Player Matchup

Shiva
Shiva
GodlyMarch
Shiva
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 15L
1,327 Elo+
Party 2
Apollo
Apollo
Lemur오빠
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,327 Elo+
Party 2
Hel
Hel
Misiek9700
Hel
Level 126
God Stats
1W - 1L
1,744 SR
Queue Stats
11W - 8L
1,462 Elo+
Party 2
Olorun
Olorun
TexasFlood
Olorun
Level 66
God Stats
12W - 16L
1,475 SR
Queue Stats
436W - 419L
1,470 Elo+
Solo
Horus
Horus
ZuziaGamingYT
Horus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,327 Elo+
Party 2
Team Averages
Level 97
1,544 SR
1,382 Elo+

VS

Team Averages
Level 112
1,606 SR
1,572 Elo+
Artemis
Artemis
Brandor91
Artemis
Level 126
God Stats
6W - 3L
1,637 SR
Queue Stats
41W - 41L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
GlitterBowKitty
Baron Samedi
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 30L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
Herobrain1
Danzaburou
Level 86
God Stats
2W - 5L
1,702 SR
Queue Stats
82W - 79L
1,481 Elo+
Party 1
Horus
Horus
Pantouflette
Horus
Level 64
God Stats
2W - 0L
1,689 SR
Queue Stats
151W - 141L
1,580 Elo+
Solo
Kukulkan
Kukulkan
Rolend21
Kukulkan
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
4 / 0 / 3
9,660
743
14,311
16,317
19,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
17
3 / 3 / 2
9,762
751
12,668
17,107
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 4
8,709
670
7,054
15,547
6,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
TexasFlood
Olorun
17
2 / 4 / 5
9,637
741
11,306
15,341
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 5 / 2
8,400
646
4,995
19,447
21,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brandor91
Artemis
17
5 / 2 / 8
9,943
765
20,154
13,632
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
GlitterBowKitty
Baron Samedi
16
1 / 2 / 8
9,202
708
12,078
9,453
6,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
Herobrain1
Danzaburou
17
4 / 3 / 12
10,643
819
16,490
11,647
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 1 / 13
10,004
770
6,118
15,362
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Rolend21
Kukulkan
19
6 / 1 / 3
11,458
881
15,951
13,020
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
9
Kills
17
17
Deaths
9
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Artemis
Brandor91
Artemis
5
2
8
4.5
W
Baron Samedi
GlitterBowKitty
Baron Samedi
1
2
8
2.5
L
Shiva
4
0
3
5.5
W
Danzaburou
Herobrain1
Danzaburou
4
3
12
3.33
L
Apollo
3
3
2
1.33
L
0
5
4
0.4
W
1
1
13
7.5
W
Kukulkan
Rolend21
Kukulkan
6
1
3
7.5
L
Olorun
TexasFlood
Olorun
2
4
5
1.13
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,334
Damage
70,791
83,759
Taken
63,114
61,182
Mitigated
39,368
30,896
Healing
32,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Brandor91
Artemis
20,154
12,583
0
5,179
13,632
5,999
772
2,593
10,929
0
54,321
W
Baron Samedi
GlitterBowKitty
Baron Samedi
12,078
706
4,188
3,692
9,453
6,068
340
3,402
5,855
28,851
0
L
Shiva
14,311
1,524
608
2,389
16,317
19,181
574
4,868
11,315
0
38,356
W
Danzaburou
Herobrain1
Danzaburou
16,490
8,197
0
2,858
11,647
4,652
3,137
4,505
6,935
0
41,611
L
Apollo
12,668
6,092
0
2,592
17,107
7,086
485
6,846
8,971
0
34,740
L
7,054
718
6,284
6,920
15,547
6,683
151
5,053
10,398
27,478
0
W
6,118
2,318
4,936
9,082
15,362
16,771
684
6,240
8,938
0
8,599
W
Kukulkan
Rolend21
Kukulkan
15,951
1,721
0
2,648
13,020
5,878
609
1,860
10,919
67,640
0
L
Olorun
TexasFlood
Olorun
11,306
5,345
987
5,227
15,341
7,003
52
4,181
11,052
42,792
0
L
4,995
1,659
2,380
3,509
19,447
21,229
339
6,970
12,429
1,814
10,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,168
Gold Earned
51,250
255
Minions Killed
261
0
Camps Cleared
0
1,324,279
Distance Traveled
1,280,410
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,943
765
48
4
0
237,666
0
W
Baron Samedi
9,202
708
37
3
0
237,287
4
L
Shiva
9,660
743
50
4
0
322,922
2
W
Danzaburou
10,643
819
59
5
0
265,541
1
L
Apollo
9,762
751
69
5
0
254,186
1
L
Hel
8,709
670
50
4
0
262,124
1
W
Horus
10,004
770
6
0
0
276,871
2
W
Kukulkan
11,458
881
111
9
0
263,045
3
L
Olorun
9,637
741
78
6
0
209,512
2
L
Horus
8,400
646
8
1
0
275,535
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role