Player Matchup

Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Silver I
ChrisRevers
Odin
Silver I
Level 141
God Stats
0W - 1L
1,281 SR
Queue Stats
391W - 403L
1,196 MMR
Solo
Geb
Geb
Silver I
DreamDaGoat
Geb
Silver I
Level 152
God Stats
15W - 19L
1,265 SR
Queue Stats
283W - 263L
1,241 MMR
Solo
Chronos
Chronos
Silver I
H0M1C1D4LWR41TH
Chronos
Silver I
Level 121
God Stats
1W - 1L
1,440 SR
Queue Stats
63W - 70L
1,282 MMR
Party 1
Serqet
Serqet
Silver I
NVO-Bryan
Serqet
Silver I
Level 123
God Stats
2W - 2L
1,386 SR
Queue Stats
1,008W - 1,027L
1,226 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,374 SR
1,289 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,490 SR
1,223 MMR
Thanatos
Thanatos
Silver I
DrHYST3R1CAL
Thanatos
Silver I
Level 98
God Stats
5W - 4L
1,329 SR
Queue Stats
58W - 58L
1,208 MMR
Solo
Osiris
Osiris
Silver III
JakmessX
Osiris
Silver III
Level 125
God Stats
6W - 2L
1,583 SR
Queue Stats
290W - 301L
1,233 MMR
Solo
Kukulkan
Kukulkan
Silver III
StopLaughin
Kukulkan
Silver III
Level 88
God Stats
3W - 1L
1,461 SR
Queue Stats
90W - 109L
1,195 MMR
Solo
Atlas
Atlas
Silver II
TheDerpenOne
Atlas
Silver II
Level 65
God Stats
1W - 0L
1,309 SR
Queue Stats
8W - 13L
1,267 MMR
Solo
Olorun
Olorun
Gold IV
oJaeger-
Olorun
Gold IV
Level 156
God Stats
3W - 0L
1,770 SR
Queue Stats
237W - 232L
1,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 4 / 0
6,469
462
4,454
9,076
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 1
6,349
454
4,067
13,921
8,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
0 / 3 / 0
5,122
366
2,467
9,883
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 1
6,786
485
6,902
10,423
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
NVO-Bryan
Serqet
11
2 / 4 / 2
6,856
490
3,705
9,631
2,940
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiThothIzanamiGilgamesh

VS

Bans
Ah Muzen CabCliodhnaMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrHYST3R1CAL
Thanatos
14
4 / 2 / 6
8,408
601
4,595
9,260
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
JakmessX
Osiris
13
2 / 1 / 4
8,561
612
7,362
9,462
9,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
StopLaughin
Kukulkan
14
5 / 1 / 8
8,660
619
10,075
6,833
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 12
8,343
596
5,284
9,165
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
oJaeger-
Olorun
15
7 / 0 / 4
9,433
674
11,287
8,610
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
21
21
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
L
1
5
1
0.3
W
Thanatos
DrHYST3R1CAL
Thanatos
4
2
6
3.5
L
0
3
0
0
L
1
5
1
0.3
W
Osiris
JakmessX
Osiris
2
1
4
4
L
Serqet
NVO-Bryan
Serqet
2
4
2
0.75
W
Kukulkan
StopLaughin
Kukulkan
5
1
8
9
W
3
0
12
9
W
Olorun
oJaeger-
Olorun
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,595
Damage
38,603
52,934
Taken
43,330
23,896
Mitigated
27,874
8,420
Healing
23,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,454
1,325
0
2,286
9,076
2,688
0
6,116
2,960
0
47,567
L
4,067
630
0
2,364
13,921
8,990
704
4,765
9,156
5,329
22,615
W
Thanatos
DrHYST3R1CAL
Thanatos
4,595
1,720
0
9,757
9,260
4,259
87
2,031
7,028
0
55,139
L
2,467
102
152
1,424
9,883
5,810
0
5,861
4,022
9,663
0
L
6,902
2,372
0
1,968
10,423
3,468
260
6,402
4,021
36,848
2,986
W
Osiris
JakmessX
Osiris
7,362
3,013
0
4,493
9,462
9,370
28
1,461
7,611
0
51,697
L
Serqet
NVO-Bryan
Serqet
3,705
513
0
226
9,631
2,940
0
2,710
6,921
0
34,753
W
Kukulkan
StopLaughin
Kukulkan
10,075
980
230
1,672
6,833
2,526
1,326
1,472
4,673
59,169
0
W
5,284
1,863
0
2,271
9,165
8,507
114
1,460
7,517
18,881
6,434
W
Olorun
oJaeger-
Olorun
11,287
7,875
551
4,855
8,610
3,212
2,590
2,689
5,822
69,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,582
Gold Earned
43,405
287
Minions Killed
470
0
Camps Cleared
0
1,252,210
Distance Traveled
1,428,361
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,469
462
84
6
0
248,094
3
L
Odin
6,349
454
51
4
0
228,958
1
W
Thanatos
8,408
601
92
7
0
307,540
5
L
Geb
5,122
366
14
1
0
261,743
3
L
Chronos
6,786
485
81
6
0
262,077
1
W
Osiris
8,561
612
102
7
0
301,149
3
L
Serqet
6,856
490
57
4
0
251,338
4
W
Kukulkan
8,660
619
100
7
0
258,882
2
W
Atlas
8,343
596
35
3
0
297,836
5
W
Olorun
9,433
674
141
10
0
262,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role