Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Blackscope989
Anhur
Level 107
God Stats
1W - 1L
1,231 SR
Queue Stats
139W - 150L
1,487 Elo+
Party 2
Izanami
Izanami
Chronos1888
Izanami
Level 105
God Stats
5W - 8L
1,468 SR
Queue Stats
12W - 16L
1,377 Elo+
Party 1
Ravana
Ravana
somebody345
Ravana
Level 145
God Stats
2W - 1L
1,447 SR
Queue Stats
10W - 14L
1,499 Elo+
Solo
Cupid
Cupid
sunnyrose3010
Cupid
Level 29
God Stats
34W - 31L
1,522 SR
Queue Stats
139W - 150L
1,487 Elo+
Party 2
Team Averages
Level 91
1,434 SR
1,470 Elo+

VS

Team Averages
Level 45
1,506 SR
1,390 Elo+
Hera
Hera
BigDanGill
Hera
Level 68
God Stats
0W - 4L
1,475 SR
Queue Stats
6W - 12L
1,419 Elo+
Party 3
Jing Wei
Jing Wei
Hamadj741
Jing Wei
Level 69
God Stats
1W - 3L
1,483 SR
Queue Stats
95W - 94L
1,564 Elo+
Solo
Merlin
Merlin
Mexicanpugg
Merlin
Level 34
God Stats
3W - 4L
1,612 SR
Queue Stats
697W - 730L
1,365 Elo+
Solo
Pele
Pele
Queen_Nz_Revenge
Pele
Level 18
God Stats
1W - 3L
1,244 SR
Queue Stats
1W - 6L
1,160 Elo+
Party 3
Ymir
Ymir
jorgito_e36
Ymir
Level 36
God Stats
2W - 4L
1,716 SR
Queue Stats
26W - 39L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 2 / 11
7,754
1,292
8,393
6,602
2,431
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 7
7,487
1,248
6,308
4,256
1,559
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Chronos1888
Izanami
13
7 / 0 / 5
8,249
1,375
6,928
3,436
1,201
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
12
2 / 1 / 9
7,100
1,183
3,809
4,760
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 9
6,882
1,147
2,758
3,716
1,327
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

357

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,609
1,102
6,549
4,894
1,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Hamadj741
Jing Wei
11
1 / 3 / 1
6,422
1,070
4,527
5,713
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
12
0 / 1 / 5
6,728
1,121
5,642
4,314
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 7 / 2
6,720
1,120
1,846
11,391
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 2 / 1
6,785
1,131
2,067
4,183
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
17
Kills
6
6
Deaths
17
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
11
4.25
L
1
4
4
0.75
W
4
1
7
7.5
W
Izanami
Chronos1888
Izanami
7
0
5
9.5
L
Jing Wei
Hamadj741
Jing Wei
1
3
1
0.5
L
Merlin
0
1
5
2.5
L
2
7
2
0.43
L
2
2
1
1.25
W
Ravana
2
1
9
6.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,196
Damage
20,631
22,770
Taken
30,495
8,933
Mitigated
11,510
2,343
Healing
1,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,393
4,077
93
808
6,602
2,431
0
4,278
2,324
0
17,499
L
6,549
970
0
30
4,894
1,472
0
0
4,831
18,006
0
W
6,308
4,372
0
336
4,256
1,559
0
2,256
2,000
0
10,321
W
Izanami
Chronos1888
Izanami
6,928
4,660
0
205
3,436
1,201
0
1,845
1,591
0
17,653
L
Jing Wei
Hamadj741
Jing Wei
4,527
3,032
0
254
5,713
2,610
0
0
5,611
0
19,107
L
Merlin
5,642
423
0
0
4,314
1,556
0
0
4,314
19,465
0
L
1,846
292
0
170
11,391
2,960
0
0
11,295
0
4,776
L
2,067
514
0
574
4,183
2,912
0
0
4,154
4,534
0
W
Ravana
3,809
1,177
0
404
4,760
2,415
0
2,788
1,972
0
16,208
W
2,758
2,038
0
497
3,716
1,327
0
3,091
625
0
14,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,472
Gold Earned
33,264
115
Minions Killed
97
7
Camps Cleared
3
533,338
Distance Traveled
491,359
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,754
1,292
28
5
3
118,077
0
L
Hera
6,609
1,102
16
3
0
113,666
0
W
Anhur
7,487
1,248
14
2
0
105,672
0
W
Izanami
8,249
1,375
29
5
1
90,772
0
L
Jing Wei
6,422
1,070
31
5
2
111,231
0
L
Merlin
6,728
1,121
36
6
0
112,956
1
L
Pele
6,720
1,120
9
2
1
95,683
0
L
Ymir
6,785
1,131
5
1
0
57,823
0
W
Ravana
7,100
1,183
15
3
2
128,008
2
W
Cupid
6,882
1,147
29
5
1
90,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role