Player Matchup

Atlas
Atlas
Bronze III
AlternationFX
Atlas
Bronze III
Level 96
God Stats
30W - 17L
1,508 SR
Queue Stats
250W - 267L
1,465 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Fox5in
Baron Samedi
Bronze III
Level 46
God Stats
0W - 4L
1,437 SR
Queue Stats
112W - 132L
1,491 MMR
Solo
Artemis
Artemis
Bronze III
z ScuM
Artemis
Bronze III
Level 69
God Stats
1W - 2L
1,640 SR
Queue Stats
1W - 3L
1,437 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,528 SR
1,464 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,536 SR
1,395 MMR
Vamana
Vamana
Silver IV
GUIBRCONAN
Vamana
Silver IV
Level 136
God Stats
3W - 3L
1,169 SR
Queue Stats
55W - 66L
1,271 MMR
Party 1
Cerberus
Cerberus
Silver II
Resh6281
Cerberus
Silver II
Level 140
God Stats
4W - 2L
1,836 SR
Queue Stats
20W - 23L
1,359 MMR
Party 1
Nox
Nox
Platinum IV
freyaswat
Nox
Platinum IV
Level 160
God Stats
7W - 9L
1,604 SR
Queue Stats
227W - 295L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
8,120
738
7,151
11,456
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Fox5in
Baron Samedi
12
3 / 4 / 1
7,766
706
8,860
9,325
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
z ScuM
Artemis
11
0 / 6 / 2
6,816
620
7,465
11,412
3,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ZeusShivaAh PuchAh Muzen CabChaac

VS

Bans
BacchusHou YiSkadiIzanamiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GUIBRCONAN
Vamana
12
4 / 1 / 2
8,053
732
6,191
5,924
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Resh6281
Cerberus
14
2 / 0 / 8
8,902
809
8,399
15,200
13,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 4 / 3
8,715
792
10,277
7,783
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
11
11
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
Baron Samedi
Fox5in
Baron Samedi
3
4
1
0.88
W
Vamana
GUIBRCONAN
Vamana
4
1
2
5
W
Cerberus
Resh6281
Cerberus
2
0
8
6
W
5
4
3
1.63
L
Artemis
z ScuM
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,476
Damage
24,867
32,193
Taken
28,907
17,348
Mitigated
22,319
8,275
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,151
3,171
0
951
11,456
10,503
60
7,319
3,781
18,959
0
L
Baron Samedi
Fox5in
Baron Samedi
8,860
543
1,363
2,614
9,325
3,112
84
5,457
3,614
28,770
0
W
Vamana
GUIBRCONAN
Vamana
6,191
2,388
0
2,377
5,924
5,373
0
3,159
2,765
365
21,092
W
Cerberus
Resh6281
Cerberus
8,399
312
0
4,922
15,200
13,936
0
7,804
7,396
22,110
0
W
10,277
642
0
350
7,783
3,010
0
5,171
2,612
29,661
0
L
Artemis
z ScuM
Artemis
7,465
2,974
275
3,072
11,412
3,733
199
6,355
4,700
0
23,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,702
Gold Earned
25,670
102
Minions Killed
123
4
Camps Cleared
6
570,430
Distance Traveled
552,947
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,120
738
12
1
1
217,819
0
L
Baron Samedi
7,766
706
57
5
2
181,505
3
W
Vamana
8,053
732
21
2
2
148,539
0
W
Cerberus
8,902
809
42
4
1
210,615
2
W
Nox
8,715
792
60
5
3
193,793
4
L
Artemis
6,816
620
33
3
1
171,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role