Player Matchup

Amaterasu
Amaterasu
Deathshooter170
Amaterasu
Level 69
God Stats
6W - 14L
1,508 SR
Queue Stats
111W - 114L
1,447 Elo+
Solo
Yemoja
Yemoja
FakeFever
Yemoja
Level 124
God Stats
0W - 2L
1,244 SR
Queue Stats
184W - 195L
1,373 Elo+
Party 1
Vulcan
Vulcan
Molo4ko228337
Vulcan
Level 61
God Stats
1W - 3L
1,392 SR
Queue Stats
97W - 113L
1,381 Elo+
Solo
Izanami
Izanami
Pharao_X46
Izanami
Level 68
God Stats
8W - 12L
1,407 SR
Queue Stats
124W - 136L
1,429 Elo+
Solo
Awilix
Awilix
goodspeed589
Awilix
Level 99
God Stats
3W - 8L
1,499 SR
Queue Stats
9W - 18L
1,271 Elo+
Party 1
Team Averages
Level 84
1,410 SR
1,380 Elo+

VS

Team Averages
Level 85
1,564 SR
1,398 Elo+
Bellona
Bellona
CyanUSer007
Bellona
Level 80
God Stats
15W - 20L
1,682 SR
Queue Stats
325W - 334L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
Japie7
Baron Samedi
Level 83
God Stats
17W - 16L
1,735 SR
Queue Stats
546W - 549L
1,446 Elo+
Solo
Arachne
Arachne
Kreuzbruch
Arachne
Level 114
God Stats
4W - 6L
1,357 SR
Queue Stats
184W - 204L
1,338 Elo+
Solo
Izanami
Izanami
Skullofall
Izanami
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 181L
1,378 Elo+
Solo
Chaac
Chaac
greensmoke44120
Chaac
Level 62
God Stats
32W - 28L
1,545 SR
Queue Stats
390W - 422L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deathshooter170
Amaterasu
17
6 / 3 / 0
10,878
573
18,982
24,570
19,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
FakeFever
Yemoja
14
1 / 1 / 3
8,517
448
5,508
9,455
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 4 / 1
7,335
386
7,621
5,704
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Pharao_X46
Izanami
17
1 / 3 / 1
9,504
500
6,231
15,397
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
14
1 / 4 / 3
8,594
452
8,773
14,703
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CyanUSer007
Bellona
16
5 / 2 / 2
9,698
510
10,116
15,141
16,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Japie7
Baron Samedi
17
3 / 2 / 2
9,866
519
6,758
10,192
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Kreuzbruch
Arachne
18
4 / 2 / 2
10,617
559
10,345
18,597
7,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Skullofall
Izanami
16
2 / 2 / 2
10,388
547
9,378
10,276
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 3 / 3
10,313
543
18,025
22,025
15,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
11
Kills
15
15
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
CyanUSer007
Bellona
5
2
2
3
L
Amaterasu
Deathshooter170
Amaterasu
6
3
0
2
L
Yemoja
FakeFever
Yemoja
1
1
3
2.5
W
Baron Samedi
Japie7
Baron Samedi
3
2
2
2
W
Arachne
Kreuzbruch
Arachne
4
2
2
2.5
L
2
4
1
0.63
L
Izanami
Pharao_X46
Izanami
1
3
1
0.5
W
Izanami
Skullofall
Izanami
2
2
2
1.5
L
Awilix
1
4
3
0.63
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,115
Damage
54,622
69,829
Taken
76,231
40,550
Mitigated
47,998
23,671
Healing
31,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CyanUSer007
Bellona
10,116
2,658
116
2,701
15,141
16,904
0
3,666
11,399
9,135
41,799
L
Amaterasu
Deathshooter170
Amaterasu
18,982
6,630
0
11,258
24,570
19,489
68
875
23,695
13,175
60,360
L
Yemoja
FakeFever
Yemoja
5,508
725
2,443
3,375
9,455
8,307
0
1,819
7,636
28,820
0
W
Baron Samedi
Japie7
Baron Samedi
6,758
350
957
5,810
10,192
4,016
0
5,131
4,782
70,908
0
W
Arachne
Kreuzbruch
Arachne
10,345
6,394
0
8,378
18,597
7,974
0
3,131
15,342
0
89,588
L
7,621
1,408
53
807
5,704
1,834
293
2,180
3,524
30,182
0
L
Izanami
Pharao_X46
Izanami
6,231
4,827
0
2,714
15,397
5,565
0
941
14,456
0
83,184
W
Izanami
Skullofall
Izanami
9,378
6,907
0
4,822
10,276
3,710
4,220
523
9,505
0
85,664
L
Awilix
8,773
4,048
0
3,021
14,703
5,355
0
2,849
11,854
0
53,209
W
18,025
5,259
0
8,588
22,025
15,394
97
4,214
17,811
0
77,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,828
Gold Earned
50,882
519
Minions Killed
630
0
Camps Cleared
0
1,675,146
Distance Traveled
1,943,107
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,698
510
80
4
0
360,516
2
L
Amaterasu
10,878
573
141
7
0
373,096
5
L
Yemoja
8,517
448
52
3
0
339,877
8
W
Baron Samedi
9,866
519
111
6
0
350,260
8
W
Arachne
10,617
559
138
7
0
477,993
2
L
Vulcan
7,335
386
55
3
0
203,027
2
L
Izanami
9,504
500
165
9
0
355,718
4
W
Izanami
10,388
547
156
8
0
350,650
8
L
Awilix
8,594
452
106
6
0
403,428
1
W
Chaac
10,313
543
145
8
0
403,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role