliodhna
Cliodhna
xEsclavista
Cliodhna
Level 89
God Stats
30W - 31L
1,608 SR
Queue Stats
321W - 324L
1,591 Elo+
Solo
Team Averages
Level 64
1,453 SR
1,425 Elo+

VS

Team Averages
Level 71
1,565 SR
1,568 Elo+
Sol
Sol
FiveStarChaos
Sol
Level 109
God Stats
24W - 13L
1,614 SR
Queue Stats
488W - 357L
1,718 Elo+
Party 1
Arachne
Arachne
HarshKeyboard64
Arachne
Level 48
God Stats
9W - 10L
1,512 SR
Queue Stats
29W - 41L
1,455 Elo+
Party 3
Horus
Horus
ITru3I_
Horus
Level 41
God Stats
15W - 14L
1,650 SR
Queue Stats
351W - 238L
1,722 Elo+
Party 1
Osiris
Osiris
huntergdg
Osiris
Level 29
God Stats
4W - 2L
1,547 SR
Queue Stats
11W - 5L
1,540 Elo+
Party 3
Nu Wa
Nu Wa
war435
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 140L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllUpInYaFace
Danzaburou
13
5 / 8 / 1
8,409
495
5,010
12,602
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Caalmoor05
Vulcan
10
1 / 8 / 3
6,719
395
6,916
10,285
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
LTspartan1172
Achilles
14
1 / 3 / 3
8,111
477
8,020
18,684
8,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 6
7,081
417
6,096
13,886
10,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
xEsclavista
Cliodhna
15
2 / 6 / 5
8,829
519
8,873
14,507
4,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 8
12,047
709
13,659
11,848
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
8 / 0 / 10
9,977
587
12,458
11,490
6,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
ITru3I_
Horus
13
3 / 1 / 14
9,571
563
7,998
15,162
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
huntergdg
Osiris
14
2 / 3 / 9
8,714
513
7,408
15,321
8,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
war435
Nu Wa
16
7 / 5 / 9
10,277
605
13,678
9,624
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
10
Kills
30
30
Deaths
10
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AllUpInYaFace
Danzaburou
5
8
1
0.69
L
Vulcan
Caalmoor05
Vulcan
1
8
3
0.31
W
10
1
8
14
W
8
0
10
13
W
Horus
ITru3I_
Horus
3
1
14
10
L
Achilles
LTspartan1172
Achilles
1
3
3
0.83
L
1
5
6
0.8
W
Osiris
huntergdg
Osiris
2
3
9
2.17
W
Nu Wa
war435
Nu Wa
7
5
9
2.3
L
Cliodhna
xEsclavista
Cliodhna
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,915
Damage
55,201
69,964
Taken
63,445
29,603
Mitigated
33,706
10,470
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AllUpInYaFace
Danzaburou
5,010
1,554
0
1,869
12,602
3,324
0
7,575
4,873
0
35,047
L
Vulcan
Caalmoor05
Vulcan
6,916
2,578
0
1,277
10,285
2,644
544
4,182
5,949
31,074
0
W
13,659
8,621
0
6,051
11,848
3,806
3,769
2,716
9,132
111,237
4,417
W
12,458
9,541
0
2,872
11,490
6,640
1,348
1,817
9,673
0
55,011
W
Horus
ITru3I_
Horus
7,998
3,990
1,490
3,745
15,162
11,463
625
2,737
12,425
0
27,804
L
Achilles
LTspartan1172
Achilles
8,020
2,813
0
5,291
18,684
8,901
1,080
2,915
15,665
0
50,313
L
6,096
318
0
868
13,886
10,140
0
7,053
6,685
16,010
0
W
Osiris
huntergdg
Osiris
7,408
2,511
0
5,879
15,321
8,589
265
2,002
13,319
0
32,026
W
Nu Wa
war435
Nu Wa
13,678
3,064
0
1,240
9,624
3,208
1,055
3,740
5,884
71,560
0
L
Cliodhna
xEsclavista
Cliodhna
8,873
642
0
1,165
14,507
4,594
0
4,445
9,918
0
68,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,149
Gold Earned
50,586
371
Minions Killed
456
0
Camps Cleared
0
1,448,316
Distance Traveled
1,735,556
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,409
495
67
4
0
278,137
3
L
Vulcan
6,719
395
63
4
0
225,598
4
W
Sol
12,047
709
176
10
0
332,480
3
W
Arachne
9,977
587
80
5
0
392,020
3
W
Horus
9,571
563
26
2
0
373,637
5
L
Achilles
8,111
477
90
5
0
295,907
6
L
Ares
7,081
417
20
1
0
310,158
2
W
Osiris
8,714
513
58
3
0
357,141
1
W
Nu Wa
10,277
605
116
7
0
280,278
1
L
Cliodhna
8,829
519
131
8
0
338,516
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role