Player Matchup

Thoth
Thoth
 
Thoth
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Guamerican
Thor
Level 142
God Stats
1W - 0L
1,433 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
Hyztaria
Atlas
Level 153
God Stats
5W - 2L
1,759 SR
Queue Stats
17W - 12L
1,670 Elo+
Party 1
Zeus
Zeus
Lord KR0N0S
Zeus
Level 160
God Stats
47W - 13L
1,929 SR
Queue Stats
99W - 66L
1,673 Elo+
Party 1
Loki
Loki
robear4849
Loki
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 18L
1,820 Elo+
Solo
Team Averages
Level 119
1,624 SR
1,633 Elo+

VS

Team Averages
Level 86
1,484 SR
1,540 Elo+
Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CursedSpectator
Baron Samedi
Level 127
God Stats
0W - 2L
1,291 SR
Queue Stats
100W - 112L
1,513 Elo+
Solo
Khepri
Khepri
MuteJoe
Khepri
Level 27
God Stats
1W - 1L
1,717 SR
Queue Stats
15W - 10L
1,593 Elo+
Party 2
Izanami
Izanami
SolsWetThighs
Izanami
Level 15
God Stats
0W - 2L
1,311 SR
Queue Stats
22W - 16L
1,555 Elo+
Party 2
Arachne
Arachne
bruhhhstop
Arachne
Level 123
God Stats
3W - 4L
1,597 SR
Queue Stats
332W - 325L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 1 / 10
9,557
796
7,118
7,415
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 3 / 12
10,128
844
8,430
12,507
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Hyztaria
Atlas
16
5 / 3 / 18
10,390
866
10,434
18,918
25,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
12 / 1 / 12
11,303
942
26,794
6,695
2,713
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 3
10,068
839
11,478
8,062
2,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 6 / 4
8,143
679
8,481
11,095
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
CursedSpectator
Baron Samedi
14
1 / 7 / 5
8,153
679
7,783
17,219
10,822
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
MuteJoe
Khepri
13
0 / 7 / 2
7,778
648
3,285
14,352
13,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
16
5 / 5 / 2
9,248
771
9,283
14,176
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
bruhhhstop
Arachne
15
1 / 6 / 2
8,176
681
7,690
13,271
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
31
Kills
9
9
Deaths
31
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
10
8
L
Merlin
 
Merlin
2
6
4
0.67
L
Baron Samedi
CursedSpectator
Baron Samedi
1
7
5
0.5
W
7
3
12
4.33
W
Atlas
Hyztaria
Atlas
5
3
18
4.67
W
12
1
12
18
L
Khepri
MuteJoe
Khepri
0
7
2
0.14
L
Izanami
5
5
2
1.2
L
Arachne
bruhhhstop
Arachne
1
6
2
0.33
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,254
Damage
36,522
53,597
Taken
70,113
44,907
Mitigated
37,556
12,179
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,118
546
0
2,216
7,415
2,913
2,136
4,678
2,737
33,407
0
L
Merlin
 
Merlin
8,481
259
0
980
11,095
3,636
0
6,037
4,830
26,101
0
L
Baron Samedi
CursedSpectator
Baron Samedi
7,783
942
998
4,152
17,219
10,822
0
13,902
3,027
22,906
0
W
8,430
429
0
3,160
12,507
10,833
1,359
5,164
7,343
0
15,152
W
Atlas
Hyztaria
Atlas
10,434
2,857
0
3,614
18,918
25,972
1,095
5,244
13,674
23,013
0
W
26,794
3,732
0
2,954
6,695
2,713
2,317
3,419
3,276
74,213
0
L
Khepri
MuteJoe
Khepri
3,285
397
0
532
14,352
13,305
0
9,517
4,794
10,726
0
L
Izanami
9,283
6,276
0
3,705
14,176
4,997
201
6,261
7,680
0
32,487
L
Arachne
bruhhhstop
Arachne
7,690
5,078
0
2,328
13,271
4,796
0
8,629
4,577
0
15,923
W
11,478
3,593
0
235
8,062
2,476
462
1,044
7,018
0
46,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,446
Gold Earned
41,498
269
Minions Killed
162
0
Camps Cleared
0
1,240,303
Distance Traveled
1,147,404
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,557
796
63
5
0
250,580
5
L
Merlin
8,143
679
43
4
0
196,902
3
L
Baron Samedi
8,153
679
28
2
0
197,401
1
W
Thor
10,128
844
19
2
0
246,745
0
W
Atlas
10,390
866
16
1
0
249,995
0
W
Zeus
11,303
942
92
8
0
249,211
0
L
Khepri
7,778
648
6
1
0
244,019
2
L
Izanami
9,248
771
53
4
0
222,906
1
L
Arachne
8,176
681
32
3
0
286,176
0
W
Loki
10,068
839
79
7
0
243,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role