Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Doomsday4
Achilles
Level 146
God Stats
4W - 8L
1,478 SR
Queue Stats
242W - 156L
1,615 Elo+
Party 2
Bastet
Bastet
NewbTub
Bastet
Level 106
God Stats
109W - 83L
1,578 SR
Queue Stats
974W - 965L
1,484 Elo+
Solo
Chang'e
Chang'e
SugarrDunkington
Chang'e
Level 18
God Stats
0W - 2L
1,833 SR
Queue Stats
82W - 47L
1,617 Elo+
Party 2
Artemis
Artemis
ocdigfdgwg
Artemis
Level 87
God Stats
4W - 3L
1,796 SR
Queue Stats
121W - 118L
1,489 Elo+
Solo
Team Averages
Level 103
1,637 SR
1,541 Elo+

VS

Team Averages
Level 109
1,495 SR
1,507 Elo+
Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
CHEFchris562
Jormungandr
Level 157
God Stats
6W - 8L
1,208 SR
Queue Stats
355W - 360L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
MikesBackForYou
Baron Samedi
Level 114
God Stats
4W - 1L
1,766 SR
Queue Stats
45W - 40L
1,521 Elo+
Party 1
Medusa
Medusa
jmeg00
Medusa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 59L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
trymedaddy
Ao Kuang
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 4 / 4
5,564
464
3,193
10,192
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Doomsday4
Achilles
11
1 / 3 / 1
6,335
528
7,260
11,997
12,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
NewbTub
Bastet
11
2 / 2 / 0
6,310
526
5,159
8,824
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 1
6,335
528
5,748
7,441
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
ocdigfdgwg
Artemis
12
3 / 2 / 0
6,682
557
6,080
8,940
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 1 / 1
6,986
582
4,591
8,267
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
CHEFchris562
Jormungandr
9
3 / 1 / 4
6,557
546
7,929
10,297
7,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MikesBackForYou
Baron Samedi
12
2 / 1 / 2
7,031
586
5,724
6,798
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
jmeg00
Medusa
12
1 / 3 / 2
7,133
594
6,021
8,700
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
trymedaddy
Ao Kuang
13
5 / 1 / 2
7,669
639
8,823
8,278
5,900
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
15
15
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
4
0.5
W
Nemesis
 
Nemesis
4
1
1
4.5
W
Jormungandr
CHEFchris562
Jormungandr
3
1
4
5
L
Achilles
Doomsday4
Achilles
1
3
1
0.5
W
Baron Samedi
MikesBackForYou
Baron Samedi
2
1
2
3
L
Bastet
NewbTub
Bastet
2
2
0
1
L
1
4
1
0.38
W
Medusa
jmeg00
Medusa
1
3
2
0.67
L
Artemis
ocdigfdgwg
Artemis
3
2
0
1.5
W
Ao Kuang
trymedaddy
Ao Kuang
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,440
Damage
33,088
47,394
Taken
42,340
23,817
Mitigated
21,383
14,882
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,193
391
286
2,789
10,192
5,137
0
5,224
4,968
15,736
0
W
Nemesis
 
Nemesis
4,591
1,389
0
1,801
8,267
2,749
758
1,883
6,384
0
45,173
W
Jormungandr
CHEFchris562
Jormungandr
7,929
3,080
81
1,967
10,297
7,473
300
2,955
7,133
31,073
0
L
Achilles
Doomsday4
Achilles
7,260
2,291
0
3,706
11,997
12,150
0
7,497
4,500
0
30,615
W
Baron Samedi
MikesBackForYou
Baron Samedi
5,724
104
273
3,353
6,798
2,803
423
2,310
4,488
44,210
0
L
Bastet
NewbTub
Bastet
5,159
1,361
0
1,281
8,824
2,378
0
3,673
5,151
0
31,642
L
5,748
462
406
2,187
7,441
1,959
0
4,214
3,227
36,804
0
W
Medusa
jmeg00
Medusa
6,021
3,495
0
2,827
8,700
2,458
0
1,493
7,207
0
44,059
L
Artemis
ocdigfdgwg
Artemis
6,080
2,874
0
4,227
8,940
2,193
0
1,868
7,072
0
41,615
W
Ao Kuang
trymedaddy
Ao Kuang
8,823
2,137
0
4,974
8,278
5,900
0
300
7,443
40,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
35,376
294
Minions Killed
385
0
Camps Cleared
0
1,202,767
Distance Traveled
1,211,428
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,564
464
14
1
0
215,407
3
W
Nemesis
6,986
582
82
7
0
301,058
5
W
Jormungandr
6,557
546
64
5
0
218,882
0
L
Achilles
6,335
528
64
5
0
244,118
2
W
Baron Samedi
7,031
586
87
7
0
232,026
0
L
Bastet
6,310
526
56
5
0
279,185
0
L
Chang'e
6,335
528
74
6
0
241,423
4
W
Medusa
7,133
594
73
6
0
229,693
3
L
Artemis
6,682
557
86
7
0
222,634
1
W
Ao Kuang
7,669
639
79
7
0
229,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role