Player Matchup

King Arthur
King Arthur
Revalue
King Arthur
Level 24
God Stats
2W - 6L
1,500 SR
Queue Stats
44W - 49L
1,446 Elo+
Party 3
Cliodhna
Cliodhna
SamSamUnited
Cliodhna
Level 84
God Stats
5W - 9L
1,334 SR
Queue Stats
78W - 70L
1,439 Elo+
Party 3
Ymir
Ymir
SerjGrand1337
Ymir
Level 64
God Stats
20W - 21L
1,371 SR
Queue Stats
101W - 108L
1,185 Elo+
Party 1
Anubis
Anubis
XanYo0
Anubis
Level 65
God Stats
0W - 2L
1,329 SR
Queue Stats
22W - 41L
1,399 Elo+
Solo
Sol
Sol
ziOp3
Sol
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,144 Elo+
Party 1
Team Averages
Level 59
1,407 SR
1,323 Elo+

VS

Team Averages
Level 80
1,567 SR
1,411 Elo+
Thoth
Thoth
KlauddiusZ
Thoth
Level 26
God Stats
3W - 3L
1,449 SR
Queue Stats
87W - 111L
1,412 Elo+
Party 2
Loki
Loki
Nikkolas90
Loki
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 23L
1,280 Elo+
Party 2
Chernobog
Chernobog
Zefir0s
Chernobog
Level 123
God Stats
8W - 4L
1,702 SR
Queue Stats
165W - 218L
1,451 Elo+
Party 2
Ymir
Ymir
davpegu
Ymir
Level 66
God Stats
27W - 20L
1,718 SR
Queue Stats
135W - 179L
1,491 Elo+
Party 2
Athena
Athena
schillmann
Athena
Level 136
God Stats
2W - 3L
1,464 SR
Queue Stats
530W - 554L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Revalue
King Arthur
12
0 / 3 / 1
7,521
442
5,322
16,156
10,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
SamSamUnited
Cliodhna
16
3 / 4 / 0
9,525
560
8,206
14,465
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 6 / 2
6,753
397
5,469
12,593
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
XanYo0
Anubis
14
1 / 4 / 2
8,746
514
5,981
10,665
4,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
ziOp3
Sol
12
1 / 6 / 0
7,128
419
4,376
7,249
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
1 / 0 / 8
8,747
515
7,527
5,690
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 4
8,535
502
4,515
10,397
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
Zefir0s
Chernobog
18
7 / 0 / 7
10,647
626
12,973
11,869
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
davpegu
Ymir
13
6 / 2 / 12
8,253
485
5,436
10,716
8,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
schillmann
Athena
16
4 / 1 / 0
9,071
534
14,138
12,609
12,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
23
23
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thoth
1
0
8
5
W
5
2
4
3.5
L
King Arthur
Revalue
King Arthur
0
3
1
0.17
L
Cliodhna
SamSamUnited
Cliodhna
3
4
0
0.75
L
0
6
2
0.17
L
Anubis
XanYo0
Anubis
1
4
2
0.5
W
Chernobog
Zefir0s
Chernobog
7
0
7
10.5
W
Ymir
davpegu
Ymir
6
2
12
6
W
Athena
schillmann
Athena
4
1
0
4
L
Sol
ziOp3
Sol
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,354
Damage
44,589
61,128
Taken
51,281
27,833
Mitigated
30,784
11,674
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
7,527
229
0
1,000
5,690
1,176
0
3,945
1,745
48,426
0
W
4,515
870
0
3,751
10,397
3,230
0
1,855
8,542
0
48,489
L
King Arthur
Revalue
King Arthur
5,322
740
0
970
16,156
10,788
0
10,907
4,310
0
33,811
L
Cliodhna
SamSamUnited
Cliodhna
8,206
1,244
0
2,298
14,465
5,458
0
5,623
8,536
0
82,380
L
5,469
625
99
2,540
12,593
5,853
0
2,370
10,135
23,358
2,089
L
Anubis
XanYo0
Anubis
5,981
349
0
4,703
10,665
4,488
0
5,125
5,070
52,076
0
W
Chernobog
Zefir0s
Chernobog
12,973
9,423
0
9,558
11,869
4,650
0
4,733
7,136
0
109,649
W
Ymir
davpegu
Ymir
5,436
1,152
210
1,455
10,716
8,980
0
5,130
5,217
19,271
0
W
Athena
schillmann
Athena
14,138
3,973
0
2,960
12,609
12,748
0
0
12,609
57,937
0
L
Sol
ziOp3
Sol
4,376
1,041
0
1,064
7,249
1,246
0
1,259
5,976
35,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
45,253
431
Minions Killed
537
0
Camps Cleared
0
1,512,269
Distance Traveled
1,550,135
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,747
515
111
7
0
301,026
3
W
Loki
8,535
502
87
5
0
342,658
0
L
King Arthur
7,521
442
69
4
0
306,093
2
L
Cliodhna
9,525
560
136
8
0
328,344
2
L
Ymir
6,753
397
39
2
0
296,122
5
L
Anubis
8,746
514
121
7
0
268,218
0
W
Chernobog
10,647
626
202
12
0
335,251
11
W
Ymir
8,253
485
19
1
0
296,327
5
W
Athena
9,071
534
118
7
0
274,873
1
L
Sol
7,128
419
66
4
0
313,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role