Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
NeonIcyWings
Sobek
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,135 Elo+
Solo
Nu Wa
Nu Wa
andre7souza
Nu Wa
Level 104
God Stats
4W - 2L
1,754 SR
Queue Stats
215W - 245L
1,464 Elo+
Solo
Charybdis
Charybdis
izulino
Charybdis
Level 104
God Stats
5W - 4L
1,833 SR
Queue Stats
201W - 231L
1,377 Elo+
Solo
Thoth
Thoth
xNightShadesPR
Thoth
Level 117
God Stats
2W - 4L
1,283 SR
Queue Stats
192W - 219L
1,387 Elo+
Party 1
Team Averages
Level 86
1,574 SR
1,373 Elo+

VS

Team Averages
Level 95
1,615 SR
1,435 Elo+
Horus
Horus
GoD_Call_911
Horus
Level 152
God Stats
12W - 16L
1,406 SR
Queue Stats
802W - 833L
1,374 Elo+
Solo
Merlin
Merlin
MellowRedDragon
Merlin
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,603 Elo+
Solo
Hera
Hera
SpidermanTroopp
Hera
Level 61
God Stats
3W - 0L
1,754 SR
Queue Stats
81W - 70L
1,279 Elo+
Solo
Xbalanque
Xbalanque
Xx50TrentxX
Xbalanque
Level 65
God Stats
1W - 0L
1,882 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Artio
Artio
sloath42
Artio
Level 82
God Stats
5W - 3L
1,530 SR
Queue Stats
165W - 157L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 4 / 10
7,781
648
2,396
10,299
5,662
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 6 / 6
8,173
681
6,249
16,458
18,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 5 / 8
8,468
706
10,853
8,935
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
izulino
Charybdis
13
2 / 7 / 6
7,680
640
7,015
11,599
3,450
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 4 / 6
9,667
806
12,442
9,579
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 15
8,806
734
3,703
15,093
13,490
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
10 / 2 / 10
10,802
900
17,506
8,413
3,771
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
9 / 1 / 13
10,601
883
12,511
7,880
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Xx50TrentxX
Xbalanque
16
6 / 2 / 8
9,593
799
11,474
10,430
4,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Artio
sloath42
Artio
15
0 / 4 / 18
8,942
745
4,970
15,777
17,932
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
90
15
Kills
26
26
Deaths
15
36
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
10
1.5
W
1
6
15
1.42
W
10
2
10
7.5
L
1
6
6
0.67
W
9
1
13
15.5
W
Xbalanque
Xx50TrentxX
Xbalanque
6
2
8
5
L
3
5
8
1.4
L
Charybdis
izulino
Charybdis
2
7
6
0.71
W
Artio
sloath42
Artio
0
4
18
2.25
L
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,955
Damage
50,164
56,870
Taken
57,593
34,621
Mitigated
42,699
15,837
Healing
27,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,396
364
4,310
2,947
10,299
5,662
240
6,138
4,161
4,185
0
W
3,703
1,179
3,264
3,208
15,093
13,490
129
5,346
9,335
0
11,125
W
17,506
929
692
1,873
8,413
3,771
446
4,563
3,690
49,261
0
L
6,249
452
182
1,783
16,458
18,721
0
10,838
5,620
13,707
0
W
12,511
3,646
1,848
3,023
7,880
3,428
428
3,898
3,904
28,331
0
W
Xbalanque
Xx50TrentxX
Xbalanque
11,474
4,785
1,272
4,028
10,430
4,078
2,936
8,271
2,003
0
23,469
L
10,853
2,751
847
815
8,935
3,188
270
5,549
3,386
20,768
0
L
Charybdis
izulino
Charybdis
7,015
1,045
2,024
1,646
11,599
3,450
44
7,021
4,578
0
18,331
W
Artio
sloath42
Artio
4,970
247
2,420
5,565
15,777
17,932
475
8,678
6,721
12,900
0
L
12,442
681
742
541
9,579
3,600
212
5,441
4,138
27,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,769
Gold Earned
48,744
83
Minions Killed
136
0
Camps Cleared
0
958,510
Distance Traveled
1,107,431
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,781
648
2
0
0
184,535
0
W
Horus
8,806
734
13
1
0
202,667
0
W
Merlin
10,802
900
50
4
0
216,287
0
L
Sobek
8,173
681
12
1
0
216,332
1
W
Hera
10,601
883
27
2
0
233,248
1
W
Xbalanque
9,593
799
30
3
0
216,637
0
L
Nu Wa
8,468
706
19
2
0
166,833
3
L
Charybdis
7,680
640
21
2
0
185,947
4
W
Artio
8,942
745
16
1
0
238,592
0
L
Thoth
9,667
806
29
2
0
204,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role