Player Matchup

Izanami
Izanami
Diamond II
iQ ToNY
Izanami
Diamond II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 38L
2,587 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,500 SR
2,587 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,641 SR
2,223 MMR
Chaac
Chaac
Diamond III
SpiringGolf3356
Chaac
Diamond III
Level 160
God Stats
7W - 7L
1,641 SR
Queue Stats
132W - 106L
2,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
iQ ToNY
Izanami
19
2 / 6 / 0
13,445
896
12,907
21,138
13,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KaliAnhurBakasuraHou YiBastet

VS

Bans
UllrSolAh Muzen CabChronosSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 0
15,495
1,033
16,558
22,260
20,823
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
6
6
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
2
0
3
L
Izanami
iQ ToNY
Izanami
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,907
Damage
16,558
21,138
Taken
22,260
13,464
Mitigated
20,823
5,888
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,558
5,963
0
11,367
22,260
20,823
2,624
293
21,967
0
103,435
L
Izanami
iQ ToNY
Izanami
12,907
7,801
0
5,888
21,138
13,464
1,505
396
20,582
0
111,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,445
Gold Earned
15,495
153
Minions Killed
189
6
Camps Cleared
8
253,677
Distance Traveled
350,310
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,495
1,033
189
13
8
350,310
1
L
Izanami
13,445
896
153
10
6
253,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role