Player Matchup

Nox
Nox
Crimzon89
Nox
Level 49
God Stats
7W - 12L
1,234 SR
Queue Stats
284W - 327L
1,446 Elo+
Solo
Erlang Shen
Erlang Shen
HentiaMarioNxgga
Erlang Shen
Level 48
God Stats
5W - 5L
1,556 SR
Queue Stats
113W - 95L
1,524 Elo+
Party 1
Chiron
Chiron
Lezley_Chow
Chiron
Level 129
God Stats
3W - 4L
1,333 SR
Queue Stats
162W - 166L
1,546 Elo+
Party 2
Sylvanus
Sylvanus
Sacskin
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 246L
1,586 Elo+
Party 1
Hel
Hel
TheBeardedOWL
Hel
Level 49
God Stats
0W - 2L
1,327 SR
Queue Stats
63W - 80L
1,512 Elo+
Party 2
Team Averages
Level 72
1,390 SR
1,523 Elo+

VS

Team Averages
Level 86
1,667 SR
1,549 Elo+
Ymir
Ymir
Bionicman7
Ymir
Level 28
God Stats
8W - 3L
1,745 SR
Queue Stats
20W - 17L
1,524 Elo+
Party 3
Merlin
Merlin
I3oston28
Merlin
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 97L
1,557 Elo+
Party 3
Bellona
Bellona
Oniboros
Bellona
Level 128
God Stats
5W - 0L
1,899 SR
Queue Stats
66W - 64L
1,506 Elo+
Solo
Chiron
Chiron
clintsMom
Chiron
Level 127
God Stats
1W - 0L
1,691 SR
Queue Stats
81W - 77L
1,581 Elo+
Party 3
Mercury
Mercury
drjp1469
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 1
6,088
507
4,408
8,049
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
HentiaMarioNxgga
Erlang Shen
11
1 / 4 / 3
6,225
519
4,911
11,000
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
11
0 / 3 / 0
6,423
535
4,255
8,339
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Sacskin
Sylvanus
9
0 / 3 / 1
5,518
460
4,498
12,300
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 2 / 1
6,163
514
4,594
7,892
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
6,759
563
3,382
7,849
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
I3oston28
Merlin
12
3 / 3 / 3
7,342
612
7,020
5,846
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Oniboros
Bellona
13
3 / 0 / 3
8,169
681
9,226
9,487
7,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
clintsMom
Chiron
14
4 / 0 / 3
7,807
651
8,680
7,134
2,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Mercury
drjp1469
Mercury
12
2 / 2 / 2
7,203
600
6,181
7,922
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
15
15
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
4
3
1
1.5
L
Erlang Shen
HentiaMarioNxgga
Erlang Shen
1
4
3
0.63
W
Merlin
I3oston28
Merlin
3
3
3
1.5
L
Chiron
0
3
0
0
W
Bellona
Oniboros
Bellona
3
0
3
4.5
L
Sylvanus
Sacskin
Sylvanus
0
3
1
0.17
L
0
2
1
0.25
W
Chiron
clintsMom
Chiron
4
0
3
5.5
W
Mercury
drjp1469
Mercury
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,666
Damage
34,489
47,580
Taken
38,238
23,187
Mitigated
17,591
18,735
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,382
988
224
2,750
7,849
4,059
0
2,930
4,919
14,989
0
L
4,408
711
0
1,846
8,049
2,992
0
3,523
4,526
24,111
0
L
Erlang Shen
HentiaMarioNxgga
Erlang Shen
4,911
2,409
0
1,962
11,000
4,664
0
2,034
8,966
0
30,324
W
Merlin
I3oston28
Merlin
7,020
629
0
493
5,846
1,815
60
3,205
2,641
45,464
0
L
Chiron
4,255
1,755
362
3,495
8,339
2,159
0
496
7,843
0
47,304
W
Bellona
Oniboros
Bellona
9,226
3,465
0
3,989
9,487
7,090
632
4,206
5,281
0
53,692
L
Sylvanus
Sacskin
Sylvanus
4,498
1,615
1,670
4,008
12,300
8,434
0
4,349
7,951
17,030
0
L
4,594
457
1,000
4,392
7,892
4,938
0
0
7,892
34,203
0
W
Chiron
clintsMom
Chiron
8,680
3,484
766
2,317
7,134
2,033
59
963
6,171
0
61,400
W
Mercury
drjp1469
Mercury
6,181
1,972
0
750
7,922
2,594
0
2,196
5,726
0
46,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
37,280
308
Minions Killed
424
0
Camps Cleared
0
1,170,376
Distance Traveled
1,279,846
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,759
563
18
2
0
242,326
2
L
Nox
6,088
507
45
4
0
231,832
3
L
Erlang Shen
6,225
519
58
5
0
269,175
0
W
Merlin
7,342
612
83
7
0
232,379
3
L
Chiron
6,423
535
99
8
0
228,112
4
W
Bellona
8,169
681
127
11
0
256,749
2
L
Sylvanus
5,518
460
30
3
0
213,922
4
L
Hel
6,163
514
76
6
0
227,335
3
W
Chiron
7,807
651
118
10
0
240,561
3
W
Mercury
7,203
600
78
7
0
307,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role