Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ConWay 4321
Achilles
Level 149
God Stats
2W - 8L
1,207 SR
Queue Stats
395W - 406L
1,476 Elo+
Solo
Neith
Neith
Vercadis
Neith
Level 68
God Stats
2W - 3L
1,590 SR
Queue Stats
82W - 86L
1,390 Elo+
Solo
Team Averages
Level 129
1,460 SR
1,473 Elo+

VS

Team Averages
Level 125
1,550 SR
1,471 Elo+
Susano
Susano
 
Susano
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Crentex
Merlin
Level 160
God Stats
10W - 13L
1,499 SR
Queue Stats
674W - 703L
1,484 Elo+
Solo
Artio
Artio
MoKula
Artio
Level 85
God Stats
5W - 4L
1,537 SR
Queue Stats
382W - 385L
1,457 Elo+
Party 1
Khepri
Khepri
Pamplune
Khepri
Level 100
God Stats
4W - 1L
1,468 SR
Queue Stats
28W - 26L
1,497 Elo+
Solo
Anhur
Anhur
kisherr
Anhur
Level 128
God Stats
8W - 11L
1,747 SR
Queue Stats
708W - 707L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
1 / 3 / 5
10,003
588
11,744
15,610
19,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ullr
 
Ullr
16
1 / 8 / 4
9,736
573
12,375
15,650
7,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
 
Awilix
15
2 / 4 / 3
9,534
561
7,048
10,361
5,995
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
ConWay 4321
Achilles
19
5 / 5 / 3
10,937
643
12,262
23,072
31,287
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Vercadis
Neith
17
0 / 5 / 4
9,329
549
17,261
12,102
5,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
4 / 2 / 15
10,930
643
12,174
9,420
7,925
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Crentex
Merlin
20
3 / 1 / 11
12,263
721
15,566
11,248
12,185
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
MoKula
Artio
19
4 / 2 / 21
11,765
692
12,731
25,818
44,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Khepri
Pamplune
Khepri
17
1 / 3 / 15
11,406
671
6,484
18,624
29,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
kisherr
Anhur
20
13 / 1 / 9
13,110
771
19,837
18,264
12,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
96
9
Kills
25
25
Deaths
9
19
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
5
1.17
L
Ullr
 
Ullr
1
8
4
0.38
L
Awilix
 
Awilix
2
4
3
0.88
W
Susano
 
Susano
4
2
15
5.75
L
Achilles
ConWay 4321
Achilles
5
5
3
1.3
W
Merlin
Crentex
Merlin
3
1
11
8.5
W
Artio
MoKula
Artio
4
2
21
7.25
W
Khepri
Pamplune
Khepri
1
3
15
2.83
L
Neith
Vercadis
Neith
0
5
4
0.4
W
Anhur
kisherr
Anhur
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,690
Damage
66,792
76,795
Taken
83,374
70,086
Mitigated
106,875
21,476
Healing
34,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
11,744
1,006
1,417
1,255
15,610
19,817
32
5,769
9,405
26,878
0
L
Ullr
 
Ullr
12,375
4,709
1,783
1,717
15,650
7,337
1,157
8,737
6,654
0
29,269
L
Awilix
 
Awilix
7,048
2,257
111
1,974
10,361
5,995
0
3,965
6,042
0
16,375
W
Susano
 
Susano
12,174
468
1,261
1,483
9,420
7,925
139
1,021
8,399
0
21,246
L
Achilles
ConWay 4321
Achilles
12,262
1,496
2,481
7,515
23,072
31,287
115
8,666
13,368
0
23,440
W
Merlin
Crentex
Merlin
15,566
1,000
2,347
3,416
11,248
12,185
1,327
3,231
8,017
51,473
0
W
Artio
MoKula
Artio
12,731
1,244
6,031
10,139
25,818
44,805
0
3,923
21,895
23,926
0
W
Khepri
Pamplune
Khepri
6,484
285
1,667
2,227
18,624
29,842
195
1,237
17,387
13,421
0
L
Neith
Vercadis
Neith
17,261
5,433
848
2,375
12,102
5,650
0
6,017
5,602
0
34,668
W
Anhur
kisherr
Anhur
19,837
11,581
1,242
4,441
18,264
12,118
2,827
2,332
15,932
0
39,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,539
Gold Earned
59,474
139
Minions Killed
182
0
Camps Cleared
0
1,312,445
Distance Traveled
1,502,243
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,003
588
16
1
0
305,125
1
L
Ullr
9,736
573
45
3
0
235,427
0
L
Awilix
9,534
561
20
1
0
231,214
3
W
Susano
10,930
643
17
1
0
246,575
0
L
Achilles
10,937
643
22
1
0
309,126
6
W
Merlin
12,263
721
84
5
0
284,634
0
W
Artio
11,765
692
19
1
0
340,859
2
W
Khepri
11,406
671
15
1
0
305,293
0
L
Neith
9,329
549
36
2
0
231,553
0
W
Anhur
13,110
771
47
3
0
324,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role