Player Matchup

Chaac
Chaac
LockOmally
Chaac
Level 122
God Stats
1W - 2L
1,749 SR
Queue Stats
83W - 85L
1,522 Elo+
Party 2
Sol
Sol
RainingIllusion
Sol
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 80L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
RainingVisions
Jormungandr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 62L
1,644 Elo+
Party 1
Horus
Horus
Tishawn13
Horus
Level 155
God Stats
2W - 1L
1,292 SR
Queue Stats
88W - 85L
1,629 Elo+
Party 1
Medusa
Medusa
VanillaSofty
Medusa
Level 18
God Stats
1W - 0L
1,193 SR
Queue Stats
18W - 17L
1,522 Elo+
Party 2
Team Averages
Level 110
1,447 SR
1,565 Elo+

VS

Team Averages
Level 102
1,493 SR
1,500 Elo+
Charybdis
Charybdis
 
Charybdis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DauntlessShip9
Bakasura
Level 89
God Stats
5W - 7L
1,462 SR
Queue Stats
368W - 353L
1,627 Elo+
Party 3
Danzaburou
Danzaburou
ER44
Danzaburou
Level 64
God Stats
19W - 13L
1,711 SR
Queue Stats
363W - 362L
1,552 Elo+
Party 3
Susano
Susano
Liil Lonely
Susano
Level 129
God Stats
1W - 4L
1,280 SR
Queue Stats
289W - 283L
1,462 Elo+
Solo
Horus
Horus
Merlinswond
Horus
Level 126
God Stats
7W - 9L
1,514 SR
Queue Stats
1,133W - 1,408L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 5 / 7
7,533
837
10,122
12,167
12,475
16
5 / 1 / 10
9,155
1,017
8,681
7,042
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
RainingVisions
Jormungandr
16
6 / 1 / 13
9,695
1,077
5,807
10,434
14,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Tishawn13
Horus
15
5 / 1 / 9
8,869
985
4,399
9,890
7,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
13
2 / 3 / 4
7,910
879
6,026
7,951
3,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 4 / 3
8,358
929
10,500
8,018
3,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
12
2 / 4 / 6
7,274
808
8,175
8,461
3,568
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ER44
Danzaburou
13
1 / 4 / 8
7,253
806
8,249
10,125
3,818
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
13
2 / 4 / 6
7,270
808
8,472
9,413
3,725
10
0 / 3 / 4
6,117
680
1,447
9,010
5,022
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
19
Kills
10
11
Deaths
19
43
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
4
3
1.63
L
Bakasura
2
4
6
1.25
L
Danzaburou
ER44
Danzaburou
1
4
8
1.25
L
Susano
2
4
6
1.25
W
Chaac
1
5
7
0.9
L
0
3
4
0.67
W
5
1
10
10
W
Jormungandr
RainingVisions
Jormungandr
6
1
13
12.5
W
Horus
Tishawn13
Horus
5
1
9
9.5
W
Medusa
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,035
Damage
36,843
47,484
Taken
45,027
40,641
Mitigated
19,328
15,752
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,500
4,308
514
1,021
8,018
3,195
608
1,685
6,333
0
22,490
L
Bakasura
8,175
4,815
533
1,648
8,461
3,568
0
3,861
4,600
0
9,157
L
Danzaburou
ER44
Danzaburou
8,249
2,167
423
1,881
10,125
3,818
0
2,936
7,189
0
16,232
L
Susano
8,472
1,295
817
3,120
9,413
3,725
54
2,975
6,438
0
21,223
W
Chaac
10,122
1,482
568
1,837
12,167
12,475
181
0
11,880
0
15,806
L
1,447
570
1,831
2,311
9,010
5,022
72
3,031
5,979
0
3,580
W
8,681
3,869
76
2,385
7,042
2,587
2,989
0
6,372
24,171
0
W
Jormungandr
RainingVisions
Jormungandr
5,807
1,111
679
1,803
10,434
14,744
262
0
10,324
23,329
0
W
Horus
Tishawn13
Horus
4,399
2,144
3,209
3,797
9,890
7,075
305
0
9,249
0
10,107
W
Medusa
6,026
2,404
450
948
7,951
3,760
1,727
0
7,794
0
13,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,162
Gold Earned
36,272
116
Minions Killed
72
0
Camps Cleared
0
803,287
Distance Traveled
777,395
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,358
929
40
4
0
131,340
3
L
Bakasura
7,274
808
15
2
0
188,237
3
L
Danzaburou
7,253
806
5
1
0
154,269
3
L
Susano
7,270
808
10
1
0
174,245
1
W
Chaac
7,533
837
12
1
0
163,864
0
L
Horus
6,117
680
2
0
0
129,304
5
W
Sol
9,155
1,017
36
4
0
157,153
0
W
Jormungandr
9,695
1,077
27
3
0
157,828
1
W
Horus
8,869
985
14
2
0
173,167
0
W
Medusa
7,910
879
27
3
0
151,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role