Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Azothkylar
Gilgamesh
Level 154
God Stats
1W - 0L
1,607 SR
Queue Stats
14W - 17L
1,395 Elo+
Party 1
Shiva
Shiva
ge0rgie b0y24
Shiva
Level 123
God Stats
14W - 5L
1,573 SR
Queue Stats
33W - 28L
1,496 Elo+
Solo
Kukulkan
Kukulkan
maximidor
Kukulkan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,729 Elo+
Party 1
Sol
Sol
theProphetAllan
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,503 Elo+
Solo
Team Averages
Level 105
1,536 SR
1,524 Elo+

VS

Team Averages
Level 81
1,599 SR
1,566 Elo+
Chang'e
Chang'e
Bonecrawler
Chang'e
Level 97
God Stats
14W - 14L
1,504 SR
Queue Stats
162W - 152L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
Peramies72
Cthulhu
Level 37
God Stats
2W - 6L
1,501 SR
Queue Stats
168W - 116L
1,645 Elo+
Party 2
Amaterasu
Amaterasu
Rebite14
Amaterasu
Level 109
God Stats
38W - 30L
1,690 SR
Queue Stats
300W - 258L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
Tutankanara
Nu Wa
Level 99
God Stats
13W - 7L
1,685 SR
Queue Stats
36W - 27L
1,526 Elo+
Solo
Thanatos
Thanatos
UhtredTK
Thanatos
Level 63
God Stats
17W - 13L
1,616 SR
Queue Stats
251W - 223L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
3 / 3 / 5
12,774
852
7,608
13,333
5,170
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Azothkylar
Gilgamesh
18
4 / 1 / 9
11,225
748
10,031
15,071
14,675
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 11
11,048
737
13,083
16,035
13,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
maximidor
Kukulkan
19
7 / 1 / 6
12,127
808
15,333
8,151
3,070
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 0 / 12
12,322
821
23,989
12,248
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bonecrawler
Chang'e
16
0 / 1 / 5
9,194
613
4,661
11,444
4,012
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Peramies72
Cthulhu
16
0 / 5 / 3
9,309
621
6,689
18,992
16,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
Rebite14
Amaterasu
17
4 / 5 / 3
10,529
702
11,090
24,116
24,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 4 / 3
10,196
680
18,922
9,816
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
UhtredTK
Thanatos
16
3 / 9 / 0
9,902
660
10,052
15,220
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
24
Kills
8
8
Deaths
24
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
3
5
1.83
W
Gilgamesh
Azothkylar
Gilgamesh
4
1
9
8.5
L
Chang'e
Bonecrawler
Chang'e
0
1
5
2.5
L
Cthulhu
Peramies72
Cthulhu
0
5
3
0.3
L
Amaterasu
Rebite14
Amaterasu
4
5
3
1.1
L
1
4
3
0.63
L
Thanatos
UhtredTK
Thanatos
3
9
0
0.33
W
4
3
11
3.17
W
Kukulkan
maximidor
Kukulkan
7
1
6
10
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,044
Damage
51,414
64,838
Taken
79,588
40,970
Mitigated
57,001
18,752
Healing
21,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,608
2,778
0
2,052
13,333
5,170
3,194
4,076
8,703
0
69,078
W
Gilgamesh
Azothkylar
Gilgamesh
10,031
1,973
589
4,263
15,071
14,675
462
7,862
6,626
0
28,403
L
Chang'e
Bonecrawler
Chang'e
4,661
657
5,924
3,776
11,444
4,012
0
5,666
5,682
18,058
0
L
Cthulhu
Peramies72
Cthulhu
6,689
407
840
874
18,992
16,103
0
11,006
7,858
27,318
0
L
Amaterasu
Rebite14
Amaterasu
11,090
4,597
0
3,859
24,116
24,925
0
11,277
12,511
0
30,406
L
18,922
6,190
534
1,014
9,816
4,012
314
2,107
7,636
46,435
0
L
Thanatos
UhtredTK
Thanatos
10,052
1,637
0
4,683
15,220
7,949
0
7,101
8,103
0
26,852
W
13,083
2,687
1,098
3,538
16,035
13,408
1,146
7,382
7,813
0
35,211
W
Kukulkan
maximidor
Kukulkan
15,333
404
0
770
8,151
3,070
1,528
4,131
3,516
54,944
0
W
23,989
8,702
0
6,442
12,248
4,647
3,145
4,530
7,274
69,885
5,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,496
Gold Earned
49,130
344
Minions Killed
205
0
Camps Cleared
0
1,693,160
Distance Traveled
1,470,319
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,774
852
111
7
0
340,339
0
W
Gilgamesh
11,225
748
23
2
0
354,617
4
L
Chang'e
9,194
613
26
2
0
316,293
3
L
Cthulhu
9,309
621
45
3
0
299,030
2
L
Amaterasu
10,529
702
41
3
0
324,478
2
L
Nu Wa
10,196
680
59
4
0
261,974
4
L
Thanatos
9,902
660
34
2
0
268,544
3
W
Shiva
11,048
737
36
2
0
341,106
9
W
Kukulkan
12,127
808
72
5
0
323,991
1
W
Sol
12,322
821
102
7
0
333,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role