Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LitCoolAid
Morgan Le Fay
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,488 Elo+
Solo
Cthulhu
Cthulhu
TrollGodz
Cthulhu
Level 68
God Stats
0W - 8L
1,500 SR
Queue Stats
418W - 476L
1,470 Elo+
Solo
Chaac
Chaac
artoftrees
Chaac
Level 58
God Stats
3W - 6L
1,528 SR
Queue Stats
11W - 12L
1,437 Elo+
Solo
Thanatos
Thanatos
cyclomaxFR
Thanatos
Level 117
God Stats
5W - 1L
1,986 SR
Queue Stats
81W - 69L
1,536 Elo+
Solo
Team Averages
Level 88
1,603 SR
1,486 Elo+

VS

Team Averages
Level 98
1,623 SR
1,490 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BloodyRevenant
Cabrakan
Level 64
God Stats
25W - 19L
1,665 SR
Queue Stats
443W - 440L
1,483 Elo+
Solo
Bellona
Bellona
BooIAidMan
Bellona
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 144L
1,467 Elo+
Party 1
Achilles
Achilles
Devym
Achilles
Level 108
God Stats
4W - 2L
1,809 SR
Queue Stats
30W - 21L
1,536 Elo+
Solo
Hel
Hel
wayofzay
Hel
Level 127
God Stats
12W - 8L
1,643 SR
Queue Stats
422W - 434L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 3 / 4
6,006
501
4,176
7,592
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
LitCoolAid
Morgan Le Fay
10
1 / 3 / 2
5,681
473
4,307
6,414
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TrollGodz
Cthulhu
10
4 / 1 / 2
6,530
544
2,859
8,220
2,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
10
0 / 3 / 1
5,721
477
6,273
8,241
5,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
cyclomaxFR
Thanatos
11
1 / 3 / 3
6,133
511
3,375
9,105
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 2 / 3
6,591
549
3,458
6,550
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cabrakan
10
1 / 3 / 5
6,204
517
4,180
7,031
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
BooIAidMan
Bellona
12
2 / 0 / 1
7,080
590
7,002
8,797
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Devym
Achilles
12
5 / 1 / 4
7,275
606
6,886
8,162
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
4 / 0 / 2
7,237
603
3,709
3,272
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
6
Kills
13
13
Deaths
6
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
4
0.67
W
Jing Wei
 
Jing Wei
1
2
3
1.25
W
Cabrakan
1
3
5
1.17
W
Bellona
BooIAidMan
Bellona
2
0
1
2.5
W
Achilles
Devym
Achilles
5
1
4
7
L
Morgan Le Fay
LitCoolAid
Morgan Le Fay
1
3
2
0.67
L
Cthulhu
TrollGodz
Cthulhu
4
1
2
5
L
Chaac
0
3
1
0.17
L
Thanatos
cyclomaxFR
Thanatos
1
3
3
0.83
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,990
Damage
25,235
39,572
Taken
33,812
14,714
Mitigated
20,673
13,949
Healing
17,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,176
1,514
0
2,302
7,592
2,066
0
3,275
4,317
0
37,279
W
Jing Wei
 
Jing Wei
3,458
2,477
0
3,855
6,550
1,777
0
1,415
5,101
0
44,388
W
Cabrakan
4,180
1,068
0
1,679
7,031
5,883
0
2,245
4,694
14,110
0
W
Bellona
BooIAidMan
Bellona
7,002
2,673
0
4,610
8,797
6,570
0
1,275
7,476
0
41,105
W
Achilles
Devym
Achilles
6,886
1,266
0
3,206
8,162
4,882
0
1,862
6,126
0
38,594
L
Morgan Le Fay
LitCoolAid
Morgan Le Fay
4,307
379
0
772
6,414
1,843
0
1,426
4,896
27,988
0
L
Cthulhu
TrollGodz
Cthulhu
2,859
93
1,167
2,048
8,220
2,673
0
1,418
6,730
15,433
0
L
Chaac
6,273
1,044
0
1,835
8,241
5,489
0
604
7,613
3,935
28,857
L
Thanatos
cyclomaxFR
Thanatos
3,375
880
0
5,825
9,105
2,643
0
914
8,127
0
29,953
W
3,709
199
1,833
2,307
3,272
1,561
0
1,149
2,043
38,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
34,387
294
Minions Killed
348
0
Camps Cleared
0
1,137,980
Distance Traveled
1,237,439
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,006
501
75
6
0
207,739
5
W
Jing Wei
6,591
549
81
7
0
220,851
4
W
Cabrakan
6,204
517
20
2
0
234,854
6
W
Bellona
7,080
590
86
7
0
259,942
4
W
Achilles
7,275
606
80
7
0
287,039
5
L
Morgan Le Fay
5,681
473
60
5
0
222,168
2
L
Cthulhu
6,530
544
25
2
0
213,056
0
L
Chaac
5,721
477
62
5
0
240,774
2
L
Thanatos
6,133
511
72
6
0
254,243
3
W
Hel
7,237
603
81
7
0
234,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role