Player Matchup

Sol
Sol
Gold III
 
Sol
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Annaris
Tsukuyomi
Gold I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 143L
1,571 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Rayzοn
Cabrakan
Gold IV
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 78L
1,542 MMR
Solo
Hun Batz
Hun Batz
Gold II
RrahiMB
Hun Batz
Gold II
Level 55
God Stats
4W - 3L
1,500 SR
Queue Stats
193W - 171L
1,542 MMR
Solo
Neith
Neith
Silver II
ajxxn
Neith
Silver II
Level 88
God Stats
6W - 6L
1,716 SR
Queue Stats
26W - 23L
1,556 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,543 SR
1,542 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,474 SR
1,563 MMR
Olorun
Olorun
Gold V
Dovydαs
Olorun
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,604 MMR
Party 1
Nemesis
Nemesis
Gold III
SkullNight2016
Nemesis
Gold III
Level 124
God Stats
33W - 32L
1,580 SR
Queue Stats
332W - 338L
1,535 MMR
Solo
King Arthur
King Arthur
Gold II
SquishyShrimp
King Arthur
Gold II
Level 108
God Stats
0W - 1L
1,291 SR
Queue Stats
72W - 72L
1,605 MMR
Solo
Horus
Horus
Silver II
YellowMist
Horus
Silver II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,521 MMR
Party 1
Ra
Ra
Gold II
roberwido
Ra
Gold II
Level 151
God Stats
0W - 3L
1,500 SR
Queue Stats
466W - 449L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
9 / 2 / 7
11,904
661
19,612
14,504
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Annaris
Tsukuyomi
16
3 / 5 / 12
9,891
550
13,415
15,441
6,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
Rayzοn
Cabrakan
14
2 / 0 / 10
9,453
525
10,617
14,305
17,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
RrahiMB
Hun Batz
18
6 / 1 / 0
11,013
612
12,943
15,247
6,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
ajxxn
Neith
19
5 / 0 / 3
11,676
649
9,997
7,070
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
IzanamiShivaAgni

VS

Bans
BastetAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dovydαs
Olorun
16
0 / 2 / 2
9,075
504
4,323
6,924
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 8 / 3
8,298
461
10,760
21,138
7,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
SquishyShrimp
King Arthur
15
2 / 3 / 2
8,896
494
13,525
19,507
20,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
12
1 / 2 / 3
7,785
433
5,187
19,993
17,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 10 / 2
9,860
548
8,530
16,025
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
25
Kills
8
8
Deaths
25
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
2
7
6.25
W
Tsukuyomi
Annaris
Tsukuyomi
3
5
12
1.8
L
Olorun
Dovydαs
Olorun
0
2
2
0.5
W
Cabrakan
Rayzοn
Cabrakan
2
0
10
7
W
Hun Batz
RrahiMB
Hun Batz
6
1
0
6
L
3
8
3
0.56
L
King Arthur
SquishyShrimp
King Arthur
2
3
2
1
L
Horus
1
2
3
1.25
W
Neith
ajxxn
Neith
5
0
3
6.5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,584
Damage
42,325
66,567
Taken
83,587
38,782
Mitigated
56,733
25,234
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,612
9,721
0
8,827
14,504
5,085
430
5,322
9,182
108,069
0
W
Tsukuyomi
Annaris
Tsukuyomi
13,415
3,507
0
996
15,441
6,550
0
2,093
13,348
0
65,724
L
Olorun
Dovydαs
Olorun
4,323
1,753
176
3,730
6,924
4,461
0
1,199
5,725
78,336
0
W
Cabrakan
Rayzοn
Cabrakan
10,617
1,471
0
2,253
14,305
17,357
0
3,062
10,899
38,550
0
W
Hun Batz
RrahiMB
Hun Batz
12,943
4,442
0
8,971
15,247
6,747
0
658
14,589
0
80,454
L
10,760
3,372
0
4,555
21,138
7,835
0
7,426
13,712
0
50,140
L
King Arthur
SquishyShrimp
King Arthur
13,525
1,625
0
3,593
19,507
20,377
0
2,093
17,414
0
64,033
L
Horus
5,187
2,456
687
3,781
19,993
17,783
0
9,787
10,206
0
23,051
W
Neith
ajxxn
Neith
9,997
4,478
0
4,187
7,070
3,043
0
1,718
5,352
0
107,175
L
8,530
412
1,149
4,344
16,025
6,277
0
9,724
6,301
70,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,937
Gold Earned
43,914
672
Minions Killed
505
0
Camps Cleared
0
1,846,567
Distance Traveled
1,702,532
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,904
661
190
11
0
346,299
1
W
Tsukuyomi
9,891
550
92
5
0
381,600
0
L
Olorun
9,075
504
155
9
0
333,211
5
W
Cabrakan
9,453
525
54
3
0
366,447
6
W
Hun Batz
11,013
612
153
9
0
409,220
4
L
Nemesis
8,298
461
71
4
0
346,569
0
L
King Arthur
8,896
494
105
6
0
326,673
5
L
Horus
7,785
433
40
2
0
362,168
4
W
Neith
11,676
649
183
10
0
343,001
6
L
Ra
9,860
548
134
7
0
333,911
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role