Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Colsta
Hou Yi
Level 29
God Stats
3W - 1L
1,848 SR
Queue Stats
11W - 8L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
GuardianTiger
Cthulhu
Level 64
God Stats
6W - 4L
1,596 SR
Queue Stats
40W - 33L
1,512 Elo+
Party 1
Persephone
Persephone
Yumerija
Persephone
Level 111
God Stats
4W - 2L
1,542 SR
Queue Stats
29W - 23L
1,521 Elo+
Party 2
Team Averages
Level 84
1,597 SR
1,516 Elo+

VS

Team Averages
Level 97
1,635 SR
1,516 Elo+
Kukulkan
Kukulkan
DADETKA1
Kukulkan
Level 153
God Stats
2W - 5L
1,702 SR
Queue Stats
246W - 246L
1,559 Elo+
Solo
Sol
Sol
MagicTurtle42
Sol
Level 109
God Stats
1W - 1L
1,609 SR
Queue Stats
8W - 6L
1,502 Elo+
Party 3
Geb
Geb
Ponidjo
Geb
Level 100
God Stats
31W - 25L
1,618 SR
Queue Stats
146W - 148L
1,574 Elo+
Party 3
Skadi
Skadi
Talleknal
Skadi
Level 77
God Stats
2W - 1L
1,542 SR
Queue Stats
74W - 107L
1,464 Elo+
Party 3
Osiris
Osiris
Z3ph1r93
Osiris
Level 45
God Stats
3W - 2L
1,704 SR
Queue Stats
57W - 60L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
9 / 1 / 7
11,620
968
17,372
10,981
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
 
King Arthur
16
2 / 0 / 8
9,537
795
8,295
12,465
10,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Colsta
Hou Yi
17
8 / 0 / 10
10,389
866
10,431
8,958
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
16
7 / 1 / 9
9,929
827
13,371
10,971
12,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Yumerija
Persephone
16
2 / 2 / 10
9,705
809
8,926
7,349
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DADETKA1
Kukulkan
14
0 / 5 / 2
7,778
648
7,398
10,158
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 7 / 2
7,950
663
8,226
12,033
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
14
2 / 4 / 2
8,426
702
7,675
16,872
17,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Talleknal
Skadi
14
0 / 5 / 1
7,673
639
6,245
10,612
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Z3ph1r93
Osiris
14
1 / 7 / 1
8,246
687
5,542
15,331
10,741
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
28
Kills
4
4
Deaths
28
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
7
12.5
W
King Arthur
 
King Arthur
2
0
8
6
W
Hou Yi
Colsta
Hou Yi
8
0
10
13
L
Kukulkan
DADETKA1
Kukulkan
0
5
2
0.2
W
Cthulhu
7
1
9
11.5
L
1
7
2
0.29
L
Geb
2
4
2
0.75
L
Skadi
Talleknal
Skadi
0
5
1
0.1
W
Persephone
Yumerija
Persephone
2
2
10
3.5
L
Osiris
Z3ph1r93
Osiris
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,395
Damage
35,086
50,724
Taken
65,006
33,165
Mitigated
38,700
13,523
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,372
7,475
0
6,044
10,981
4,882
7,900
2,627
8,354
61,304
4,726
W
King Arthur
 
King Arthur
8,295
1,049
0
897
12,465
10,097
34
4,886
7,579
70
36,132
W
Hou Yi
Colsta
Hou Yi
10,431
4,277
0
2,957
8,958
3,283
2,450
4,520
4,438
0
29,294
L
Kukulkan
DADETKA1
Kukulkan
7,398
914
0
1,826
10,158
3,970
29
6,781
3,127
27,854
0
W
Cthulhu
13,371
841
803
878
10,971
12,280
216
5,979
4,992
23,218
0
L
8,226
2,311
0
2,291
12,033
3,814
540
6,346
5,369
23,477
0
L
Geb
7,675
829
354
2,123
16,872
17,026
0
9,655
6,561
20,242
0
L
Skadi
Talleknal
Skadi
6,245
3,145
0
1,082
10,612
3,149
30
4,271
6,234
0
23,574
W
Persephone
Yumerija
Persephone
8,926
199
0
1,944
7,349
2,623
278
5,285
2,062
30,142
0
L
Osiris
Z3ph1r93
Osiris
5,542
1,358
0
520
15,331
10,741
0
9,911
5,177
0
17,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,180
Gold Earned
40,073
277
Minions Killed
170
0
Camps Cleared
0
1,354,784
Distance Traveled
1,133,227
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,620
968
120
10
0
269,991
0
W
King Arthur
9,537
795
49
4
0
279,788
1
W
Hou Yi
10,389
866
32
3
0
261,334
4
L
Kukulkan
7,778
648
51
4
0
226,914
2
W
Cthulhu
9,929
827
25
2
0
281,736
2
L
Sol
7,950
663
35
3
0
211,710
0
L
Geb
8,426
702
20
2
0
260,125
3
L
Skadi
7,673
639
41
3
0
207,014
3
W
Persephone
9,705
809
51
4
0
261,935
4
L
Osiris
8,246
687
23
2
0
227,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role