Player Matchup

Serqet
Serqet
Draco_Vanitas
Serqet
Level 101
God Stats
2W - 8L
1,325 SR
Queue Stats
242W - 277L
1,358 Elo+
Party 3
Merlin
Merlin
Juann188
Merlin
Level 69
God Stats
14W - 19L
1,220 SR
Queue Stats
158W - 168L
1,465 Elo+
Solo
Danzaburou
Danzaburou
SoH_DarkSky
Danzaburou
Level 15
God Stats
15W - 29L
1,389 SR
Queue Stats
21W - 54L
1,220 Elo+
Party 3
Achilles
Achilles
SoH_NotBooy
Achilles
Level 18
God Stats
1W - 3L
1,377 SR
Queue Stats
47W - 92L
1,221 Elo+
Party 3
Olorun
Olorun
VGeNiuSs
Olorun
Level 119
God Stats
4W - 1L
1,853 SR
Queue Stats
239W - 239L
1,462 Elo+
Solo
Team Averages
Level 64
1,433 SR
1,345 Elo+

VS

Team Averages
Level 92
1,358 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
Douglas_Pirineu
Tsukuyomi
Level 89
God Stats
1W - 1L
1,163 SR
Queue Stats
35W - 30L
1,469 Elo+
Party 2
Rama
Rama
HeavensAngels
Rama
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
460W - 487L
1,431 Elo+
Solo
Ah Puch
Ah Puch
JeanMoura7
Ah Puch
Level 40
God Stats
2W - 1L
1,235 SR
Queue Stats
235W - 190L
1,551 Elo+
Party 1
Bellona
Bellona
RaphaelBurgos
Bellona
Level 149
God Stats
45W - 22L
1,572 SR
Queue Stats
198W - 147L
1,527 Elo+
Party 1
Cliodhna
Cliodhna
WARMAN2026
Cliodhna
Level 24
God Stats
2W - 4L
1,317 SR
Queue Stats
17W - 18L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 4
7,340
408
5,016
13,069
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Juann188
Merlin
14
2 / 5 / 1
8,132
452
4,185
10,207
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SoH_DarkSky
Danzaburou
13
0 / 4 / 1
7,995
444
3,583
11,497
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
SoH_NotBooy
Achilles
12
1 / 3 / 0
7,739
430
1,729
16,439
16,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
VGeNiuSs
Olorun
13
2 / 6 / 2
8,721
485
9,350
16,873
6,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Douglas_Pirineu
Tsukuyomi
16
5 / 3 / 10
10,096
561
15,486
14,005
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 0 / 0
10,643
591
4,462
6,585
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
JeanMoura7
Ah Puch
20
12 / 0 / 5
13,306
739
16,404
9,317
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
17
8 / 0 / 2
11,061
615
10,896
13,345
13,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
WARMAN2026
Cliodhna
13
1 / 4 / 5
8,717
484
4,899
9,433
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
28
28
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Douglas_Pirineu
Tsukuyomi
5
3
10
3.33
L
2
10
4
0.4
W
2
0
0
2
W
Ah Puch
JeanMoura7
Ah Puch
12
0
5
14.5
L
Merlin
Juann188
Merlin
2
5
1
0.5
W
Bellona
8
0
2
9
L
Danzaburou
SoH_DarkSky
Danzaburou
0
4
1
0.13
L
Achilles
SoH_NotBooy
Achilles
1
3
0
0.33
L
Olorun
VGeNiuSs
Olorun
2
6
2
0.5
W
Cliodhna
WARMAN2026
Cliodhna
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,863
Damage
52,147
68,085
Taken
52,685
33,298
Mitigated
29,152
14,079
Healing
24,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Douglas_Pirineu
Tsukuyomi
15,486
3,619
0
6,079
14,005
5,337
560
3,397
10,103
0
53,747
L
5,016
960
0
81
13,069
3,916
0
3,376
9,693
0
31,385
W
4,462
2,429
0
4,608
6,585
2,404
2,449
0
6,585
0
75,883
W
Ah Puch
JeanMoura7
Ah Puch
16,404
478
125
3,840
9,317
4,433
1,805
1,365
7,458
118,874
0
L
Merlin
Juann188
Merlin
4,185
649
0
1,649
10,207
3,521
322
2,599
7,608
42,826
0
W
Bellona
10,896
2,142
0
3,765
13,345
13,754
840
6,469
6,542
0
67,492
L
Danzaburou
SoH_DarkSky
Danzaburou
3,583
1,529
88
2,665
11,497
3,628
780
2,570
8,927
0
46,680
L
Achilles
SoH_NotBooy
Achilles
1,729
354
484
3,406
16,439
16,221
26
5,287
11,152
0
24,472
L
Olorun
VGeNiuSs
Olorun
9,350
5,855
202
5,504
16,873
6,012
0
2,572
14,301
52,600
0
W
Cliodhna
WARMAN2026
Cliodhna
4,899
557
0
5,605
9,433
3,224
0
1,655
7,730
0
45,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,927
Gold Earned
53,823
387
Minions Killed
667
0
Camps Cleared
0
1,555,361
Distance Traveled
1,827,517
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,096
561
76
4
0
379,426
2
L
Serqet
7,340
408
48
3
0
341,212
3
W
Rama
10,643
591
155
9
0
345,509
6
W
Ah Puch
13,306
739
214
12
0
370,454
0
L
Merlin
8,132
452
97
5
0
309,069
4
W
Bellona
11,061
615
140
8
0
371,008
4
L
Danzaburou
7,995
444
92
5
0
308,492
0
L
Achilles
7,739
430
35
2
0
356,316
5
L
Olorun
8,721
485
115
6
0
240,272
4
W
Cliodhna
8,717
484
82
5
0
361,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role