Player Matchup

Hou Yi
Hou Yi
Diamond I
 
Hou Yi
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Diamond I
 
Guan Yu
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold III
ESPARTA777
Discordia
Gold III
Level 129
God Stats
24W - 19L
1,738 SR
Queue Stats
65W - 78L
1,645 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,579 SR
1,548 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 67
1,701 SR
1,607 MMR
Merlin
Merlin
Silver I
CrY0niX0
Merlin
Silver I
Level 54
God Stats
3W - 1L
1,903 SR
Queue Stats
3W - 1L
1,668 MMR
Party 2
Ares
Ares
Silver I
MrCrYoniX
Ares
Silver I
Level 101
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 2L
1,611 MMR
Party 2
Hercules
Hercules
Silver I
TboVC01
Hercules
Silver I
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,543 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
11 / 1 / 3
10,008
910
18,134
8,072
2,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
 
Guan Yu
14
1 / 1 / 13
8,383
762
6,110
11,325
10,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
ESPARTA777
Discordia
13
2 / 1 / 9
8,533
776
9,661
4,646
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ah Muzen CabSobekBastetThothGilgamesh

VS

Bans
GebAchillesBacchusFenrirSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CrY0niX0
Merlin
11
0 / 5 / 2
6,722
611
4,148
8,208
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
1 / 5 / 2
7,612
692
3,837
15,803
14,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
TboVC01
Hercules
10
2 / 4 / 1
7,564
688
5,456
14,158
11,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
11
1
3
12.5
W
Guan Yu
 
Guan Yu
1
1
13
7.5
L
Merlin
CrY0niX0
Merlin
0
5
2
0.2
W
Discordia
ESPARTA777
Discordia
2
1
9
6.5
L
Ares
1
5
2
0.4
L
Hercules
TboVC01
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,905
Damage
13,441
24,043
Taken
38,169
15,087
Mitigated
27,842
12,447
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,134
11,065
0
2,671
8,072
2,807
1,056
2,823
5,033
0
55,025
W
Guan Yu
 
Guan Yu
6,110
522
2,899
6,412
11,325
10,802
164
3,821
7,236
0
12,193
L
Merlin
CrY0niX0
Merlin
4,148
253
0
500
8,208
1,413
0
2,044
6,124
23,912
0
W
Discordia
ESPARTA777
Discordia
9,661
550
0
465
4,646
1,478
799
897
3,541
35,327
0
L
Ares
3,837
286
0
1,612
15,803
14,837
0
2,911
12,548
9,017
0
L
Hercules
TboVC01
Hercules
5,456
1,379
195
2,092
14,158
11,592
0
4,750
9,069
0
17,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,924
Gold Earned
21,898
156
Minions Killed
76
9
Camps Cleared
1
699,563
Distance Traveled
577,777
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,008
910
85
8
7
216,874
4
W
Guan Yu
8,383
762
15
1
2
259,187
5
L
Merlin
6,722
611
41
4
0
183,768
2
W
Discordia
8,533
776
56
5
0
223,502
5
L
Ares
7,612
692
11
1
1
189,741
2
L
Hercules
7,564
688
24
2
0
204,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role