Player Matchup

Cupid
Cupid
 
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CinnamonStickx
Neith
Level 46
God Stats
0W - 1L
1,548 SR
Queue Stats
1W - 1L
1,721 Elo+
Solo
Bacchus
Bacchus
Helios915
Bacchus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,441 Elo+
Party 2
Tiamat
Tiamat
Ohbyy
Tiamat
Level 142
God Stats
2W - 1L
1,591 SR
Queue Stats
163W - 157L
1,560 Elo+
Party 1
Tsukuyomi
Tsukuyomi
elcomandantedan
Tsukuyomi
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,484 Elo+
Party 2
Team Averages
Level 110
1,528 SR
1,541 Elo+

VS

Team Averages
Level 119
1,512 SR
1,522 Elo+
Agni
Agni
BrownBagPenguin
Agni
Level 145
God Stats
9W - 3L
1,810 SR
Queue Stats
218W - 209L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JoopyCoco
Erlang Shen
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 132L
1,480 Elo+
Solo
Chaac
Chaac
RogatienQC
Chaac
Level 160
God Stats
3W - 2L
1,615 SR
Queue Stats
164W - 188L
1,527 Elo+
Solo
Anhur
Anhur
acrazyas
Anhur
Level 103
God Stats
2W - 1L
1,449 SR
Queue Stats
180W - 117L
1,575 Elo+
Solo
Cupid
Cupid
iMa MoNsTeR 4xz
Cupid
Level 128
God Stats
2W - 2L
1,188 SR
Queue Stats
322W - 329L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
6 / 7 / 7
11,632
684
13,355
19,214
8,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 3 / 10
12,335
726
8,538
14,896
8,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Helios915
Bacchus
20
7 / 5 / 16
13,578
799
15,072
22,742
44,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
Ohbyy
Tiamat
20
2 / 4 / 11
11,967
704
22,516
15,712
10,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
elcomandantedan
Tsukuyomi
19
6 / 8 / 11
12,390
729
12,513
20,228
9,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 12
11,284
664
14,758
11,932
3,760
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
JoopyCoco
Erlang Shen
18
1 / 6 / 10
10,744
632
14,358
19,872
22,839
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
20
4 / 6 / 12
12,350
726
16,591
21,007
18,225
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
acrazyas
Anhur
20
11 / 4 / 7
13,322
784
13,585
19,179
9,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 13
14,027
825
17,867
14,429
6,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
81
25
Kills
27
27
Deaths
27
55
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
6
7
7
1.36
W
2
7
12
1.14
L
4
3
10
3
L
Bacchus
Helios915
Bacchus
7
5
16
3
W
Erlang Shen
JoopyCoco
Erlang Shen
1
6
10
1
L
Tiamat
Ohbyy
Tiamat
2
4
11
1.88
W
Chaac
4
6
12
1.67
W
Anhur
acrazyas
Anhur
11
4
7
3.63
L
Tsukuyomi
elcomandantedan
Tsukuyomi
6
8
11
1.44
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,994
Damage
77,159
92,792
Taken
86,419
82,655
Mitigated
59,896
36,504
Healing
30,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
13,355
5,664
7,460
4,503
19,214
8,677
1,163
2,341
16,873
0
27,372
W
14,758
319
1,473
963
11,932
3,760
1,223
6,089
5,623
28,887
0
L
8,538
2,212
2,383
4,445
14,896
8,911
1,677
1,986
12,910
0
26,330
L
Bacchus
Helios915
Bacchus
15,072
1,287
1,725
3,811
22,742
44,221
353
5,297
17,445
21,820
0
W
Erlang Shen
JoopyCoco
Erlang Shen
14,358
4,419
789
2,750
19,872
22,839
0
7,886
11,553
0
21,051
L
Tiamat
Ohbyy
Tiamat
22,516
314
1,707
4,887
15,712
10,872
1,169
1,776
13,936
40,065
0
W
Chaac
16,591
1,642
2,293
8,620
21,007
18,225
627
7,656
12,903
0
39,015
W
Anhur
acrazyas
Anhur
13,585
3,743
1,068
4,004
19,179
9,063
584
8,380
10,343
0
21,076
L
Tsukuyomi
elcomandantedan
Tsukuyomi
12,513
2,643
1,166
4,417
20,228
9,974
697
3,358
16,870
0
32,244
W
17,867
9,448
3,292
5,548
14,429
6,009
3,081
5,762
8,409
0
47,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,902
Gold Earned
61,727
167
Minions Killed
172
0
Camps Cleared
0
1,525,849
Distance Traveled
1,464,378
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,632
684
38
2
0
275,320
0
W
Agni
11,284
664
35
2
0
261,199
1
L
Neith
12,335
726
43
3
0
301,266
0
L
Bacchus
13,578
799
10
1
0
303,331
0
W
Erlang Shen
10,744
632
11
1
0
330,938
0
L
Tiamat
11,967
704
51
3
0
327,163
0
W
Chaac
12,350
726
31
2
0
286,915
7
W
Anhur
13,322
784
23
1
0
307,540
0
L
Tsukuyomi
12,390
729
25
1
0
318,769
0
W
Cupid
14,027
825
72
4
0
277,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role