Player Matchup

Sobek
Sobek
OGIDAS
Sobek
Level 17
God Stats
4W - 6L
1,370 SR
Queue Stats
9W - 38L
1,043 Elo+
Party 2
Fenrir
Fenrir
SqualeS
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 40L
1,026 Elo+
Party 2
Anubis
Anubis
Szpak12yPL
Anubis
Level 65
God Stats
22W - 16L
1,645 SR
Queue Stats
86W - 103L
1,431 Elo+
Solo
Team Averages
Level 48
1,505 SR
1,167 Elo+

VS

Team Averages
Level 46
1,387 SR
1,298 Elo+
Ah Puch
Ah Puch
Danigguz
Ah Puch
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 21L
1,348 Elo+
Solo
Neith
Neith
RadioVoiceMan
Neith
Level 68
God Stats
0W - 2L
1,330 SR
Queue Stats
3W - 2L
1,273 Elo+
Party 1
Yemoja
Yemoja
Sairenia
Yemoja
Level 3
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
OGIDAS
Sobek
19
5 / 0 / 15
14,375
685
4,994
25,010
27,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
SqualeS
Fenrir
19
8 / 7 / 10
14,908
710
18,508
20,179
11,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
Szpak12yPL
Anubis
20
12 / 5 / 10
15,987
761
29,264
22,226
10,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Danigguz
Ah Puch
20
6 / 7 / 6
15,512
739
25,069
19,280
6,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 5 / 4
13,511
643
15,902
15,880
4,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
Sairenia
Yemoja
16
0 / 13 / 8
12,315
586
4,189
23,186
9,701
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
25
Kills
11
12
Deaths
25
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Danigguz
Ah Puch
6
7
6
1.29
W
Sobek
OGIDAS
Sobek
5
0
15
12.5
L
5
5
4
1.4
L
Yemoja
Sairenia
Yemoja
0
13
8
0.31
W
Fenrir
SqualeS
Fenrir
8
7
10
1.86
W
Anubis
Szpak12yPL
Anubis
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,766
Damage
45,160
67,415
Taken
58,346
49,111
Mitigated
21,373
21,514
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Danigguz
Ah Puch
25,069
1,047
0
1,864
19,280
6,769
411
6,725
12,506
84,746
0
W
Sobek
OGIDAS
Sobek
4,994
161
465
8,844
25,010
27,495
503
10,243
13,968
14,565
0
L
15,902
4,637
0
2,011
15,880
4,903
660
10,313
5,521
0
37,634
L
Yemoja
Sairenia
Yemoja
4,189
849
920
970
23,186
9,701
0
17,606
5,531
16,592
0
W
Fenrir
SqualeS
Fenrir
18,508
5,174
0
1,841
20,179
11,472
518
9,691
9,633
0
51,255
W
Anubis
Szpak12yPL
Anubis
29,264
266
261
10,103
22,226
10,144
981
9,917
12,309
102,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,270
Gold Earned
41,338
218
Minions Killed
172
13
Camps Cleared
4
1,039,428
Distance Traveled
902,649
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,512
739
112
5
3
312,903
5
W
Sobek
14,375
685
15
1
1
374,216
5
L
Neith
13,511
643
32
2
0
331,288
7
L
Yemoja
12,315
586
28
1
1
258,458
0
W
Fenrir
14,908
710
62
3
8
330,735
6
W
Anubis
15,987
761
141
7
4
334,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role