Player Matchup

Zeus
Zeus
Brunsey11
Zeus
Level 98
God Stats
4W - 5L
1,430 SR
Queue Stats
64W - 81L
1,514 Elo+
Solo
Jormungandr
Jormungandr
IOWADSGRC
Jormungandr
Level 83
God Stats
7W - 6L
1,512 SR
Queue Stats
131W - 123L
1,474 Elo+
Party 1
Fenrir
Fenrir
tN Peezy
Fenrir
Level 117
God Stats
23W - 14L
1,599 SR
Queue Stats
180W - 166L
1,547 Elo+
Party 1
Team Averages
Level 99
1,514 SR
1,512 Elo+

VS

Team Averages
Level 113
1,417 SR
1,194 Elo+
Janus
Janus
Crazyrapidpanda
Janus
Level 105
God Stats
0W - 3L
1,251 SR
Queue Stats
32W - 28L
1,194 Elo+
Party 2
Cabrakan
Cabrakan
Harper123
Cabrakan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,194 Elo+
Party 2
Hou Yi
Hou Yi
NoToxicityPls
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 1 / 4
7,848
785
11,422
3,819
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
IOWADSGRC
Jormungandr
12
1 / 0 / 5
7,420
742
5,159
5,710
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
tN Peezy
Fenrir
12
4 / 1 / 4
7,849
785
5,886
5,978
5,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,290
629
3,517
6,886
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Harper123
Cabrakan
9
0 / 5 / 1
6,441
644
2,748
13,078
14,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 0
6,708
671
3,168
6,649
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
1
4
6
L
0
2
2
0.5
L
Cabrakan
Harper123
Cabrakan
0
5
1
0.1
W
Jormungandr
IOWADSGRC
Jormungandr
1
0
5
3.5
L
2
2
0
1
W
Fenrir
tN Peezy
Fenrir
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,467
Damage
9,433
15,507
Taken
26,613
10,682
Mitigated
20,460
3,633
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,422
1,125
0
500
3,819
1,744
235
1,705
2,114
34,351
0
L
3,517
230
62
708
6,886
3,027
0
4,400
2,359
21,493
0
L
Cabrakan
Harper123
Cabrakan
2,748
386
0
1,163
13,078
14,431
0
8,619
4,316
8,223
0
W
Jormungandr
IOWADSGRC
Jormungandr
5,159
1,370
0
665
5,710
3,920
231
2,158
3,552
29,738
0
L
3,168
821
0
689
6,649
3,002
0
3,779
2,711
0
16,522
W
Fenrir
tN Peezy
Fenrir
5,886
76
285
2,183
5,978
5,018
71
2,999
2,979
0
12,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,117
Gold Earned
19,439
133
Minions Killed
87
7
Camps Cleared
2
580,049
Distance Traveled
463,467
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,848
785
63
6
6
197,194
3
L
Janus
6,290
629
38
4
0
148,239
3
L
Cabrakan
6,441
644
14
1
1
151,029
2
W
Jormungandr
7,420
742
53
5
0
206,014
0
L
Hou Yi
6,708
671
35
4
1
164,199
1
W
Fenrir
7,849
785
17
2
1
176,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role