Player Matchup

Kukulkan
Kukulkan
Bleser
Kukulkan
Level 29
God Stats
1W - 0L
1,901 SR
Queue Stats
5W - 3L
1,033 Elo+
Party 2
Ravana
Ravana
Branconix
Ravana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,202 Elo+
Party 2
Izanami
Izanami
Jilldaripper
Izanami
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 18L
1,346 Elo+
Solo
Ganesha
Ganesha
jabokov
Ganesha
Level 102
God Stats
11W - 7L
1,553 SR
Queue Stats
292W - 299L
1,425 Elo+
Solo
Arachne
Arachne
mightynikhil
Arachne
Level 102
God Stats
7W - 5L
1,412 SR
Queue Stats
173W - 149L
1,438 Elo+
Solo
Team Averages
Level 74
1,573 SR
1,289 Elo+

VS

Team Averages
Level 71
1,421 SR
1,360 Elo+
Mercury
Mercury
BigCo1in
Mercury
Level 49
God Stats
10W - 10L
1,470 SR
Queue Stats
78W - 100L
1,389 Elo+
Solo
Jing Wei
Jing Wei
KissenTQ
Jing Wei
Level 69
God Stats
10W - 7L
1,328 SR
Queue Stats
58W - 60L
1,410 Elo+
Solo
Ares
Ares
Neotron420
Ares
Level 68
God Stats
19W - 31L
1,345 SR
Queue Stats
297W - 320L
1,408 Elo+
Party 1
Shiva
Shiva
TFR_Djauny40
Shiva
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Solo
Ah Puch
Ah Puch
temp-392172
Ah Puch
Level 108
God Stats
2W - 3L
1,461 SR
Queue Stats
186W - 228L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bleser
Kukulkan
18
6 / 4 / 4
11,311
539
8,532
10,678
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ravana
Branconix
Ravana
18
8 / 5 / 4
12,106
576
18,814
14,535
8,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Jilldaripper
Izanami
19
5 / 1 / 6
11,522
549
16,083
15,667
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
jabokov
Ganesha
17
3 / 5 / 10
11,035
525
11,042
23,592
29,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
mightynikhil
Arachne
19
6 / 4 / 5
11,803
562
6,056
16,176
7,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigCo1in
Mercury
19
9 / 6 / 2
11,992
571
10,397
16,414
5,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
KissenTQ
Jing Wei
17
4 / 4 / 5
10,561
503
14,566
15,666
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 9
8,761
417
6,468
20,364
20,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 6 / 4
9,071
432
4,471
14,810
13,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
temp-392172
Ah Puch
17
4 / 6 / 7
10,990
523
13,713
12,050
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
46
28
Kills
19
19
Deaths
28
29
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigCo1in
Mercury
9
6
2
1.67
W
Kukulkan
Bleser
Kukulkan
6
4
4
2
W
Ravana
Branconix
Ravana
8
5
4
2
W
Izanami
Jilldaripper
Izanami
5
1
6
8
L
Jing Wei
KissenTQ
Jing Wei
4
4
5
1.63
L
0
6
9
0.75
L
2
6
4
0.67
W
Ganesha
jabokov
Ganesha
3
5
10
1.6
W
Arachne
mightynikhil
Arachne
6
4
5
2.13
L
Ah Puch
temp-392172
Ah Puch
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,527
Damage
49,615
80,648
Taken
79,304
57,196
Mitigated
47,198
26,957
Healing
16,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigCo1in
Mercury
10,397
5,824
0
639
16,414
5,330
377
2,947
13,467
0
88,164
W
Kukulkan
Bleser
Kukulkan
8,532
1,439
0
250
10,678
4,818
876
4,214
6,464
87,605
0
W
Ravana
Branconix
Ravana
18,814
7,322
0
4,895
14,535
8,194
652
1,393
12,852
0
76,731
W
Izanami
Jilldaripper
Izanami
16,083
9,518
0
5,367
15,667
6,655
562
4,451
11,216
0
86,320
L
Jing Wei
KissenTQ
Jing Wei
14,566
13,519
0
4,358
15,666
3,694
276
3,092
12,574
0
80,642
L
6,468
621
348
5,205
20,364
20,632
0
6,966
13,398
26,877
0
L
4,471
547
524
2,633
14,810
13,708
161
1,332
13,478
0
29,780
W
Ganesha
jabokov
Ganesha
11,042
1,484
3,821
6,108
23,592
29,674
0
6,347
16,998
31,017
2,496
W
Arachne
mightynikhil
Arachne
6,056
4,259
0
6,516
16,176
7,855
0
3,776
12,302
0
80,380
L
Ah Puch
temp-392172
Ah Puch
13,713
487
0
2,563
12,050
3,834
456
4,523
7,527
70,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,777
Gold Earned
51,375
610
Minions Killed
498
0
Camps Cleared
0
2,015,980
Distance Traveled
1,883,683
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,992
571
155
7
0
432,398
2
W
Kukulkan
11,311
539
179
9
0
357,974
1
W
Ravana
12,106
576
126
6
0
399,624
3
W
Izanami
11,522
549
155
7
0
396,427
8
L
Jing Wei
10,561
503
138
7
0
401,335
4
L
Ares
8,761
417
31
1
0
378,429
1
L
Shiva
9,071
432
56
3
0
317,867
0
W
Ganesha
11,035
525
9
0
0
397,125
3
W
Arachne
11,803
562
141
7
0
464,830
0
L
Ah Puch
10,990
523
118
6
0
353,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role