Player Matchup

Kumbhakarna
Kumbhakarna
SALTineKracker
Kumbhakarna
Level 118
God Stats
8W - 11L
1,400 SR
Queue Stats
332W - 357L
1,442 Elo+
Solo
Atlas
Atlas
YamotoNoKen
Atlas
Level 48
God Stats
2W - 0L
1,809 SR
Queue Stats
164W - 166L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
ZarinnaLuv
Baron Samedi
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 52L
1,439 Elo+
Solo
Medusa
Medusa
reddy97
Medusa
Level 107
God Stats
23W - 26L
1,360 SR
Queue Stats
141W - 131L
1,432 Elo+
Solo
Scylla
Scylla
sleepytown
Scylla
Level 88
God Stats
5W - 5L
1,550 SR
Queue Stats
58W - 57L
1,461 Elo+
Solo
Team Averages
Level 83
1,524 SR
1,448 Elo+

VS

Team Averages
Level 51
1,587 SR
1,375 Elo+
Cthulhu
Cthulhu
ABCCAT
Cthulhu
Level 42
God Stats
2W - 3L
1,427 SR
Queue Stats
298W - 314L
1,298 Elo+
Party 2
Arachne
Arachne
XxThe_VipexX
Arachne
Level 41
God Stats
17W - 12L
1,692 SR
Queue Stats
279W - 332L
1,325 Elo+
Party 2
Anubis
Anubis
Zero OGamerO
Anubis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,147 Elo+
Party 2
Janus
Janus
fondlemejunson
Janus
Level 68
God Stats
7W - 11L
1,780 SR
Queue Stats
102W - 123L
1,621 Elo+
Party 1
Izanami
Izanami
jokerFett
Izanami
Level 84
God Stats
16W - 20L
1,538 SR
Queue Stats
214W - 245L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SALTineKracker
Kumbhakarna
14
4 / 0 / 3
8,015
573
4,725
10,045
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 6
6,846
489
5,139
12,401
11,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ZarinnaLuv
Baron Samedi
14
10 / 2 / 3
8,771
627
9,012
8,122
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
reddy97
Medusa
14
6 / 2 / 2
8,377
598
8,948
8,461
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
sleepytown
Scylla
13
1 / 1 / 4
7,361
526
3,942
3,954
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ABCCAT
Cthulhu
9
1 / 5 / 1
5,692
407
4,082
9,752
4,754
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
XxThe_VipexX
Arachne
11
2 / 4 / 3
6,917
494
5,235
9,413
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
9
1 / 8 / 0
6,292
449
2,731
8,167
3,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 4 / 1
7,263
519
4,838
8,207
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
jokerFett
Izanami
13
2 / 2 / 2
7,524
537
3,625
7,999
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
22
Kills
7
7
Deaths
23
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ABCCAT
Cthulhu
1
5
1
0.3
W
Kumbhakarna
SALTineKracker
Kumbhakarna
4
0
3
5.5
L
Arachne
XxThe_VipexX
Arachne
2
4
3
0.88
W
1
2
6
2
W
Baron Samedi
ZarinnaLuv
Baron Samedi
10
2
3
5.75
L
Anubis
1
8
0
0.13
L
1
4
1
0.38
L
Izanami
jokerFett
Izanami
2
2
2
1.5
W
Medusa
reddy97
Medusa
6
2
2
3.5
W
Scylla
sleepytown
Scylla
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,766
Damage
20,511
42,983
Taken
43,538
24,459
Mitigated
16,938
14,243
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ABCCAT
Cthulhu
4,082
587
174
480
9,752
4,754
0
2,989
6,763
17,312
0
W
Kumbhakarna
SALTineKracker
Kumbhakarna
4,725
481
0
5,909
10,045
3,989
0
1,539
8,506
45,156
0
L
Arachne
XxThe_VipexX
Arachne
5,235
3,402
0
2,233
9,413
3,808
0
3,673
5,678
0
36,341
W
5,139
1,437
172
1,255
12,401
11,118
0
3,924
8,477
19,647
1,858
W
Baron Samedi
ZarinnaLuv
Baron Samedi
9,012
590
422
2,845
8,122
4,853
58
2,882
5,240
42,324
0
L
Anubis
2,731
218
0
1,147
8,167
3,880
0
6,924
813
18,016
0
L
4,838
297
0
1,586
8,207
2,695
0
5,586
2,541
45,467
0
L
Izanami
jokerFett
Izanami
3,625
2,524
0
2,825
7,999
1,801
418
2,548
5,451
0
47,861
W
Medusa
reddy97
Medusa
8,948
3,466
0
3,521
8,461
3,052
485
2,695
5,766
0
61,187
W
Scylla
sleepytown
Scylla
3,942
713
0
119
3,954
1,447
757
611
3,343
44,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,370
Gold Earned
33,688
422
Minions Killed
326
0
Camps Cleared
0
1,345,358
Distance Traveled
1,208,743
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,692
407
21
2
0
281,377
4
W
Kumbhakarna
8,015
573
91
7
0
280,452
3
L
Arachne
6,917
494
64
5
0
265,068
0
W
Atlas
6,846
489
23
2
0
281,373
2
W
Baron Samedi
8,771
627
95
7
0
230,961
0
L
Anubis
6,292
449
37
3
0
180,904
0
L
Janus
7,263
519
96
7
0
248,434
3
L
Izanami
7,524
537
108
8
0
232,960
4
W
Medusa
8,377
598
112
8
0
285,044
8
W
Scylla
7,361
526
101
7
0
267,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role