Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
SecretHell
Da Ji
Level 144
God Stats
3W - 1L
1,590 SR
Queue Stats
216W - 151L
1,652 Elo+
Party 1
Gilgamesh
Gilgamesh
Suêmar
Gilgamesh
Level 112
God Stats
10W - 4L
1,883 SR
Queue Stats
137W - 114L
1,598 Elo+
Party 1
Team Averages
Level 138
1,657 SR
1,583 Elo+

VS

Team Averages
Level 99
1,492 SR
1,515 Elo+
Poseidon
Poseidon
 
Poseidon
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DoHkoL
Tyr
Level 148
God Stats
19W - 24L
1,500 SR
Queue Stats
258W - 320L
1,500 Elo+
Solo
Ares
Ares
Lecavoy
Ares
Level 44
God Stats
2W - 5L
1,477 SR
Queue Stats
14W - 18L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 0 / 7
7,998
800
7,110
5,548
2,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
12
4 / 1 / 7
8,043
804
6,730
7,371
3,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Suêmar
Gilgamesh
12
3 / 0 / 5
7,523
752
4,139
7,125
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 5 / 1
6,288
629
4,835
7,162
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
DoHkoL
Tyr
10
1 / 4 / 0
6,414
641
5,464
9,328
5,031
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Lecavoy
Ares
9
0 / 2 / 0
6,460
646
4,073
5,576
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
7
7.5
L
Poseidon
 
Poseidon
0
5
1
0.1
L
Tyr
DoHkoL
Tyr
1
4
0
0.25
L
Ares
Lecavoy
Ares
0
2
0
0
W
Da Ji
4
1
7
7.5
W
Gilgamesh
Suêmar
Gilgamesh
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,979
Damage
14,372
20,044
Taken
22,066
12,883
Mitigated
11,349
4,721
Healing
2,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,110
455
0
4,145
5,548
2,739
385
2,450
3,098
37,411
0
L
Poseidon
 
Poseidon
4,835
682
0
572
7,162
1,977
0
3,014
4,084
21,578
0
L
Tyr
DoHkoL
Tyr
5,464
884
0
1,392
9,328
5,031
0
2,962
6,161
0
16,525
L
Ares
Lecavoy
Ares
4,073
470
0
671
5,576
4,341
0
1,472
4,047
12,308
0
W
Da Ji
6,730
2,231
0
394
7,371
3,441
673
3,557
3,814
0
21,219
W
Gilgamesh
Suêmar
Gilgamesh
4,139
1,580
0
182
7,125
6,703
374
3,429
3,696
0
14,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,564
Gold Earned
19,162
117
Minions Killed
89
7
Camps Cleared
2
570,486
Distance Traveled
536,867
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,998
800
67
7
2
170,112
2
L
Poseidon
6,288
629
38
4
0
158,711
4
L
Tyr
6,414
641
29
3
2
193,036
3
L
Ares
6,460
646
22
2
0
185,120
2
W
Da Ji
8,043
804
29
3
4
191,902
2
W
Gilgamesh
7,523
752
21
2
1
208,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role