Player Matchup

Anubis
Anubis
Hitsfromthe
Anubis
Level 62
God Stats
46W - 56L
1,491 SR
Queue Stats
133W - 197L
1,471 Elo+
Party 2
Odin
Odin
LegionFrosty
Odin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,395 Elo+
Solo
Danzaburou
Danzaburou
MelvinMarsh
Danzaburou
Level 49
God Stats
24W - 34L
1,505 SR
Queue Stats
95W - 120L
1,464 Elo+
Party 2
Agni
Agni
Walroz
Agni
Level 119
God Stats
6W - 15L
1,050 SR
Queue Stats
159W - 215L
1,452 Elo+
Party 2
Da Ji
Da Ji
trahiel
Da Ji
Level 128
God Stats
3W - 1L
1,887 SR
Queue Stats
19W - 24L
1,334 Elo+
Solo
Team Averages
Level 88
1,487 SR
1,423 Elo+

VS

Team Averages
Level 94
1,721 SR
1,445 Elo+
Scylla
Scylla
NeetananSakari
Scylla
Level 10
God Stats
1W - 0L
1,862 SR
Queue Stats
2W - 2L
1,386 Elo+
Party 1
Gilgamesh
Gilgamesh
NewVirus76888
Gilgamesh
Level 114
God Stats
2W - 0L
1,693 SR
Queue Stats
89W - 81L
1,503 Elo+
Solo
Rama
Rama
PetzeMacchees
Rama
Level 60
God Stats
2W - 1L
1,816 SR
Queue Stats
3W - 4L
1,387 Elo+
Party 1
Xing Tian
Xing Tian
SHOULINMONKE
Xing Tian
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 66L
1,403 Elo+
Solo
Thoth
Thoth
TypicalGoldie
Thoth
Level 158
God Stats
2W - 1L
1,735 SR
Queue Stats
26W - 23L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 6 / 7
8,792
799
8,991
12,348
4,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 8
7,932
721
3,577
10,248
3,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
MelvinMarsh
Danzaburou
15
3 / 6 / 3
8,869
806
9,724
12,646
2,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
Walroz
Agni
15
3 / 3 / 8
8,465
770
9,331
8,780
1,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
trahiel
Da Ji
14
2 / 8 / 3
8,075
734
4,251
12,632
4,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
8,222
747
4,695
6,672
1,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
NewVirus76888
Gilgamesh
17
8 / 4 / 10
9,904
900
8,907
10,978
9,521
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
9 / 2 / 9
10,436
949
12,699
10,781
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
SHOULINMONKE
Xing Tian
16
2 / 4 / 14
9,474
861
4,428
13,184
13,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
10 / 0 / 9
10,947
995
19,496
5,271
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
13
Kills
30
30
Deaths
14
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
6
7
1.25
L
1
7
8
0.71
L
Danzaburou
MelvinMarsh
Danzaburou
3
6
3
0.75
W
1
4
7
1.13
W
Gilgamesh
NewVirus76888
Gilgamesh
8
4
10
3.25
W
9
2
9
6.75
W
Xing Tian
SHOULINMONKE
Xing Tian
2
4
14
2.25
W
10
0
9
14.5
L
Agni
Walroz
Agni
3
3
8
2.33
L
Da Ji
trahiel
Da Ji
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,874
Damage
50,225
56,654
Taken
46,886
17,190
Mitigated
29,838
7,462
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,991
690
0
2,503
12,348
4,320
0
6,935
5,413
21,250
0
L
3,577
1,461
0
117
10,248
3,756
0
5,458
4,790
0
4,714
L
Danzaburou
MelvinMarsh
Danzaburou
9,724
4,242
0
3,035
12,646
2,978
0
7,292
5,354
0
28,623
W
4,695
449
0
602
6,672
1,691
500
1,705
4,967
19,079
0
W
Gilgamesh
NewVirus76888
Gilgamesh
8,907
1,865
0
430
10,978
9,521
169
3,270
7,708
0
24,673
W
12,699
9,498
0
5,016
10,781
3,617
5,136
3,754
7,027
0
41,179
W
Xing Tian
SHOULINMONKE
Xing Tian
4,428
568
0
2,606
13,184
13,027
887
6,604
6,580
13,563
0
W
19,496
685
0
554
5,271
1,982
852
2,989
2,282
62,461
0
L
Agni
Walroz
Agni
9,331
228
0
756
8,780
1,853
0
4,485
4,295
29,647
0
L
Da Ji
trahiel
Da Ji
4,251
361
219
832
12,632
4,283
0
4,449
8,183
0
15,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,133
Gold Earned
48,983
144
Minions Killed
249
0
Camps Cleared
0
1,034,268
Distance Traveled
1,189,399
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,792
799
27
2
0
189,760
2
L
Odin
7,932
721
6
1
0
203,836
1
L
Danzaburou
8,869
806
41
4
0
205,910
1
W
Scylla
8,222
747
34
3
0
226,401
3
W
Gilgamesh
9,904
900
27
2
0
237,022
3
W
Rama
10,436
949
64
6
0
227,245
3
W
Xing Tian
9,474
861
18
2
0
233,145
0
W
Thoth
10,947
995
106
10
0
265,586
2
L
Agni
8,465
770
45
4
0
232,336
1
L
Da Ji
8,075
734
25
2
0
202,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role