Player Matchup

Osiris
Osiris
CuateLokz
Osiris
Level 105
God Stats
5W - 0L
1,715 SR
Queue Stats
358W - 236L
1,735 Elo+
Party 1
Ah Puch
Ah Puch
Fonzieinator
Ah Puch
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 90L
1,716 Elo+
Party 1
Sobek
Sobek
XElMysterio420X
Sobek
Level 27
God Stats
7W - 2L
1,737 SR
Queue Stats
284W - 171L
1,758 Elo+
Party 1
Vamana
Vamana
Xxjohny_test10xX
Vamana
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 81L
1,782 Elo+
Party 1
Nemesis
Nemesis
angel299e
Nemesis
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 104L
1,764 Elo+
Party 1
Team Averages
Level 90
1,591 SR
1,751 Elo+

VS

Team Averages
Level 101
1,384 SR
1,403 Elo+
Raijin
Raijin
Bigheadcatfish
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,493 Elo+
Solo
Tyr
Tyr
Psykosaiden
Tyr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,407 Elo+
Party 2
Skadi
Skadi
TGL Maskiro
Skadi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,320 Elo+
Party 2
Tiamat
Tiamat
ninohh31
Tiamat
Level 59
God Stats
0W - 3L
1,159 SR
Queue Stats
45W - 50L
1,391 Elo+
Party 2
Khepri
Khepri
shurtex
Khepri
Level 121
God Stats
0W - 2L
1,259 SR
Queue Stats
27W - 26L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CuateLokz
Osiris
13
8 / 2 / 19
8,609
957
9,633
10,452
9,022
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
Fonzieinator
Ah Puch
15
6 / 0 / 27
9,014
1,002
13,681
5,572
3,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 27
8,630
959
3,373
12,511
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
11 / 2 / 14
9,395
1,044
10,919
10,777
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
angel299e
Nemesis
15
7 / 0 / 23
9,528
1,059
6,222
7,670
6,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
5,760
640
1,474
6,519
2,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 0
6,599
733
3,289
6,262
6,676
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 9 / 2
6,949
772
7,354
11,333
4,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
ninohh31
Tiamat
13
1 / 9 / 3
6,977
775
5,841
11,192
8,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
shurtex
Khepri
13
0 / 6 / 2
6,333
704
4,788
11,101
8,507
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
14
35
Kills
4
5
Deaths
35
110
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Osiris
CuateLokz
Osiris
8
2
19
8.75
W
Ah Puch
Fonzieinator
Ah Puch
6
0
27
19.5
L
1
5
0
0.2
L
2
9
2
0.33
W
3
1
27
16.5
W
11
2
14
9
W
Nemesis
angel299e
Nemesis
7
0
23
18.5
L
Tiamat
ninohh31
Tiamat
1
9
3
0.28
L
Khepri
shurtex
Khepri
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,828
Damage
22,746
46,982
Taken
46,407
38,083
Mitigated
30,904
18,346
Healing
2,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,474
79
0
390
6,519
2,371
0
3,068
3,051
3,244
0
W
Osiris
CuateLokz
Osiris
9,633
3,980
444
1,956
10,452
9,022
570
2,397
7,409
0
10,235
W
Ah Puch
Fonzieinator
Ah Puch
13,681
1,246
982
2,625
5,572
3,395
1,338
1,199
4,373
24,677
0
L
3,289
62
153
163
6,262
6,676
0
2,204
3,821
0
5,836
L
7,354
2,345
36
381
11,333
4,873
0
3,248
7,707
0
13,161
W
3,373
313
1,130
3,722
12,511
12,334
484
2,739
9,772
13,062
0
W
10,919
5,660
672
2,794
10,777
6,730
1,270
2,459
8,318
0
18,325
W
Nemesis
angel299e
Nemesis
6,222
2,022
1,941
2,080
7,670
6,602
970
3,309
4,361
0
10,304
L
Tiamat
ninohh31
Tiamat
5,841
602
0
1,353
11,192
8,477
0
4,193
6,629
13,091
0
L
Khepri
shurtex
Khepri
4,788
103
0
0
11,101
8,507
0
3,334
7,271
10,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,176
Gold Earned
32,618
75
Minions Killed
38
0
Camps Cleared
0
846,162
Distance Traveled
494,386
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,760
640
2
0
0
72,786
0
W
Osiris
8,609
957
5
1
0
149,011
0
W
Ah Puch
9,014
1,002
31
3
0
150,960
0
L
Tyr
6,599
733
3
0
0
53,347
0
L
Skadi
6,949
772
9
1
0
104,669
0
W
Sobek
8,630
959
12
1
0
185,296
0
W
Vamana
9,395
1,044
13
1
0
193,365
0
W
Nemesis
9,528
1,059
14
2
0
167,530
1
L
Tiamat
6,977
775
13
1
0
119,319
0
L
Khepri
6,333
704
11
1
0
144,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role