Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Fuhbzill
Sun Wukong
Level 110
God Stats
7W - 4L
1,773 SR
Queue Stats
440W - 367L
1,498 Elo+
Party 1
Artemis
Artemis
HateLouis
Artemis
Level 160
God Stats
0W - 1L
1,773 SR
Queue Stats
36W - 24L
1,405 Elo+
Party 1
Skadi
Skadi
IrishDragon5935
Skadi
Level 105
God Stats
13W - 4L
1,710 SR
Queue Stats
546W - 511L
1,487 Elo+
Party 1
Hercules
Hercules
SuñŚhïňe
Hercules
Level 123
God Stats
6W - 11L
1,184 SR
Queue Stats
579W - 490L
1,538 Elo+
Party 1
Team Averages
Level 124
1,588 SR
1,486 Elo+

VS

Team Averages
Level 117
1,533 SR
1,538 Elo+
Cthulhu
Cthulhu
AKA-Venus
Cthulhu
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
473W - 454L
1,570 Elo+
Solo
Chang'e
Chang'e
Japanesero
Chang'e
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 180L
1,628 Elo+
Solo
Bastet
Bastet
LeadPaint
Bastet
Level 100
God Stats
4W - 2L
1,608 SR
Queue Stats
62W - 68L
1,516 Elo+
Solo
Fenrir
Fenrir
Stonhenge
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 81L
1,500 Elo+
Solo
Chaac
Chaac
monkeyB54
Chaac
Level 141
God Stats
7W - 5L
1,556 SR
Queue Stats
258W - 259L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 6 / 12
11,393
670
20,827
20,972
9,883
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Fuhbzill
Sun Wukong
19
5 / 8 / 12
11,379
669
12,978
25,700
35,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
HateLouis
Artemis
20
10 / 7 / 13
13,773
810
31,651
23,864
12,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 6 / 13
12,388
729
26,106
23,321
10,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hercules
SuñŚhïňe
Hercules
20
4 / 3 / 19
12,735
749
22,064
25,474
36,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AKA-Venus
Cthulhu
20
2 / 5 / 16
12,496
735
25,466
29,186
39,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Japanesero
Chang'e
20
6 / 5 / 14
12,501
735
14,040
16,544
17,197
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
LeadPaint
Bastet
20
11 / 6 / 13
13,700
806
27,391
29,815
14,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Stonhenge
Fenrir
19
7 / 9 / 17
13,349
785
14,941
32,618
17,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
monkeyB54
Chaac
20
3 / 5 / 21
11,884
699
17,719
30,546
44,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
110
30
Kills
29
30
Deaths
30
69
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
6
12
1.67
W
Cthulhu
AKA-Venus
Cthulhu
2
5
16
2
L
Sun Wukong
Fuhbzill
Sun Wukong
5
8
12
1.38
L
Artemis
HateLouis
Artemis
10
7
13
2.36
L
7
6
13
2.25
W
Chang'e
Japanesero
Chang'e
6
5
14
2.6
W
Bastet
LeadPaint
Bastet
11
6
13
2.92
W
Fenrir
Stonhenge
Fenrir
7
9
17
1.72
L
Hercules
SuñŚhïňe
Hercules
4
3
19
4.5
W
Chaac
monkeyB54
Chaac
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,626
Damage
99,557
119,331
Taken
138,709
104,875
Mitigated
134,339
39,482
Healing
49,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
20,827
2,451
10,234
6,145
20,972
9,883
1,590
8,610
12,048
32,703
0
W
Cthulhu
AKA-Venus
Cthulhu
25,466
1,073
2,740
7,647
29,186
39,514
324
6,136
22,904
51,853
0
L
Sun Wukong
Fuhbzill
Sun Wukong
12,978
1,940
1,021
4,123
25,700
35,914
648
6,805
18,488
0
23,586
L
Artemis
HateLouis
Artemis
31,651
13,656
1,165
1,521
23,864
12,209
1,979
7,318
16,111
0
57,235
L
26,106
6,083
339
2,832
23,321
10,776
495
7,861
15,148
0
52,400
W
Chang'e
Japanesero
Chang'e
14,040
1,849
8,272
5,370
16,544
17,197
684
4,107
12,330
36,222
0
W
Bastet
LeadPaint
Bastet
27,391
6,876
0
9,267
29,815
14,929
2,618
2,641
26,102
0
48,971
W
Fenrir
Stonhenge
Fenrir
14,941
5,008
681
7,344
32,618
17,845
191
4,271
27,754
0
18,111
L
Hercules
SuñŚhïňe
Hercules
22,064
4,646
3,330
8,772
25,474
36,093
484
7,243
18,030
0
37,513
W
Chaac
monkeyB54
Chaac
17,719
2,658
1,700
6,903
30,546
44,854
1,578
3,672
26,494
0
31,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,668
Gold Earned
63,930
204
Minions Killed
174
0
Camps Cleared
0
1,408,919
Distance Traveled
1,536,785
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,393
670
40
2
0
240,012
3
W
Cthulhu
12,496
735
63
4
0
329,360
3
L
Sun Wukong
11,379
669
20
1
0
300,628
0
L
Artemis
13,773
810
55
3
0
263,058
1
L
Skadi
12,388
729
53
3
0
278,582
1
W
Chang'e
12,501
735
36
2
0
306,635
0
W
Bastet
13,700
806
33
2
0
336,598
0
W
Fenrir
13,349
785
11
1
0
286,899
0
L
Hercules
12,735
749
36
2
0
326,639
2
W
Chaac
11,884
699
31
2
0
277,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role