Player Matchup

Raijin
Raijin
Masters
AyeTNT
Raijin
Masters
Level 160
God Stats
8W - 7L
1,784 SR
Queue Stats
564W - 535L
2,190 MMR
Solo
Bacchus
Bacchus
Diamond IV
Loops it
Bacchus
Diamond IV
Level 160
God Stats
3W - 6L
1,549 SR
Queue Stats
200W - 191L
2,136 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
SmiteMerk
Tsukuyomi
Platinum I
Level 117
God Stats
1W - 1L
1,739 SR
Queue Stats
138W - 131L
1,964 MMR
Party 2
Jormungandr
Jormungandr
Diamond IV
The fish slaper
Jormungandr
Diamond IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 197L
2,076 MMR
Solo
Hou Yi
Hou Yi
Diamond III
just_Oracle
Hou Yi
Diamond III
Level 160
God Stats
6W - 12L
1,608 SR
Queue Stats
125W - 114L
2,190 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,636 SR
2,111 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,679 SR
2,105 MMR
Awilix
Awilix
Diamond III
Juubox
Awilix
Diamond III
Level 160
God Stats
7W - 11L
1,619 SR
Queue Stats
299W - 284L
2,124 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
Vash3433
Morgan Le Fay
Diamond V
Level 160
God Stats
2W - 0L
1,495 SR
Queue Stats
88W - 77L
2,124 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Viinjiince
Erlang Shen
Diamond V
Level 160
God Stats
22W - 12L
1,758 SR
Queue Stats
713W - 708L
2,127 MMR
Solo
Sylvanus
Sylvanus
Diamond V
kingkarlos3
Sylvanus
Diamond V
Level 159
God Stats
11W - 5L
1,648 SR
Queue Stats
107W - 81L
2,090 MMR
Party 1
Hachiman
Hachiman
Diamond IV
lm G3470
Hachiman
Diamond IV
Level 159
God Stats
2W - 2L
1,877 SR
Queue Stats
116W - 90L
2,060 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AyeTNT
Raijin
20
10 / 8 / 10
15,685
560
23,210
17,648
7,699
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Loops it
Bacchus
19
5 / 5 / 16
13,944
498
15,027
28,124
52,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
SmiteMerk
Tsukuyomi
20
2 / 13 / 15
13,796
493
12,798
26,609
10,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
The fish slaper
Jormungandr
20
3 / 5 / 5
15,614
558
15,924
25,435
37,292
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
20
8 / 5 / 7
15,787
564
24,691
19,495
6,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CabrakanLokiBastet

VS

Bans
AtlasShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Juubox
Awilix
20
9 / 4 / 7
15,508
554
18,668
24,317
19,373
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Vash3433
Morgan Le Fay
20
4 / 6 / 11
14,347
512
17,342
15,605
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Viinjiince
Erlang Shen
20
8 / 5 / 9
15,165
542
12,210
25,049
20,746
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
kingkarlos3
Sylvanus
20
6 / 9 / 20
14,609
522
12,521
32,974
45,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
lm G3470
Hachiman
20
8 / 4 / 11
16,270
581
24,132
19,898
7,244
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
93
28
Kills
35
36
Deaths
28
53
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Raijin
AyeTNT
Raijin
10
8
10
1.88
W
Awilix
Juubox
Awilix
9
4
7
3.13
L
Bacchus
Loops it
Bacchus
5
5
16
2.6
L
Tsukuyomi
SmiteMerk
Tsukuyomi
2
13
15
0.73
L
Jormungandr
The fish slaper
Jormungandr
3
5
5
1.1
W
Morgan Le Fay
Vash3433
Morgan Le Fay
4
6
11
1.58
W
Erlang Shen
Viinjiince
Erlang Shen
8
5
9
2.5
L
Hou Yi
8
5
7
2.3
W
Sylvanus
kingkarlos3
Sylvanus
6
9
20
1.78
W
Hachiman
lm G3470
Hachiman
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,650
Damage
84,873
117,311
Taken
117,843
114,589
Mitigated
99,292
20,975
Healing
28,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AyeTNT
Raijin
23,210
1,422
0
590
17,648
7,699
66
7,342
10,306
120,261
2,073
W
Awilix
Juubox
Awilix
18,668
7,759
0
4,744
24,317
19,373
1,011
13,083
11,234
0
101,978
L
Bacchus
Loops it
Bacchus
15,027
1,916
0
3,104
28,124
52,651
409
6,270
21,854
36,351
0
L
Tsukuyomi
SmiteMerk
Tsukuyomi
12,798
3,739
0
4,138
26,609
10,547
921
8,934
17,471
0
87,640
L
Jormungandr
The fish slaper
Jormungandr
15,924
5,992
0
5,120
25,435
37,292
1,115
2,832
22,603
111,609
0
W
Morgan Le Fay
Vash3433
Morgan Le Fay
17,342
349
0
1,370
15,605
6,399
2,494
6,906
8,699
109,819
0
W
Erlang Shen
Viinjiince
Erlang Shen
12,210
6,301
0
6,370
25,049
20,746
1,481
10,688
14,361
0
124,338
L
Hou Yi
24,691
15,198
0
8,023
19,495
6,400
8,716
4,892
14,379
0
134,475
W
Sylvanus
kingkarlos3
Sylvanus
12,521
3,205
3,117
5,596
32,974
45,530
1,303
14,382
18,592
47,897
14,349
W
Hachiman
lm G3470
Hachiman
24,132
13,707
0
7,207
19,898
7,244
4,843
8,835
11,063
0
119,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,826
Gold Earned
75,899
799
Minions Killed
707
0
Camps Cleared
0
2,463,362
Distance Traveled
2,652,855
28
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
15,685
560
207
7
0
432,094
5
W
Awilix
15,508
554
176
6
0
568,040
11
L
Bacchus
13,944
498
40
1
0
559,918
11
L
Tsukuyomi
13,796
493
136
5
0
478,525
3
L
Jormungandr
15,614
558
209
7
0
505,763
5
W
Morgan Le Fay
14,347
512
181
6
0
513,443
10
W
Erlang Shen
15,165
542
138
5
0
597,561
8
L
Hou Yi
15,787
564
207
7
0
487,062
4
W
Sylvanus
14,609
522
70
3
0
467,031
6
W
Hachiman
16,270
581
142
5
0
506,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role